Stage 17: backend defect fixes (nudge code, TG name, robot names/timing, multi-device push, move-duration metric + admin analytics)

- #3 nudge-on-own-turn: distinct result code nudge_own_turn + i18n (was reused 'not_your_turn')
- #2 sanitize connector registration name to the editable format; Player/Игрок-XXXXX fallback
- #5 variant-aware robot name pools (composed full/colloquial first + surname forms; ru gets <=20% latin)
- #4 move-number-aware robot move timing (early 1-5min -> late 10-90min, skew k=4)
- #7 emit move event to the actor too (multi-device sync); opponent_moved stays in-app only
- #1 live game_move_duration{variant,phase} histogram + admin console per-user min/avg/max columns and an inline-SVG move-time-by-move-number chart (offline from the journal)
- ProvisionRobot bypasses editor name validation (system names like 'Peter J.')
This commit is contained in:
Ilia Denisov
2026-06-06 09:59:12 +02:00
parent 6886efb6c0
commit 635f2fd9fc
30 changed files with 1068 additions and 120 deletions
+2 -1
View File
@@ -12,6 +12,7 @@ import (
"github.com/google/uuid"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
)
@@ -25,7 +26,7 @@ type GameCreator interface {
// auto-match. robot.Service satisfies it; it returns an error when no robot is
// available so the matchmaker can defer substitution.
type RobotProvider interface {
Pick() (uuid.UUID, error)
Pick(variant engine.Variant) (uuid.UUID, error)
}
// Blocker reports whether two accounts have a block between them (either
+2 -2
View File
@@ -197,12 +197,12 @@ func (m *Matchmaker) Reap(ctx context.Context, now time.Time) {
}
var subs []sub
for _, acc := range due {
robotID, err := m.robots.Pick()
variant := m.queued[acc]
robotID, err := m.robots.Pick(variant)
if err != nil {
m.log.Warn("robot substitution deferred", zap.Error(err))
continue
}
variant := m.queued[acc]
m.removeLocked(acc, variant)
seats := []uuid.UUID{acc, robotID}
if m.rng.Intn(2) == 0 {
+6 -4
View File
@@ -28,13 +28,15 @@ func (f *fakeCreator) Create(_ context.Context, p game.CreateParams) (game.Game,
}
// fakeRobots is a RobotProvider returning a fixed robot id, or an error to model
// an empty pool.
// an empty pool. It records the variant of the last substitution request.
type fakeRobots struct {
id uuid.UUID
err error
id uuid.UUID
err error
lastVariant engine.Variant
}
func (f *fakeRobots) Pick() (uuid.UUID, error) {
func (f *fakeRobots) Pick(variant engine.Variant) (uuid.UUID, error) {
f.lastVariant = variant
if f.err != nil {
return uuid.Nil, f.err
}