feat(telegram,game): single bot + per-user variant preferences
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 10s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Successful in 54s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 57s
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 10s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Successful in 54s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 57s
Collapse the two per-language Telegram bots into one unified bot and
replace language-based variant gating with explicit per-user variant
preferences.
- Telegram: one bot; drop service_language and the supported_languages
set everywhere (DB, account, auth, FlatBuffers Session wire, gateway,
connector proto). The single bot renders chat and out-of-app push in
the recipient's preferred_language; remove the game-language push
routing override (notify Intent.Language / push Event.language).
- Preferences: new accounts.variant_preferences (text[], DB default
{erudit_ru}, CHECK non-empty + subset of the three variants). Gates
the New Game picker, vs-AI and the friend invitation the player
creates, enforced server-side (HTTP 400 otherwise); an invited friend
may still accept any variant. Edited on the Settings screen; variants
are Erudit-first everywhere.
- Admin: drop the per-bot language selectors (broadcast / send-to-user)
and the feedback channel_lang column/field.
- Env/CI: collapse TELEGRAM_BOT_TOKEN_{EN,RU}, TELEGRAM_GAME_CHANNEL_ID_{EN,RU},
VITE_TELEGRAM_LINK{,_EN,_RU} and VITE_TELEGRAM_GAME_CHANNEL_NAME_{EN,RU}
to single unsuffixed names; drop GATEWAY_DEFAULT_SUPPORTED_LANGUAGES.
- Docs updated (ARCHITECTURE, FUNCTIONAL + _ru, platform/telegram, gateway,
backend, ui, UI_DESIGN, PRERELEASE).
The migration squash is deferred to a follow-up PR.
This commit is contained in:
@@ -18,9 +18,9 @@
|
||||
// The auto-match move clock (mirrors backend game.DefaultTurnTimeout = 24h).
|
||||
const AUTO_MATCH_HOURS = 24;
|
||||
|
||||
// The offered variants are gated by the languages the sign-in service supports;
|
||||
// the auto-match list and the friend-invite picker both use this.
|
||||
const variants = $derived(availableVariants(app.session?.supportedLanguages));
|
||||
// The offered variants are gated by the player's profile preferences (the variants
|
||||
// they enabled in Settings); the auto-match list and the friend-invite picker both use this.
|
||||
const variants = $derived(availableVariants(app.profile?.variantPreferences));
|
||||
// "Multiple words per turn" off is the single-word rule; it is offered for Russian games
|
||||
// only (English is always standard and shows no toggle). Shared by both flows.
|
||||
let multipleWords = $state(false);
|
||||
|
||||
Reference in New Issue
Block a user