feat(telegram,game): single bot + per-user variant preferences
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Collapse the two per-language Telegram bots into one unified bot and
replace language-based variant gating with explicit per-user variant
preferences.
- Telegram: one bot; drop service_language and the supported_languages
set everywhere (DB, account, auth, FlatBuffers Session wire, gateway,
connector proto). The single bot renders chat and out-of-app push in
the recipient's preferred_language; remove the game-language push
routing override (notify Intent.Language / push Event.language).
- Preferences: new accounts.variant_preferences (text[], DB default
{erudit_ru}, CHECK non-empty + subset of the three variants). Gates
the New Game picker, vs-AI and the friend invitation the player
creates, enforced server-side (HTTP 400 otherwise); an invited friend
may still accept any variant. Edited on the Settings screen; variants
are Erudit-first everywhere.
- Admin: drop the per-bot language selectors (broadcast / send-to-user)
and the feedback channel_lang column/field.
- Env/CI: collapse TELEGRAM_BOT_TOKEN_{EN,RU}, TELEGRAM_GAME_CHANNEL_ID_{EN,RU},
VITE_TELEGRAM_LINK{,_EN,_RU} and VITE_TELEGRAM_GAME_CHANNEL_NAME_{EN,RU}
to single unsuffixed names; drop GATEWAY_DEFAULT_SUPPORTED_LANGUAGES.
- Docs updated (ARCHITECTURE, FUNCTIONAL + _ru, platform/telegram, gateway,
backend, ui, UI_DESIGN, PRERELEASE).
The migration squash is deferred to a follow-up PR.
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@@ -18,14 +18,15 @@ import (
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// updateProfileRequest is the full editable profile. away_start/away_end are
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// "HH:MM" local-time bounds of the daily away window.
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type updateProfileRequest struct {
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DisplayName string `json:"display_name"`
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PreferredLanguage string `json:"preferred_language"`
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TimeZone string `json:"time_zone"`
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AwayStart string `json:"away_start"`
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AwayEnd string `json:"away_end"`
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BlockChat bool `json:"block_chat"`
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BlockFriendRequests bool `json:"block_friend_requests"`
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NotificationsInAppOnly bool `json:"notifications_in_app_only"`
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DisplayName string `json:"display_name"`
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PreferredLanguage string `json:"preferred_language"`
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TimeZone string `json:"time_zone"`
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AwayStart string `json:"away_start"`
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AwayEnd string `json:"away_end"`
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BlockChat bool `json:"block_chat"`
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BlockFriendRequests bool `json:"block_friend_requests"`
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NotificationsInAppOnly bool `json:"notifications_in_app_only"`
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VariantPreferences []string `json:"variant_preferences"`
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}
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// statsDTO is a durable account's lifetime statistics (the derived games-played and
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@@ -92,6 +93,7 @@ func (s *Server) handleUpdateProfile(c *gin.Context) {
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BlockChat: req.BlockChat,
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BlockFriendRequests: req.BlockFriendRequests,
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NotificationsInAppOnly: req.NotificationsInAppOnly,
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VariantPreferences: req.VariantPreferences,
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})
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if err != nil {
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s.abortErr(c, err)
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