feat(telegram,game): single bot + per-user variant preferences
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Collapse the two per-language Telegram bots into one unified bot and
replace language-based variant gating with explicit per-user variant
preferences.
- Telegram: one bot; drop service_language and the supported_languages
set everywhere (DB, account, auth, FlatBuffers Session wire, gateway,
connector proto). The single bot renders chat and out-of-app push in
the recipient's preferred_language; remove the game-language push
routing override (notify Intent.Language / push Event.language).
- Preferences: new accounts.variant_preferences (text[], DB default
{erudit_ru}, CHECK non-empty + subset of the three variants). Gates
the New Game picker, vs-AI and the friend invitation the player
creates, enforced server-side (HTTP 400 otherwise); an invited friend
may still accept any variant. Edited on the Settings screen; variants
are Erudit-first everywhere.
- Admin: drop the per-bot language selectors (broadcast / send-to-user)
and the feedback channel_lang column/field.
- Env/CI: collapse TELEGRAM_BOT_TOKEN_{EN,RU}, TELEGRAM_GAME_CHANNEL_ID_{EN,RU},
VITE_TELEGRAM_LINK{,_EN,_RU} and VITE_TELEGRAM_GAME_CHANNEL_NAME_{EN,RU}
to single unsuffixed names; drop GATEWAY_DEFAULT_SUPPORTED_LANGUAGES.
- Docs updated (ARCHITECTURE, FUNCTIONAL + _ru, platform/telegram, gateway,
backend, ui, UI_DESIGN, PRERELEASE).
The migration squash is deferred to a follow-up PR.
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@@ -3,6 +3,7 @@ package account
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import (
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"context"
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"errors"
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"slices"
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"strings"
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"testing"
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"time"
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@@ -16,7 +17,7 @@ import (
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// offset/IANA timezone), not just their unit tests in validate_test.go.
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func TestUpdateProfileValidation(t *testing.T) {
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s := &Store{}
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base := ProfileUpdate{DisplayName: "Kaya", PreferredLanguage: "en", TimeZone: "UTC"}
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base := ProfileUpdate{DisplayName: "Kaya", PreferredLanguage: "en", TimeZone: "UTC", VariantPreferences: []string{"erudit_ru"}}
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hm := func(h, m int) time.Time { return time.Date(0, 1, 1, h, m, 0, 0, time.UTC) }
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tests := []struct {
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name string
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@@ -28,6 +29,8 @@ func TestUpdateProfileValidation(t *testing.T) {
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{"over-long name", func(p *ProfileUpdate) { p.DisplayName = strings.Repeat("x", maxDisplayName+1) }},
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{"bad name layout", func(p *ProfileUpdate) { p.DisplayName = "Bad__Name" }},
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{"away over 12h", func(p *ProfileUpdate) { p.AwayStart, p.AwayEnd = hm(8, 0), hm(21, 0) }},
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{"empty variant preferences", func(p *ProfileUpdate) { p.VariantPreferences = nil }},
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{"unknown variant preference", func(p *ProfileUpdate) { p.VariantPreferences = []string{"chess"} }},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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@@ -39,3 +42,22 @@ func TestUpdateProfileValidation(t *testing.T) {
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})
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}
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}
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// TestValidateVariantPreferences checks the cleaning of a profile's variant set:
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// duplicates collapse, the result is canonically ordered (Erudit, Russian Scrabble,
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// English) regardless of input order, and an empty or unknown set is rejected.
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func TestValidateVariantPreferences(t *testing.T) {
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got, err := validateVariantPreferences([]string{"scrabble_en", "erudit_ru", "scrabble_en"})
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if err != nil {
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t.Fatalf("validate: %v", err)
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}
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if want := []string{"erudit_ru", "scrabble_en"}; !slices.Equal(got, want) {
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t.Fatalf("got %v, want %v", got, want)
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}
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if _, err := validateVariantPreferences(nil); !errors.Is(err, ErrInvalidProfile) {
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t.Fatalf("empty err = %v, want ErrInvalidProfile", err)
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}
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if _, err := validateVariantPreferences([]string{"chess"}); !errors.Is(err, ErrInvalidProfile) {
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t.Fatalf("unknown err = %v, want ErrInvalidProfile", err)
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}
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}
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