Stage 11: account linking & merge (email + Telegram Login Widget)
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Tests · UI / test (push) Successful in 20s
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Tests · UI / test (pull_request) Successful in 19s
Link an email (confirm-code) or Telegram (web Login Widget) to the current account; if the identity already has its own account, merge the two into the one in use (the current account is primary, except a guest initiator whose durable counterpart wins). The merge runs in one transaction (internal/accountmerge): stats + hint wallet summed, paid_account ORed, identities/games/chat/complaints transferred, friends/blocks de-duplicated, the secondary kept as a merged_into tombstone so a shared finished game's no-cascade FKs hold; a shared active game blocks the merge. - migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen) - internal/link orchestrator; session.RevokeAllForAccount on merge - connector ValidateLoginWidget RPC + loginwidget HMAC validator - edge ops link.email.request/confirm/merge, link.telegram.confirm/merge; supersedes the Stage 8 email.bind.* surface (request never reveals 'taken' before the code is verified, so a probe cannot enumerate addresses) - UI Profile link section + irreversible-merge dialog; Telegram web sign-in - focused regression tests (merge core, guest inversion, active-game refusal, finished-shared-game kept), gateway transcode + connector + UI codec/e2e - docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
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@@ -28,8 +28,6 @@ const (
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MsgInvitationDecline = "invitation.decline"
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MsgInvitationCancel = "invitation.cancel"
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MsgProfileUpdate = "profile.update"
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MsgEmailBindReq = "email.bind.request"
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MsgEmailBindConfirm = "email.bind.confirm"
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MsgStatsGet = "stats.get"
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MsgGameGCG = "game.gcg"
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)
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@@ -54,8 +52,6 @@ func registerStage8(r *Registry, backend *backendclient.Client) {
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r.ops[MsgInvitationDecline] = Op{Handler: invitationRespondHandler(backend, false), Auth: true}
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r.ops[MsgInvitationCancel] = Op{Handler: invitationCancelHandler(backend), Auth: true}
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r.ops[MsgProfileUpdate] = Op{Handler: profileUpdateHandler(backend), Auth: true}
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r.ops[MsgEmailBindReq] = Op{Handler: emailBindRequestHandler(backend), Auth: true, Email: true}
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r.ops[MsgEmailBindConfirm] = Op{Handler: emailBindConfirmHandler(backend), Auth: true, Email: true}
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r.ops[MsgStatsGet] = Op{Handler: statsHandler(backend), Auth: true}
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r.ops[MsgGameGCG] = Op{Handler: gcgHandler(backend), Auth: true}
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}
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@@ -250,27 +246,6 @@ func profileUpdateHandler(backend *backendclient.Client) Handler {
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}
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}
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func emailBindRequestHandler(backend *backendclient.Client) Handler {
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return func(ctx context.Context, req Request) ([]byte, error) {
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in := fb.GetRootAsEmailBindRequest(req.Payload, 0)
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if err := backend.EmailBindRequest(ctx, req.UserID, string(in.Email())); err != nil {
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return nil, err
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}
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return encodeAck(true), nil
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}
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}
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func emailBindConfirmHandler(backend *backendclient.Client) Handler {
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return func(ctx context.Context, req Request) ([]byte, error) {
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in := fb.GetRootAsEmailConfirmRequest(req.Payload, 0)
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out, err := backend.EmailBindConfirm(ctx, req.UserID, string(in.Email()), string(in.Code()))
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if err != nil {
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return nil, err
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}
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return encodeProfile(out), nil
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}
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}
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func statsHandler(backend *backendclient.Client) Handler {
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return func(ctx context.Context, req Request) ([]byte, error) {
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res, err := backend.Stats(ctx, req.UserID)
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