Stage 11: account linking & merge (email + Telegram Login Widget)
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Link an email (confirm-code) or Telegram (web Login Widget) to the current
account; if the identity already has its own account, merge the two into the
one in use (the current account is primary, except a guest initiator whose
durable counterpart wins). The merge runs in one transaction
(internal/accountmerge): stats + hint wallet summed, paid_account ORed,
identities/games/chat/complaints transferred, friends/blocks de-duplicated,
the secondary kept as a merged_into tombstone so a shared finished game's
no-cascade FKs hold; a shared active game blocks the merge.

- migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen)
- internal/link orchestrator; session.RevokeAllForAccount on merge
- connector ValidateLoginWidget RPC + loginwidget HMAC validator
- edge ops link.email.request/confirm/merge, link.telegram.confirm/merge;
  supersedes the Stage 8 email.bind.* surface (request never reveals 'taken'
  before the code is verified, so a probe cannot enumerate addresses)
- UI Profile link section + irreversible-merge dialog; Telegram web sign-in
- focused regression tests (merge core, guest inversion, active-game refusal,
  finished-shared-game kept), gateway transcode + connector + UI codec/e2e
- docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
This commit is contained in:
Ilia Denisov
2026-06-04 11:15:14 +02:00
parent 3a640a17a4
commit 52f898ca6f
68 changed files with 3331 additions and 369 deletions
+34
View File
@@ -61,6 +61,40 @@ func encodeProfile(p backendclient.ProfileResp) []byte {
return b.FinishedBytes()
}
// encodeLinkResult builds a LinkResult payload (Stage 11). A switched-session token
// (a guest initiator whose durable counterpart won) is carried as a nested Session
// for the client to adopt; it is omitted otherwise.
func encodeLinkResult(r backendclient.LinkResultResp) []byte {
b := flatbuffers.NewBuilder(256)
status := b.CreateString(r.Status)
secID := b.CreateString(r.SecondaryUserID)
secName := b.CreateString(r.SecondaryName)
hasSession := r.Token != "" && r.Profile != nil
var sess flatbuffers.UOffsetT
if hasSession {
token := b.CreateString(r.Token)
uid := b.CreateString(r.Profile.UserID)
name := b.CreateString(r.Profile.DisplayName)
fb.SessionStart(b)
fb.SessionAddToken(b, token)
fb.SessionAddUserId(b, uid)
fb.SessionAddIsGuest(b, r.Profile.IsGuest)
fb.SessionAddDisplayName(b, name)
sess = fb.SessionEnd(b)
}
fb.LinkResultStart(b)
fb.LinkResultAddStatus(b, status)
fb.LinkResultAddSecondaryUserId(b, secID)
fb.LinkResultAddSecondaryDisplayName(b, secName)
fb.LinkResultAddSecondaryGames(b, int32(r.SecondaryGames))
fb.LinkResultAddSecondaryFriends(b, int32(r.SecondaryFriends))
if hasSession {
fb.LinkResultAddSession(b, sess)
}
b.Finish(fb.LinkResultEnd(b))
return b.FinishedBytes()
}
// encodeMoveResult builds a MoveResult payload.
func encodeMoveResult(r backendclient.MoveResultResp) []byte {
b := flatbuffers.NewBuilder(512)