Stage 11: account linking & merge (email + Telegram Login Widget)
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Link an email (confirm-code) or Telegram (web Login Widget) to the current account; if the identity already has its own account, merge the two into the one in use (the current account is primary, except a guest initiator whose durable counterpart wins). The merge runs in one transaction (internal/accountmerge): stats + hint wallet summed, paid_account ORed, identities/games/chat/complaints transferred, friends/blocks de-duplicated, the secondary kept as a merged_into tombstone so a shared finished game's no-cascade FKs hold; a shared active game blocks the merge. - migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen) - internal/link orchestrator; session.RevokeAllForAccount on merge - connector ValidateLoginWidget RPC + loginwidget HMAC validator - edge ops link.email.request/confirm/merge, link.telegram.confirm/merge; supersedes the Stage 8 email.bind.* surface (request never reveals 'taken' before the code is verified, so a probe cannot enumerate addresses) - UI Profile link section + irreversible-merge dialog; Telegram web sign-in - focused regression tests (merge core, guest inversion, active-game refusal, finished-shared-game kept), gateway transcode + connector + UI codec/e2e - docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
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@@ -61,6 +61,40 @@ func encodeProfile(p backendclient.ProfileResp) []byte {
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return b.FinishedBytes()
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}
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// encodeLinkResult builds a LinkResult payload (Stage 11). A switched-session token
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// (a guest initiator whose durable counterpart won) is carried as a nested Session
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// for the client to adopt; it is omitted otherwise.
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func encodeLinkResult(r backendclient.LinkResultResp) []byte {
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b := flatbuffers.NewBuilder(256)
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status := b.CreateString(r.Status)
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secID := b.CreateString(r.SecondaryUserID)
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secName := b.CreateString(r.SecondaryName)
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hasSession := r.Token != "" && r.Profile != nil
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var sess flatbuffers.UOffsetT
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if hasSession {
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token := b.CreateString(r.Token)
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uid := b.CreateString(r.Profile.UserID)
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name := b.CreateString(r.Profile.DisplayName)
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fb.SessionStart(b)
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fb.SessionAddToken(b, token)
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fb.SessionAddUserId(b, uid)
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fb.SessionAddIsGuest(b, r.Profile.IsGuest)
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fb.SessionAddDisplayName(b, name)
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sess = fb.SessionEnd(b)
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}
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fb.LinkResultStart(b)
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fb.LinkResultAddStatus(b, status)
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fb.LinkResultAddSecondaryUserId(b, secID)
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fb.LinkResultAddSecondaryDisplayName(b, secName)
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fb.LinkResultAddSecondaryGames(b, int32(r.SecondaryGames))
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fb.LinkResultAddSecondaryFriends(b, int32(r.SecondaryFriends))
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if hasSession {
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fb.LinkResultAddSession(b, sess)
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}
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b.Finish(fb.LinkResultEnd(b))
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return b.FinishedBytes()
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}
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// encodeMoveResult builds a MoveResult payload.
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func encodeMoveResult(r backendclient.MoveResultResp) []byte {
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b := flatbuffers.NewBuilder(512)
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