Stage 11: account linking & merge (email + Telegram Login Widget)
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 11s
Tests · UI / test (push) Successful in 20s
Tests · Go / test (pull_request) Successful in 6s
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Link an email (confirm-code) or Telegram (web Login Widget) to the current
account; if the identity already has its own account, merge the two into the
one in use (the current account is primary, except a guest initiator whose
durable counterpart wins). The merge runs in one transaction
(internal/accountmerge): stats + hint wallet summed, paid_account ORed,
identities/games/chat/complaints transferred, friends/blocks de-duplicated,
the secondary kept as a merged_into tombstone so a shared finished game's
no-cascade FKs hold; a shared active game blocks the merge.

- migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen)
- internal/link orchestrator; session.RevokeAllForAccount on merge
- connector ValidateLoginWidget RPC + loginwidget HMAC validator
- edge ops link.email.request/confirm/merge, link.telegram.confirm/merge;
  supersedes the Stage 8 email.bind.* surface (request never reveals 'taken'
  before the code is verified, so a probe cannot enumerate addresses)
- UI Profile link section + irreversible-merge dialog; Telegram web sign-in
- focused regression tests (merge core, guest inversion, active-game refusal,
  finished-shared-game kept), gateway transcode + connector + UI codec/e2e
- docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
This commit is contained in:
Ilia Denisov
2026-06-04 11:15:14 +02:00
parent 3a640a17a4
commit 52f898ca6f
68 changed files with 3331 additions and 369 deletions
+6 -2
View File
@@ -51,8 +51,12 @@ The Stage 6 message-type slice: `auth.telegram`, `auth.guest`,
added the play-loop ops; **Stage 8** added the social/account/history ops —
`friends.*` (list/incoming/request/respond/cancel/unfriend/code.issue/code.redeem),
`blocks.*`, `invitation.*` (list/create/accept/decline/cancel), `profile.update`,
`email.bind.*`, `stats.get`, `game.gcg`, and the `notify` live event — all via the
identical transcode pattern (`transcode_social.go`).
`stats.get`, `game.gcg`, and the `notify` live event — all via the identical
transcode pattern (`transcode_social.go`). **Stage 11** added account linking & merge
`link.email.request/confirm/merge` and `link.telegram.confirm/merge`
(`transcode_link.go`); the telegram ops validate the **Login Widget** payload via the
connector (`ValidateLoginWidget`) and forward the trusted `external_id`. These
**superseded** the Stage 8 `email.bind.*` ops, which were removed.
## Configuration