fix(ui): local-game history (hide social, keep dictionary); Enter dismisses keyboard; email-code autosubmit
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- History drawer in a local (offline) game: the seat plaques no longer show the add-friend/block controls — canAddFriend/canBlock now exclude a local game (hotseat seats have synthetic account ids that slipped past the vs_ai-only guard) — and the Dictionary entry is restored: an active hotseat game keeps the comms button, and CommsHub is Dictionary-only for a chatless vs_ai OR hotseat game (ChatScreen never mounts offline). - Enter on any single-line <input> now dismisses the soft keyboard (blur); a <textarea> (feedback) keeps Enter for newlines. One global handler. - Login email code: the friend-code spread-digit style (.codein), a 6-char cap, auto-submit on the 6th digit, and Enter to submit. - e2e: the local-game history has no social controls and keeps the dictionary entry.
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@@ -94,6 +94,13 @@ test.describe('offline hotseat (pass-and-play)', () => {
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await typePin(page, '1234');
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await expect(page.locator('.rack .tile')).toHaveCount(7);
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// Opening the history reveals NO social controls on the seat plaques (a local game is
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// account-less), and the Dictionary entry (the comms button) is kept for the active game.
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await page.locator('.scoreboard').click();
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await expect(page.locator('.fico')).toHaveCount(0);
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await expect(page.locator('.chat-ico')).toBeVisible();
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await page.locator('.scoreboard').click();
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// Host override: 🔐 -> master PIN -> skip the current turn -> confirm. The turn passes to Bob,
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// whose seat is open, so his rack shows without a lock.
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await page.locator('button.tab', { hasText: /Host|Ведущий/ }).click();
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