Stage 7 polish (round 2): layout/zoom/tab-bar/hint/check fixes
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- nav bar grows ONLY in game (other screens: minimal nav, content fills); tab bar always bottom
- tab bar: tighter icon/label spacing, bigger icons, hint badge on the icon corner
- board zoom reworked to width-based (real native scroll, fixes Safari/Chrome) + constant cqw labels; pinch & swipe-to-history dropped (conflict), double-tap kept, history via menu
- beginner bonus labels shrunk to fit cells
- Draw opens exchange directly (no confirm); confirm popovers restyled like the hamburger dropdown (vertical); removed the floating direction toggle
- pending tiles darker bg (no outline); last-word dark-tile highlight (static / 1s flash)
- check button disabled for <2/>15 chars, already-checked, or 5s cooldown
- global user-select:none (inputs exempt); docs updated; TODO-4 alphabet-on-wire
This commit is contained in:
Ilia Denisov
2026-06-03 14:54:41 +02:00
parent 92a4de3bf4
commit 52a0e3160d
8 changed files with 161 additions and 182 deletions
+7 -2
View File
@@ -13,6 +13,7 @@
tabbar,
children,
scroll = true,
growNav = false,
}: {
title: string;
back?: string;
@@ -20,13 +21,14 @@
tabbar?: Snippet;
children?: Snippet;
scroll?: boolean;
growNav?: boolean;
} = $props();
</script>
<div class="screen">
<Header {title} {back} {menu} />
<Header {title} {back} {menu} grow={growNav} />
<AdBanner />
<main class="content" class:scroll>{@render children?.()}</main>
<main class="content" class:scroll class:fill={!growNav}>{@render children?.()}</main>
{#if tabbar}
<nav class="tabbar">{@render tabbar()}</nav>
{/if}
@@ -42,6 +44,9 @@
flex: 0 1 auto;
min-height: 0;
}
.content.fill {
flex: 1 1 auto;
}
.content.scroll {
overflow-y: auto;
}