Stage 17 (#14): raise robot early-move band [1,5] -> [3,10] min (slower openings)
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@@ -321,7 +321,7 @@ English game the Latin pool.
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refill it, else passes.
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- **Timing**: the per-move delay is **move-number-aware** — a right-skewed sample
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(exponent k=4, short delays frequent) from a band that interpolates from
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**[1, 5] min** at the first move to **[10, 90] min** by ~28 moves, so openings are
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**[3, 10] min** at the first move to **[10, 90] min** by ~28 moves, so openings are
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quick and the endgame can run long, clamped to **[1, 90] minutes**; it
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**sleeps 00:00–07:00** anchored to the **opponent's** profile timezone with a
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per-game drift of **±3 h** (fallback UTC), so its night overlaps the human's
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