feat(payments): wallet screen with balances, benefits and storefront
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Add the "Кошелёк" section to the settings hub: context-visible chip
balances, active benefits (no-ads term/forever, hints) and a storefront of
chip-priced values and money-priced chip packs. Guests have no wallet; the
Google Play build hides the money purchases behind a RuStore stub; a web
purchase that would draw VK/Telegram chips warns first.

Add the catalog read path the storefront needs — a context-projected
GET /api/v1/user/wallet/catalog (payments service + store, gateway op
wallet.catalog, FBS Catalog/CatalogProduct/CatalogAtom, client decode) —
plus the client leg for the existing wallet.get/buy ops. Value spends reuse
the existing spend path; the chip-pack purchase (money order flow) arrives
with payment intake, so its action is a disabled placeholder for now.

Covered by Go unit (catalog projection) + integration (/wallet/catalog over
Postgres), vitest (formatting, spendable selection, web-spend warning, GP
flag, codec + gateway encode round-trips) and Playwright mock e2e (render,
guest-hidden, GP stub, warning) on Chromium + WebKit.
This commit is contained in:
Ilia Denisov
2026-07-08 12:31:38 +02:00
parent 41f4fd3497
commit 4aa6174968
41 changed files with 2090 additions and 39 deletions
+4 -1
View File
@@ -100,7 +100,10 @@ state, lobby enqueue, chat). The social/account/history operations under
`/api/v1/user`: `friends/*` (request/respond/cancel/unfriend,
list/incoming, the one-time `code` issue/redeem), `blocks/*`, `invitations/*`
(create/accept/decline/cancel/list), `PUT profile`, `email/{request,confirm}`,
`stats`, and `games/:id/gcg` (finished-only). The `internal/notify` hub feeds a
`stats`, `games/:id/gcg` (finished-only), and the payments `wallet` /
`wallet/catalog` (`GET` — the context-visible chip segments + benefits, and the
storefront catalog) / `wallet/buy` (`POST` — a chip spend on a value), served by
`internal/payments` behind the store-compliance gate. The `internal/notify` hub feeds a
second listener — `internal/pushgrpc`, a gRPC server (`BACKEND_GRPC_ADDR`) streaming
live events (your-turn, opponent-moved, chat, nudge, match-found, notify) to the
gateway. The gateway-only `POST /api/v1/internal/push-target` (a user's