Stage 7 (wip): UI shell, libs, mock transport, screens (lobby->game), e2e smoke

- plain Svelte 5 + TS + Vite (no SvelteKit); CSS-token design system (Telegram-ready), hash router, IndexedDB session
- pure libs: domain model, premium/value maps ported from solver, board replay, placement state machine, i18n en/ru
- in-memory mock transport + seed data; pnpm start runs lobby->active game->board with no backend
- board: pointer-drag + tap placement, MakeMove (popup / 1s-hold commit), two-state zoom, blank chooser, exchange, hint, word-check, chat
- Playwright smoke (mock) green; svelte-check clean; mock bundle ~37 KB gzip
This commit is contained in:
Ilia Denisov
2026-06-03 00:32:50 +02:00
parent 19ae8f04a2
commit 453ddc5e94
48 changed files with 5696 additions and 0 deletions
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// Seed data for the mock transport. Enough to exercise the playable slice locally
// (pnpm start) with no backend: a profile, one active mid-game whose board already
// has tiles, and two finished games. Coordinates are 0-indexed (centre 7,7). Words do
// not need to be strictly legal here — this is a visual/interaction fixture; real
// legality and scoring come from the backend.
import type { ChatMessage, GameView, MoveRecord, Profile, Seat, Session } from '../model';
export const ME = 'me';
export const SESSION: Session = {
token: 'mock-token',
userId: ME,
isGuest: true,
displayName: 'You',
};
export const PROFILE: Profile = {
userId: ME,
displayName: 'You',
preferredLanguage: 'en',
timeZone: 'UTC',
hintBalance: 3,
blockChat: false,
blockFriendRequests: false,
isGuest: true,
};
function seat(s: number, accountId: string, displayName: string, score: number, isWinner = false): Seat {
return { seat: s, accountId, displayName, score, hintsUsed: 0, isWinner };
}
function play(
player: number,
dir: 'H' | 'V',
tiles: Array<[number, number, string]>,
words: string[],
score: number,
total: number,
): MoveRecord {
const ts = tiles.map(([row, col, letter]) => ({ row, col, letter, blank: false }));
return {
player,
action: 'play',
dir,
mainRow: ts[0]?.row ?? 7,
mainCol: ts[0]?.col ?? 7,
tiles: ts,
words,
count: words.length,
score,
total,
};
}
export interface MockGame {
view: GameView;
moves: MoveRecord[];
rack: string[];
bagLen: number;
hintsRemaining: number;
chat: ChatMessage[];
}
// --- active game G1: english, You (seat 0) vs Ann (seat 1), your turn ---
const G1_MOVES: MoveRecord[] = [
play(0, 'H', [
[7, 5, 'H'],
[7, 6, 'E'],
[7, 7, 'L'],
[7, 8, 'L'],
[7, 9, 'O'],
], ['HELLO'], 16, 16),
play(1, 'V', [
[6, 9, 'W'],
[8, 9, 'R'],
[9, 9, 'L'],
[10, 9, 'D'],
], ['WORLD'], 9, 9),
play(0, 'H', [
[8, 10, 'A'],
[8, 11, 'T'],
], ['RAT'], 3, 19),
play(1, 'V', [
[9, 10, 'N'],
[10, 10, 'D'],
], ['AND'], 4, 13),
];
function activeGame(): MockGame {
return {
view: {
id: 'g1',
variant: 'english',
dictVersion: 'v1',
status: 'active',
players: 2,
toMove: 0,
turnTimeoutSecs: 86400,
moveCount: G1_MOVES.length,
endReason: '',
seats: [seat(0, ME, 'You', 19), seat(1, 'ann', 'Ann', 13)],
},
moves: G1_MOVES,
rack: ['R', 'E', 'T', 'I', 'N', 'A', '?'],
bagLen: 58,
hintsRemaining: 1,
chat: [
{
id: 'c1',
gameId: 'g1',
senderId: 'ann',
kind: 'message',
body: 'good luck!',
createdAtUnix: Math.floor(Date.now() / 1000) - 3600,
},
],
};
}
// --- finished games ---
function finishedG2(): MockGame {
return {
view: {
id: 'g2',
variant: 'english',
dictVersion: 'v1',
status: 'finished',
players: 2,
toMove: 0,
turnTimeoutSecs: 86400,
moveCount: 2,
endReason: 'normal',
seats: [seat(0, ME, 'You', 320, true), seat(1, 'kaya', 'Kaya', 281)],
},
moves: [
play(0, 'H', [
[7, 6, 'Q'],
[7, 7, 'U'],
[7, 8, 'I'],
[7, 9, 'Z'],
], ['QUIZ'], 48, 48),
play(1, 'V', [
[6, 9, 'J'],
[8, 9, 'A'],
[9, 9, 'M'],
], ['JAZM'], 30, 30),
],
rack: [],
bagLen: 0,
hintsRemaining: 0,
chat: [],
};
}
function finishedG3(): MockGame {
return {
view: {
id: 'g3',
variant: 'russian',
dictVersion: 'v1',
status: 'finished',
players: 2,
toMove: 0,
turnTimeoutSecs: 86400,
moveCount: 1,
endReason: 'resignation',
seats: [seat(0, ME, 'You', 150), seat(1, 'rick', 'Rick', 212, true)],
},
moves: [
play(0, 'H', [
[7, 6, 'С'],
[7, 7, 'Л'],
[7, 8, 'О'],
[7, 9, 'В'],
[7, 10, 'О'],
], ['СЛОВО'], 12, 12),
],
rack: [],
bagLen: 0,
hintsRemaining: 0,
chat: [],
};
}
export function seedGames(): Map<string, MockGame> {
const m = new Map<string, MockGame>();
for (const g of [activeGame(), finishedG2(), finishedG3()]) m.set(g.view.id, g);
return m;
}