feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a message (<=1024 runes) plus one optional attachment, an anti-spam gate (one unreviewed message at a time), and the operator's inline reply with a Settings/Info badge. Server-rendered admin console section (/_gm/feedback): unread/read/archived queue with per-user search, detail with read/reply/ archive/delete/delete-all, safe attachment serving (nosniff, images inline via <img>, others download-only). Introduces account_roles, the first per-account role table; feedback_banned blocks only feedback submission, granted/revoked from /users and the delete-with-block action. - migration 00004_feedback (feedback_messages + account_roles) + jetgen - backend internal/feedback (store+service), internal/account/roles.go - wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest, is_guest via session resolve) -> guest_forbidden before any backend call - reply push reuses NotificationEvent with a new admin_reply sub-kind - UI: /feedback route + screen, attachment picker, badge, channel detection, i18n - tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e - docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
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@@ -1,6 +1,7 @@
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<script lang="ts">
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import { t } from '../lib/i18n/index.svelte';
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import { app } from '../lib/app.svelte';
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import { navigate } from '../lib/router.svelte';
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import { aboutContent } from '../lib/aboutContent';
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// The auto-match move clock (mirrors backend game.DefaultTurnTimeout = 24h).
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@@ -31,6 +32,10 @@
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</section>
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<p class="muted">{t('about.version', { v: version })}</p>
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{#if !(app.profile?.isGuest ?? true)}
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<button class="btn feedback" onclick={() => navigate('/feedback')}>{t('feedback.title')}</button>
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{/if}
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</div>
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<style>
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