feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a message (<=1024 runes) plus one optional attachment, an anti-spam gate (one unreviewed message at a time), and the operator's inline reply with a Settings/Info badge. Server-rendered admin console section (/_gm/feedback): unread/read/archived queue with per-user search, detail with read/reply/ archive/delete/delete-all, safe attachment serving (nosniff, images inline via <img>, others download-only). Introduces account_roles, the first per-account role table; feedback_banned blocks only feedback submission, granted/revoked from /users and the delete-with-block action. - migration 00004_feedback (feedback_messages + account_roles) + jetgen - backend internal/feedback (store+service), internal/account/roles.go - wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest, is_guest via session resolve) -> guest_forbidden before any backend call - reply push reuses NotificationEvent with a new admin_reply sub-kind - UI: /feedback route + screen, attachment picker, badge, channel detection, i18n - tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e - docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
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import { expect, test, type Page } from './fixtures';
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// User feedback against the mock transport (no backend). The mock profile is a
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// durable (non-guest) account, so the Settings → Info "Feedback" entry is shown.
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async function loginLobby(page: Page): Promise<void> {
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await page.goto('/');
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await page.getByRole('button', { name: /guest/i }).click();
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await expect(page.getByText('Your turn')).toBeVisible();
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}
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// openFeedback navigates lobby ⚙️ → Info tab → the Feedback screen.
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async function openFeedback(page: Page): Promise<void> {
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await page.getByRole('button', { name: /Settings/ }).click();
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await expect(page.locator('.pane')).toHaveCount(1);
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await page.getByRole('button', { name: 'Info', exact: true }).click();
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await page.getByRole('button', { name: 'Feedback', exact: true }).click();
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}
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test('feedback: submit a message, then resend is blocked', async ({ page }) => {
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await loginLobby(page);
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await openFeedback(page);
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await expect(page.getByPlaceholder(/Describe the problem/)).toBeVisible();
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await page.locator('textarea').fill('The board does not render on my phone.');
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await page.getByRole('button', { name: 'Send', exact: true }).click();
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await expect(page.getByText('Your message has been sent.')).toBeVisible();
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await expect(page.getByRole('button', { name: 'Send', exact: true })).toBeDisabled();
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});
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test('feedback: an operator reply raises the badge and shows on the screen', async ({ page }) => {
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await loginLobby(page);
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// Simulate the operator answering: clears any pending message, sets the reply and
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// pushes the admin_reply live event.
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await page.evaluate(() => (window as unknown as { __mock: { adminReply(): void } }).__mock.adminReply());
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// The lobby ⚙️ badge folds the awaiting reply into its count.
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await expect(page.getByRole('button', { name: /Settings/ }).locator('.badge')).toBeVisible();
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await openFeedback(page);
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await expect(page.getByText('Reply to your last message')).toBeVisible();
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await expect(page.getByText(/looking into it/)).toBeVisible();
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});
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