feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a
message (<=1024 runes) plus one optional attachment, an anti-spam gate (one
unreviewed message at a time), and the operator's inline reply with a
Settings/Info badge. Server-rendered admin console section (/_gm/feedback):
unread/read/archived queue with per-user search, detail with read/reply/
archive/delete/delete-all, safe attachment serving (nosniff, images inline via
<img>, others download-only). Introduces account_roles, the first per-account
role table; feedback_banned blocks only feedback submission, granted/revoked
from /users and the delete-with-block action.

- migration 00004_feedback (feedback_messages + account_roles) + jetgen
- backend internal/feedback (store+service), internal/account/roles.go
- wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest,
  is_guest via session resolve) -> guest_forbidden before any backend call
- reply push reuses NotificationEvent with a new admin_reply sub-kind
- UI: /feedback route + screen, attachment picker, badge, channel detection, i18n
- tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e
- docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
This commit is contained in:
Ilia Denisov
2026-06-15 12:23:10 +02:00
parent fc848157d6
commit 419ea11b14
75 changed files with 3638 additions and 55 deletions
+34
View File
@@ -321,6 +321,40 @@ table ChatList {
messages:[ChatMessage];
}
// --- feedback (authenticated) ---
// FeedbackSubmitRequest submits a feedback message with an optional single
// attachment. attachment is the raw file bytes (empty for none); attachment_name
// carries the original file name (its extension keys the allow-list); channel is
// the submitting platform (telegram/ios/android/web). The response is an Ack.
table FeedbackSubmitRequest {
body:string;
attachment:[ubyte];
attachment_name:string;
channel:string;
}
// FeedbackReply is the operator's answer shown back to the player.
table FeedbackReply {
body:string;
replied_at_unix:long;
}
// FeedbackState is the player's feedback screen state. blocked_reason is "" (can
// send), "pending" or "banned"; reply is null when there is none to show. Fetching
// it (feedback.get) delivers any pending reply, clearing the badge.
table FeedbackState {
can_send:bool;
blocked_reason:string;
reply:FeedbackReply;
}
// FeedbackUnread reports whether the player has an undelivered operator reply, for
// the lobby/Info badge (feedback.unread; no side effect).
table FeedbackUnread {
reply_unread:bool;
}
// --- account, statistics, friends, blocks, invitations, history ---
// AccountRef is a referenced account with its display name resolved — the shared