feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a
message (<=1024 runes) plus one optional attachment, an anti-spam gate (one
unreviewed message at a time), and the operator's inline reply with a
Settings/Info badge. Server-rendered admin console section (/_gm/feedback):
unread/read/archived queue with per-user search, detail with read/reply/
archive/delete/delete-all, safe attachment serving (nosniff, images inline via
<img>, others download-only). Introduces account_roles, the first per-account
role table; feedback_banned blocks only feedback submission, granted/revoked
from /users and the delete-with-block action.

- migration 00004_feedback (feedback_messages + account_roles) + jetgen
- backend internal/feedback (store+service), internal/account/roles.go
- wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest,
  is_guest via session resolve) -> guest_forbidden before any backend call
- reply push reuses NotificationEvent with a new admin_reply sub-kind
- UI: /feedback route + screen, attachment picker, badge, channel detection, i18n
- tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e
- docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
This commit is contained in:
Ilia Denisov
2026-06-15 12:23:10 +02:00
parent fc848157d6
commit 419ea11b14
75 changed files with 3638 additions and 55 deletions
+6
View File
@@ -21,6 +21,7 @@ import (
"scrabble/backend/internal/adminconsole"
"scrabble/backend/internal/connector"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/feedback"
"scrabble/backend/internal/game"
"scrabble/backend/internal/link"
"scrabble/backend/internal/lobby"
@@ -54,6 +55,9 @@ type Deps struct {
Sessions *session.Service
Accounts *account.Store
Games *game.Service
// Feedback is the user-feedback domain service (the /api/v1/user/feedback
// endpoints and the console section). A nil Feedback disables them.
Feedback *feedback.Service
// Social, Matchmaker, Invitations and Emails are the domain services
// the REST handlers route to.
Social *social.Service
@@ -91,6 +95,7 @@ type Server struct {
sessions *session.Service
accounts *account.Store
games *game.Service
feedback *feedback.Service
social *social.Service
matchmaker *lobby.Matchmaker
invitations *lobby.InvitationService
@@ -132,6 +137,7 @@ func New(addr string, deps Deps) *Server {
sessions: deps.Sessions,
accounts: deps.Accounts,
games: deps.Games,
feedback: deps.Feedback,
social: deps.Social,
matchmaker: deps.Matchmaker,
invitations: deps.Invitations,