feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a message (<=1024 runes) plus one optional attachment, an anti-spam gate (one unreviewed message at a time), and the operator's inline reply with a Settings/Info badge. Server-rendered admin console section (/_gm/feedback): unread/read/archived queue with per-user search, detail with read/reply/ archive/delete/delete-all, safe attachment serving (nosniff, images inline via <img>, others download-only). Introduces account_roles, the first per-account role table; feedback_banned blocks only feedback submission, granted/revoked from /users and the delete-with-block action. - migration 00004_feedback (feedback_messages + account_roles) + jetgen - backend internal/feedback (store+service), internal/account/roles.go - wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest, is_guest via session resolve) -> guest_forbidden before any backend call - reply push reuses NotificationEvent with a new admin_reply sub-kind - UI: /feedback route + screen, attachment picker, badge, channel detection, i18n - tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e - docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
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@@ -12,6 +12,7 @@ import (
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"scrabble/backend/internal/account"
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"scrabble/backend/internal/accountmerge"
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"scrabble/backend/internal/engine"
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"scrabble/backend/internal/feedback"
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"scrabble/backend/internal/game"
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"scrabble/backend/internal/lobby"
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"scrabble/backend/internal/session"
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@@ -77,6 +78,11 @@ func (s *Server) registerRoutes() {
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u.PUT("/games/:id/draft", s.handleSaveDraft)
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u.POST("/games/:id/hide", s.handleHideGame)
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}
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if s.feedback != nil {
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u.POST("/feedback", s.handleFeedbackSubmit)
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u.GET("/feedback", s.handleFeedbackState)
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u.GET("/feedback/unread", s.handleFeedbackUnread)
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}
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if s.matchmaker != nil {
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u.POST("/lobby/enqueue", s.handleEnqueue)
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}
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@@ -232,6 +238,20 @@ func statusForError(err error) (int, string) {
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return http.StatusConflict, "request_declined"
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case errors.Is(err, social.ErrFriendCodeInvalid):
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return http.StatusUnprocessableEntity, "friend_code_invalid"
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case errors.Is(err, feedback.ErrGuestForbidden):
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return http.StatusForbidden, "feedback_guest_forbidden"
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case errors.Is(err, feedback.ErrBanned):
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return http.StatusForbidden, "feedback_banned"
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case errors.Is(err, feedback.ErrPendingReview):
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return http.StatusConflict, "feedback_pending"
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case errors.Is(err, feedback.ErrEmptyMessage):
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return http.StatusUnprocessableEntity, "feedback_empty"
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case errors.Is(err, feedback.ErrMessageTooLong):
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return http.StatusUnprocessableEntity, "feedback_too_long"
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case errors.Is(err, feedback.ErrAttachmentTooLarge):
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return http.StatusUnprocessableEntity, "feedback_attachment_too_large"
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case errors.Is(err, feedback.ErrAttachmentType):
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return http.StatusUnprocessableEntity, "feedback_attachment_type"
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default:
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return http.StatusInternalServerError, "internal"
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}
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