feat(feedback): in-app user feedback with admin review and account roles
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User-facing Feedback screen (Settings -> Info, registered accounts only): a
message (<=1024 runes) plus one optional attachment, an anti-spam gate (one
unreviewed message at a time), and the operator's inline reply with a
Settings/Info badge. Server-rendered admin console section (/_gm/feedback):
unread/read/archived queue with per-user search, detail with read/reply/
archive/delete/delete-all, safe attachment serving (nosniff, images inline via
<img>, others download-only). Introduces account_roles, the first per-account
role table; feedback_banned blocks only feedback submission, granted/revoked
from /users and the delete-with-block action.

- migration 00004_feedback (feedback_messages + account_roles) + jetgen
- backend internal/feedback (store+service), internal/account/roles.go
- wire: FlatBuffers feedback.submit/get/unread; gateway guest gate (Op.NonGuest,
  is_guest via session resolve) -> guest_forbidden before any backend call
- reply push reuses NotificationEvent with a new admin_reply sub-kind
- UI: /feedback route + screen, attachment picker, badge, channel detection, i18n
- tests: feedback unit (Go+UI), gateway guest-gate, inttest lifecycle, e2e
- docs: PLAN stage 19, ARCHITECTURE s15, FUNCTIONAL(+ru), TESTING, READMEs
This commit is contained in:
Ilia Denisov
2026-06-15 12:23:10 +02:00
parent fc848157d6
commit 419ea11b14
75 changed files with 3638 additions and 55 deletions
+20
View File
@@ -12,6 +12,7 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/accountmerge"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/feedback"
"scrabble/backend/internal/game"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/session"
@@ -77,6 +78,11 @@ func (s *Server) registerRoutes() {
u.PUT("/games/:id/draft", s.handleSaveDraft)
u.POST("/games/:id/hide", s.handleHideGame)
}
if s.feedback != nil {
u.POST("/feedback", s.handleFeedbackSubmit)
u.GET("/feedback", s.handleFeedbackState)
u.GET("/feedback/unread", s.handleFeedbackUnread)
}
if s.matchmaker != nil {
u.POST("/lobby/enqueue", s.handleEnqueue)
}
@@ -232,6 +238,20 @@ func statusForError(err error) (int, string) {
return http.StatusConflict, "request_declined"
case errors.Is(err, social.ErrFriendCodeInvalid):
return http.StatusUnprocessableEntity, "friend_code_invalid"
case errors.Is(err, feedback.ErrGuestForbidden):
return http.StatusForbidden, "feedback_guest_forbidden"
case errors.Is(err, feedback.ErrBanned):
return http.StatusForbidden, "feedback_banned"
case errors.Is(err, feedback.ErrPendingReview):
return http.StatusConflict, "feedback_pending"
case errors.Is(err, feedback.ErrEmptyMessage):
return http.StatusUnprocessableEntity, "feedback_empty"
case errors.Is(err, feedback.ErrMessageTooLong):
return http.StatusUnprocessableEntity, "feedback_too_long"
case errors.Is(err, feedback.ErrAttachmentTooLarge):
return http.StatusUnprocessableEntity, "feedback_attachment_too_large"
case errors.Is(err, feedback.ErrAttachmentType):
return http.StatusUnprocessableEntity, "feedback_attachment_type"
default:
return http.StatusInternalServerError, "internal"
}