Stage 6: gateway edge (Connect/FlatBuffers over h2c, platform/email/guest auth, sessions, rate-limit, admin passthrough, live push bridge)
Tests · Go / test (push) Successful in 8s
Tests · Integration / integration (push) Successful in 11s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 10s

New public ingress and the first network edge. Framework + a vertical slice of
operations end-to-end; remaining ops reuse the same transcode pattern in Stage 7.

Contracts (new module scrabble/pkg):
- push.proto (backend->gateway gRPC server-stream) + scrabble.fbs (FlatBuffers
  edge payloads), committed generated Go; buf/flatc Makefiles (dev-time codegen).

Backend:
- REST handlers on the /api/v1 groups: internal session endpoints
  (telegram/guest/email login -> mint, resolve, revoke) and the user slice
  (profile, submit_play, state, lobby enqueue/poll, chat).
- internal/notify in-process Publisher hub + internal/pushgrpc gRPC server
  (BACKEND_GRPC_ADDR) streaming your_turn/opponent_moved/chat/nudge/match_found;
  emission in game.commit, social, matchmaker.
- migration 00005 accounts.is_guest; guests are durable rows excluded from stats;
  ProvisionGuest; email-as-login (RequestLoginCode/LoginWithCode).

Gateway (new module scrabble/gateway):
- Connect Gateway service over h2c (Execute + Subscribe), FlatBuffers<->JSON
  transcode registry, Telegram initData HMAC validator (seam), session cache,
  token-bucket rate limiter (3 classes), push fan-out hub, backend REST + push
  gRPC client, admin Basic-Auth reverse proxy.

go.work: use ./pkg, ./gateway + replace scrabble/pkg. CI: gateway/**, pkg/**
path filters; unit build/vet/test span all three modules. Docs (PLAN,
ARCHITECTURE, FUNCTIONAL+ru, TESTING, READMEs) updated; gateway/pkg unit tests +
guest/email-login integration tests.
This commit is contained in:
Ilia Denisov
2026-06-02 22:38:24 +02:00
parent 104eb2a978
commit 408da3f201
98 changed files with 8134 additions and 57 deletions
+40
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# Code generation for the shared wire contracts (proto push channel + the
# FlatBuffers edge payloads). The generated Go is COMMITTED; CI only builds it,
# so this Makefile is a dev-time tool (the same model as backend/cmd/jetgen).
#
# Prerequisites:
# make tools # go install the local protoc-gen-* plugins
# flatc $(REQUIRED_FLATC) # for `make fbs`
# Then:
# make gen # proto + fbs
.PHONY: gen proto fbs flatc-check tools
# Pinned flatc version: the committed Go bindings under fbs/scrabblefb/ and the
# flatbuffers Go runtime (go.mod) are on this version. Generating with a
# different flatc silently churns output and can flip wire defaults.
REQUIRED_FLATC := 23.5.26
GOBIN := $(shell go env GOBIN)
ifeq ($(GOBIN),)
GOBIN := $(shell go env GOPATH)/bin
endif
gen: proto fbs
# tools installs the local buf plugins. Pin versions to the runtime libraries in
# go.mod (google.golang.org/protobuf, google.golang.org/grpc).
tools:
go install google.golang.org/protobuf/cmd/protoc-gen-go@v1.36.11
go install google.golang.org/grpc/cmd/protoc-gen-go-grpc@v1.5.1
proto:
PATH="$(GOBIN):$$PATH" buf generate
flatc-check:
@command -v flatc >/dev/null || { echo "flatc not found; install flatc $(REQUIRED_FLATC)"; exit 1; }
@flatc --version | grep -q "$(REQUIRED_FLATC)" || { echo "flatc $(REQUIRED_FLATC) required; found '$$(flatc --version)'"; exit 1; }
# --go-module-name rewrites cross-table imports to the fully-qualified module
# path so the generated code links without local replace directives.
fbs: flatc-check
flatc --go --go-module-name scrabble/pkg/fbs -o fbs fbs/scrabble.fbs
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# pkg
Shared wire contracts for the Scrabble platform (module `scrabble/pkg`),
imported by both `backend` and `gateway`. It carries no logic — only the
generated message types and the schemas they come from.
## Layout
```
proto/push/v1/ # backend -> gateway live-event gRPC channel (Push.Subscribe)
# committed generated Go (*.pb.go, *_grpc.pb.go)
fbs/scrabble.fbs # FlatBuffers edge payloads (one `scrabblefb` namespace)
fbs/scrabblefb/ # committed generated Go for the schema
```
- **`proto/push/v1`** is the single gRPC server-stream the backend exposes and
the gateway subscribes to (`Event{user_id, kind, payload, event_id}`); the
`payload` is an opaque FlatBuffers body the gateway forwards verbatim.
- **`fbs`** holds the client↔gateway request/response and event payloads as
FlatBuffers tables. The backend encodes the push payloads from these types; the
gateway transcodes the rest to and from the backend's JSON; the UI generates
TypeScript from the same `.fbs` (Stage 7).
## Generated code
Committed (CI only builds it); regenerate dev-time after editing the schemas:
```sh
make -C pkg tools # go install protoc-gen-go + protoc-gen-go-grpc
make -C pkg gen # buf generate (proto) + flatc (fbs)
```
`flatc` is pinned to **23.5.26** to match the `github.com/google/flatbuffers`
Go runtime in `go.mod`; generating with another version is refused.
## Workspace wiring
`scrabble/pkg` is a bare-path module (no dot), so — like `scrabble-solver` — it
cannot be fetched as a versioned dependency. `go.work` carries `use ./pkg` and
`replace scrabble/pkg v0.0.0 => ./pkg`; consumers `require scrabble/pkg v0.0.0`.
+13
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version: v2
# Local plugins (go install via `make tools`) so generation needs no buf.build
# remote fetch. Output is committed; CI only builds it.
plugins:
- local: protoc-gen-go
out: proto
opt:
- paths=source_relative
- local: protoc-gen-go-grpc
out: proto
opt:
- paths=source_relative
+9
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version: v2
modules:
- path: proto
lint:
use:
- STANDARD
breaking:
use:
- FILE
+205
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// FlatBuffers payloads for the client <-> gateway edge transport (Stage 6).
//
// Every request and response that rides inside the Connect envelope
// (gateway/proto/edge) `payload` field, and every push Event payload, is one of
// these tables. They are the binary wire contract shared with the UI, which
// generates TypeScript from this same schema (Stage 7). A single namespace keeps
// nested tables (GameView inside MoveResult / MatchResult) free of
// cross-namespace imports. Keep this schema and the backend JSON DTOs in lockstep
// — the gateway transcodes one to the other.
//
// Generate Go with `make fbs` (flatc, version-pinned). The committed output lives
// in fbs/scrabblefb/.
namespace scrabblefb;
// --- shared building blocks ---
// TileRecord is one placed (or to-place) tile: its board coordinate, the concrete
// letter ("?" when read from a hand for a blank) and whether it came from a blank.
table TileRecord {
row:int;
col:int;
letter:string;
blank:bool;
}
// SeatView is one seat's public standing in a game.
table SeatView {
seat:int;
account_id:string;
score:int;
hints_used:int;
is_winner:bool;
}
// GameView is the shared (non-private) game summary.
table GameView {
id:string;
variant:string;
dict_version:string;
status:string;
players:int;
to_move:int;
turn_timeout_secs:int;
move_count:int;
end_reason:string;
seats:[SeatView];
}
// MoveRecord is one decoded move (a committed play, or a hint preview).
table MoveRecord {
player:int;
action:string;
dir:string;
main_row:int;
main_col:int;
tiles:[TileRecord];
words:[string];
count:int;
score:int;
total:int;
}
// --- auth (unauthenticated) ---
// TelegramLoginRequest carries the platform launch data; the gateway validates
// its HMAC before forwarding the extracted identity to the backend.
table TelegramLoginRequest {
init_data:string;
}
// GuestLoginRequest bootstraps an ephemeral guest session. locale is an optional
// preferred-language hint.
table GuestLoginRequest {
locale:string;
}
// EmailRequestRequest asks the backend to send a login confirm-code to email.
table EmailRequestRequest {
email:string;
}
// EmailLoginRequest logs in (or provisions) the account owning email, verifying
// the confirm-code.
table EmailLoginRequest {
email:string;
code:string;
}
// Session is the minted credential returned by every auth operation.
table Session {
token:string;
user_id:string;
is_guest:bool;
display_name:string;
}
// Ack is a simple success acknowledgement (e.g. an email-code request).
table Ack {
ok:bool;
}
// --- profile (authenticated) ---
// Profile is the authenticated account's own profile view.
table Profile {
user_id:string;
display_name:string;
preferred_language:string;
time_zone:string;
hint_balance:int;
block_chat:bool;
block_friend_requests:bool;
is_guest:bool;
}
// --- game (authenticated) ---
// SubmitPlayRequest places tiles in a direction on the player's turn.
table SubmitPlayRequest {
game_id:string;
dir:string;
tiles:[TileRecord];
}
// MoveResult is the outcome of a committed move: the move and the post-move game.
table MoveResult {
move:MoveRecord;
game:GameView;
}
// StateRequest asks for the requesting player's view of a game.
table StateRequest {
game_id:string;
}
// StateView is a player's view of a game: the shared summary plus their private
// rack, the bag size and their remaining hint budget.
table StateView {
game:GameView;
seat:int;
rack:[string];
bag_len:int;
hints_remaining:int;
}
// --- lobby (authenticated) ---
// EnqueueRequest joins the per-variant auto-match pool.
table EnqueueRequest {
variant:string;
}
// MatchResult reports whether the caller has been paired into a game yet.
table MatchResult {
matched:bool;
game:GameView;
}
// --- chat (authenticated) ---
// ChatPostRequest posts a per-game chat message.
table ChatPostRequest {
game_id:string;
body:string;
}
// ChatMessage is one stored chat message or nudge.
table ChatMessage {
id:string;
game_id:string;
sender_id:string;
kind:string;
body:string;
created_at_unix:long;
}
// --- push event payloads ---
// YourTurnEvent signals that it is now the recipient's turn.
table YourTurnEvent {
game_id:string;
deadline_unix:long;
}
// OpponentMovedEvent summarises a move another seat just committed; the client
// refetches the full state.
table OpponentMovedEvent {
game_id:string;
seat:int;
action:string;
score:int;
total:int;
}
// NudgeEvent signals that a player nudged the recipient.
table NudgeEvent {
game_id:string;
from_user_id:string;
}
// MatchFoundEvent signals that an auto-match pairing (or robot substitution)
// started a game the recipient is seated in.
table MatchFoundEvent {
game_id:string;
}
+64
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Ack struct {
_tab flatbuffers.Table
}
func GetRootAsAck(buf []byte, offset flatbuffers.UOffsetT) *Ack {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Ack{}
x.Init(buf, n+offset)
return x
}
func FinishAckBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsAck(buf []byte, offset flatbuffers.UOffsetT) *Ack {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &Ack{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedAckBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *Ack) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Ack) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Ack) Ok() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Ack) MutateOk(n bool) bool {
return rcv._tab.MutateBoolSlot(4, n)
}
func AckStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func AckAddOk(builder *flatbuffers.Builder, ok bool) {
builder.PrependBoolSlot(0, ok, false)
}
func AckEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type ChatMessage struct {
_tab flatbuffers.Table
}
func GetRootAsChatMessage(buf []byte, offset flatbuffers.UOffsetT) *ChatMessage {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ChatMessage{}
x.Init(buf, n+offset)
return x
}
func FinishChatMessageBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsChatMessage(buf []byte, offset flatbuffers.UOffsetT) *ChatMessage {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ChatMessage{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedChatMessageBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *ChatMessage) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ChatMessage) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ChatMessage) Id() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatMessage) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatMessage) SenderId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatMessage) Kind() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatMessage) Body() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatMessage) CreatedAtUnix() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *ChatMessage) MutateCreatedAtUnix(n int64) bool {
return rcv._tab.MutateInt64Slot(14, n)
}
func ChatMessageStart(builder *flatbuffers.Builder) {
builder.StartObject(6)
}
func ChatMessageAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func ChatMessageAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(gameId), 0)
}
func ChatMessageAddSenderId(builder *flatbuffers.Builder, senderId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(senderId), 0)
}
func ChatMessageAddKind(builder *flatbuffers.Builder, kind flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(kind), 0)
}
func ChatMessageAddBody(builder *flatbuffers.Builder, body flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(body), 0)
}
func ChatMessageAddCreatedAtUnix(builder *flatbuffers.Builder, createdAtUnix int64) {
builder.PrependInt64Slot(5, createdAtUnix, 0)
}
func ChatMessageEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type ChatPostRequest struct {
_tab flatbuffers.Table
}
func GetRootAsChatPostRequest(buf []byte, offset flatbuffers.UOffsetT) *ChatPostRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ChatPostRequest{}
x.Init(buf, n+offset)
return x
}
func FinishChatPostRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsChatPostRequest(buf []byte, offset flatbuffers.UOffsetT) *ChatPostRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ChatPostRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedChatPostRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *ChatPostRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ChatPostRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ChatPostRequest) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ChatPostRequest) Body() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func ChatPostRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func ChatPostRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func ChatPostRequestAddBody(builder *flatbuffers.Builder, body flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(body), 0)
}
func ChatPostRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+71
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type EmailLoginRequest struct {
_tab flatbuffers.Table
}
func GetRootAsEmailLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *EmailLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &EmailLoginRequest{}
x.Init(buf, n+offset)
return x
}
func FinishEmailLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsEmailLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *EmailLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &EmailLoginRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedEmailLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *EmailLoginRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *EmailLoginRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *EmailLoginRequest) Email() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *EmailLoginRequest) Code() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func EmailLoginRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func EmailLoginRequestAddEmail(builder *flatbuffers.Builder, email flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(email), 0)
}
func EmailLoginRequestAddCode(builder *flatbuffers.Builder, code flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(code), 0)
}
func EmailLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+60
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type EmailRequestRequest struct {
_tab flatbuffers.Table
}
func GetRootAsEmailRequestRequest(buf []byte, offset flatbuffers.UOffsetT) *EmailRequestRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &EmailRequestRequest{}
x.Init(buf, n+offset)
return x
}
func FinishEmailRequestRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsEmailRequestRequest(buf []byte, offset flatbuffers.UOffsetT) *EmailRequestRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &EmailRequestRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedEmailRequestRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *EmailRequestRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *EmailRequestRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *EmailRequestRequest) Email() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func EmailRequestRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func EmailRequestRequestAddEmail(builder *flatbuffers.Builder, email flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(email), 0)
}
func EmailRequestRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+60
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type EnqueueRequest struct {
_tab flatbuffers.Table
}
func GetRootAsEnqueueRequest(buf []byte, offset flatbuffers.UOffsetT) *EnqueueRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &EnqueueRequest{}
x.Init(buf, n+offset)
return x
}
func FinishEnqueueRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsEnqueueRequest(buf []byte, offset flatbuffers.UOffsetT) *EnqueueRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &EnqueueRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedEnqueueRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *EnqueueRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *EnqueueRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *EnqueueRequest) Variant() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func EnqueueRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func EnqueueRequestAddVariant(builder *flatbuffers.Builder, variant flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(variant), 0)
}
func EnqueueRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+190
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@@ -0,0 +1,190 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type GameView struct {
_tab flatbuffers.Table
}
func GetRootAsGameView(buf []byte, offset flatbuffers.UOffsetT) *GameView {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &GameView{}
x.Init(buf, n+offset)
return x
}
func FinishGameViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsGameView(buf []byte, offset flatbuffers.UOffsetT) *GameView {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &GameView{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedGameViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *GameView) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *GameView) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *GameView) Id() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *GameView) Variant() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *GameView) DictVersion() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *GameView) Status() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *GameView) Players() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *GameView) MutatePlayers(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func (rcv *GameView) ToMove() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *GameView) MutateToMove(n int32) bool {
return rcv._tab.MutateInt32Slot(14, n)
}
func (rcv *GameView) TurnTimeoutSecs() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *GameView) MutateTurnTimeoutSecs(n int32) bool {
return rcv._tab.MutateInt32Slot(16, n)
}
func (rcv *GameView) MoveCount() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *GameView) MutateMoveCount(n int32) bool {
return rcv._tab.MutateInt32Slot(18, n)
}
func (rcv *GameView) EndReason() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *GameView) Seats(obj *SeatView, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *GameView) SeatsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func GameViewStart(builder *flatbuffers.Builder) {
builder.StartObject(10)
}
func GameViewAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func GameViewAddVariant(builder *flatbuffers.Builder, variant flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(variant), 0)
}
func GameViewAddDictVersion(builder *flatbuffers.Builder, dictVersion flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(dictVersion), 0)
}
func GameViewAddStatus(builder *flatbuffers.Builder, status flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(status), 0)
}
func GameViewAddPlayers(builder *flatbuffers.Builder, players int32) {
builder.PrependInt32Slot(4, players, 0)
}
func GameViewAddToMove(builder *flatbuffers.Builder, toMove int32) {
builder.PrependInt32Slot(5, toMove, 0)
}
func GameViewAddTurnTimeoutSecs(builder *flatbuffers.Builder, turnTimeoutSecs int32) {
builder.PrependInt32Slot(6, turnTimeoutSecs, 0)
}
func GameViewAddMoveCount(builder *flatbuffers.Builder, moveCount int32) {
builder.PrependInt32Slot(7, moveCount, 0)
}
func GameViewAddEndReason(builder *flatbuffers.Builder, endReason flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(endReason), 0)
}
func GameViewAddSeats(builder *flatbuffers.Builder, seats flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(seats), 0)
}
func GameViewStartSeatsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func GameViewEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+60
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type GuestLoginRequest struct {
_tab flatbuffers.Table
}
func GetRootAsGuestLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *GuestLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &GuestLoginRequest{}
x.Init(buf, n+offset)
return x
}
func FinishGuestLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsGuestLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *GuestLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &GuestLoginRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedGuestLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *GuestLoginRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *GuestLoginRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *GuestLoginRequest) Locale() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func GuestLoginRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func GuestLoginRequestAddLocale(builder *flatbuffers.Builder, locale flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(locale), 0)
}
func GuestLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+60
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type MatchFoundEvent struct {
_tab flatbuffers.Table
}
func GetRootAsMatchFoundEvent(buf []byte, offset flatbuffers.UOffsetT) *MatchFoundEvent {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &MatchFoundEvent{}
x.Init(buf, n+offset)
return x
}
func FinishMatchFoundEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsMatchFoundEvent(buf []byte, offset flatbuffers.UOffsetT) *MatchFoundEvent {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &MatchFoundEvent{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedMatchFoundEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *MatchFoundEvent) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *MatchFoundEvent) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *MatchFoundEvent) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func MatchFoundEventStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func MatchFoundEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func MatchFoundEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+80
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type MatchResult struct {
_tab flatbuffers.Table
}
func GetRootAsMatchResult(buf []byte, offset flatbuffers.UOffsetT) *MatchResult {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &MatchResult{}
x.Init(buf, n+offset)
return x
}
func FinishMatchResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsMatchResult(buf []byte, offset flatbuffers.UOffsetT) *MatchResult {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &MatchResult{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedMatchResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *MatchResult) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *MatchResult) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *MatchResult) Matched() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *MatchResult) MutateMatched(n bool) bool {
return rcv._tab.MutateBoolSlot(4, n)
}
func (rcv *MatchResult) Game(obj *GameView) *GameView {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(GameView)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func MatchResultStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func MatchResultAddMatched(builder *flatbuffers.Builder, matched bool) {
builder.PrependBoolSlot(0, matched, false)
}
func MatchResultAddGame(builder *flatbuffers.Builder, game flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(game), 0)
}
func MatchResultEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+210
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type MoveRecord struct {
_tab flatbuffers.Table
}
func GetRootAsMoveRecord(buf []byte, offset flatbuffers.UOffsetT) *MoveRecord {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &MoveRecord{}
x.Init(buf, n+offset)
return x
}
func FinishMoveRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsMoveRecord(buf []byte, offset flatbuffers.UOffsetT) *MoveRecord {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &MoveRecord{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedMoveRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *MoveRecord) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *MoveRecord) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *MoveRecord) Player() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutatePlayer(n int32) bool {
return rcv._tab.MutateInt32Slot(4, n)
}
func (rcv *MoveRecord) Action() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *MoveRecord) Dir() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *MoveRecord) MainRow() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutateMainRow(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *MoveRecord) MainCol() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutateMainCol(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func (rcv *MoveRecord) Tiles(obj *TileRecord, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *MoveRecord) TilesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *MoveRecord) Words(j int) []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.ByteVector(a + flatbuffers.UOffsetT(j*4))
}
return nil
}
func (rcv *MoveRecord) WordsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *MoveRecord) Count() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutateCount(n int32) bool {
return rcv._tab.MutateInt32Slot(18, n)
}
func (rcv *MoveRecord) Score() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutateScore(n int32) bool {
return rcv._tab.MutateInt32Slot(20, n)
}
func (rcv *MoveRecord) Total() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *MoveRecord) MutateTotal(n int32) bool {
return rcv._tab.MutateInt32Slot(22, n)
}
func MoveRecordStart(builder *flatbuffers.Builder) {
builder.StartObject(10)
}
func MoveRecordAddPlayer(builder *flatbuffers.Builder, player int32) {
builder.PrependInt32Slot(0, player, 0)
}
func MoveRecordAddAction(builder *flatbuffers.Builder, action flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(action), 0)
}
func MoveRecordAddDir(builder *flatbuffers.Builder, dir flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(dir), 0)
}
func MoveRecordAddMainRow(builder *flatbuffers.Builder, mainRow int32) {
builder.PrependInt32Slot(3, mainRow, 0)
}
func MoveRecordAddMainCol(builder *flatbuffers.Builder, mainCol int32) {
builder.PrependInt32Slot(4, mainCol, 0)
}
func MoveRecordAddTiles(builder *flatbuffers.Builder, tiles flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(tiles), 0)
}
func MoveRecordStartTilesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func MoveRecordAddWords(builder *flatbuffers.Builder, words flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(6, flatbuffers.UOffsetT(words), 0)
}
func MoveRecordStartWordsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func MoveRecordAddCount(builder *flatbuffers.Builder, count int32) {
builder.PrependInt32Slot(7, count, 0)
}
func MoveRecordAddScore(builder *flatbuffers.Builder, score int32) {
builder.PrependInt32Slot(8, score, 0)
}
func MoveRecordAddTotal(builder *flatbuffers.Builder, total int32) {
builder.PrependInt32Slot(9, total, 0)
}
func MoveRecordEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+81
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type MoveResult struct {
_tab flatbuffers.Table
}
func GetRootAsMoveResult(buf []byte, offset flatbuffers.UOffsetT) *MoveResult {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &MoveResult{}
x.Init(buf, n+offset)
return x
}
func FinishMoveResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsMoveResult(buf []byte, offset flatbuffers.UOffsetT) *MoveResult {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &MoveResult{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedMoveResultBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *MoveResult) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *MoveResult) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *MoveResult) Move(obj *MoveRecord) *MoveRecord {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(MoveRecord)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *MoveResult) Game(obj *GameView) *GameView {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(GameView)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func MoveResultStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func MoveResultAddMove(builder *flatbuffers.Builder, move flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(move), 0)
}
func MoveResultAddGame(builder *flatbuffers.Builder, game flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(game), 0)
}
func MoveResultEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+71
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type NudgeEvent struct {
_tab flatbuffers.Table
}
func GetRootAsNudgeEvent(buf []byte, offset flatbuffers.UOffsetT) *NudgeEvent {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &NudgeEvent{}
x.Init(buf, n+offset)
return x
}
func FinishNudgeEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsNudgeEvent(buf []byte, offset flatbuffers.UOffsetT) *NudgeEvent {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &NudgeEvent{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedNudgeEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *NudgeEvent) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *NudgeEvent) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *NudgeEvent) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *NudgeEvent) FromUserId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func NudgeEventStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func NudgeEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func NudgeEventAddFromUserId(builder *flatbuffers.Builder, fromUserId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(fromUserId), 0)
}
func NudgeEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+116
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type OpponentMovedEvent struct {
_tab flatbuffers.Table
}
func GetRootAsOpponentMovedEvent(buf []byte, offset flatbuffers.UOffsetT) *OpponentMovedEvent {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &OpponentMovedEvent{}
x.Init(buf, n+offset)
return x
}
func FinishOpponentMovedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsOpponentMovedEvent(buf []byte, offset flatbuffers.UOffsetT) *OpponentMovedEvent {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &OpponentMovedEvent{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedOpponentMovedEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *OpponentMovedEvent) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *OpponentMovedEvent) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *OpponentMovedEvent) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *OpponentMovedEvent) Seat() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *OpponentMovedEvent) MutateSeat(n int32) bool {
return rcv._tab.MutateInt32Slot(6, n)
}
func (rcv *OpponentMovedEvent) Action() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *OpponentMovedEvent) Score() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *OpponentMovedEvent) MutateScore(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *OpponentMovedEvent) Total() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *OpponentMovedEvent) MutateTotal(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func OpponentMovedEventStart(builder *flatbuffers.Builder) {
builder.StartObject(5)
}
func OpponentMovedEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func OpponentMovedEventAddSeat(builder *flatbuffers.Builder, seat int32) {
builder.PrependInt32Slot(1, seat, 0)
}
func OpponentMovedEventAddAction(builder *flatbuffers.Builder, action flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(action), 0)
}
func OpponentMovedEventAddScore(builder *flatbuffers.Builder, score int32) {
builder.PrependInt32Slot(3, score, 0)
}
func OpponentMovedEventAddTotal(builder *flatbuffers.Builder, total int32) {
builder.PrependInt32Slot(4, total, 0)
}
func OpponentMovedEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+153
View File
@@ -0,0 +1,153 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Profile struct {
_tab flatbuffers.Table
}
func GetRootAsProfile(buf []byte, offset flatbuffers.UOffsetT) *Profile {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Profile{}
x.Init(buf, n+offset)
return x
}
func FinishProfileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsProfile(buf []byte, offset flatbuffers.UOffsetT) *Profile {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &Profile{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedProfileBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *Profile) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Profile) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Profile) UserId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) DisplayName() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) PreferredLanguage() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) TimeZone() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Profile) HintBalance() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Profile) MutateHintBalance(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func (rcv *Profile) BlockChat() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateBlockChat(n bool) bool {
return rcv._tab.MutateBoolSlot(14, n)
}
func (rcv *Profile) BlockFriendRequests() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateBlockFriendRequests(n bool) bool {
return rcv._tab.MutateBoolSlot(16, n)
}
func (rcv *Profile) IsGuest() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Profile) MutateIsGuest(n bool) bool {
return rcv._tab.MutateBoolSlot(18, n)
}
func ProfileStart(builder *flatbuffers.Builder) {
builder.StartObject(8)
}
func ProfileAddUserId(builder *flatbuffers.Builder, userId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(userId), 0)
}
func ProfileAddDisplayName(builder *flatbuffers.Builder, displayName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(displayName), 0)
}
func ProfileAddPreferredLanguage(builder *flatbuffers.Builder, preferredLanguage flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(preferredLanguage), 0)
}
func ProfileAddTimeZone(builder *flatbuffers.Builder, timeZone flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(timeZone), 0)
}
func ProfileAddHintBalance(builder *flatbuffers.Builder, hintBalance int32) {
builder.PrependInt32Slot(4, hintBalance, 0)
}
func ProfileAddBlockChat(builder *flatbuffers.Builder, blockChat bool) {
builder.PrependBoolSlot(5, blockChat, false)
}
func ProfileAddBlockFriendRequests(builder *flatbuffers.Builder, blockFriendRequests bool) {
builder.PrependBoolSlot(6, blockFriendRequests, false)
}
func ProfileAddIsGuest(builder *flatbuffers.Builder, isGuest bool) {
builder.PrependBoolSlot(7, isGuest, false)
}
func ProfileEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+120
View File
@@ -0,0 +1,120 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type SeatView struct {
_tab flatbuffers.Table
}
func GetRootAsSeatView(buf []byte, offset flatbuffers.UOffsetT) *SeatView {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &SeatView{}
x.Init(buf, n+offset)
return x
}
func FinishSeatViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsSeatView(buf []byte, offset flatbuffers.UOffsetT) *SeatView {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &SeatView{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedSeatViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *SeatView) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *SeatView) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *SeatView) Seat() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *SeatView) MutateSeat(n int32) bool {
return rcv._tab.MutateInt32Slot(4, n)
}
func (rcv *SeatView) AccountId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *SeatView) Score() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *SeatView) MutateScore(n int32) bool {
return rcv._tab.MutateInt32Slot(8, n)
}
func (rcv *SeatView) HintsUsed() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *SeatView) MutateHintsUsed(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *SeatView) IsWinner() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *SeatView) MutateIsWinner(n bool) bool {
return rcv._tab.MutateBoolSlot(12, n)
}
func SeatViewStart(builder *flatbuffers.Builder) {
builder.StartObject(5)
}
func SeatViewAddSeat(builder *flatbuffers.Builder, seat int32) {
builder.PrependInt32Slot(0, seat, 0)
}
func SeatViewAddAccountId(builder *flatbuffers.Builder, accountId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(accountId), 0)
}
func SeatViewAddScore(builder *flatbuffers.Builder, score int32) {
builder.PrependInt32Slot(2, score, 0)
}
func SeatViewAddHintsUsed(builder *flatbuffers.Builder, hintsUsed int32) {
builder.PrependInt32Slot(3, hintsUsed, 0)
}
func SeatViewAddIsWinner(builder *flatbuffers.Builder, isWinner bool) {
builder.PrependBoolSlot(4, isWinner, false)
}
func SeatViewEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+97
View File
@@ -0,0 +1,97 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Session struct {
_tab flatbuffers.Table
}
func GetRootAsSession(buf []byte, offset flatbuffers.UOffsetT) *Session {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Session{}
x.Init(buf, n+offset)
return x
}
func FinishSessionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsSession(buf []byte, offset flatbuffers.UOffsetT) *Session {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &Session{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedSessionBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *Session) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Session) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Session) Token() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Session) UserId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Session) IsGuest() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *Session) MutateIsGuest(n bool) bool {
return rcv._tab.MutateBoolSlot(8, n)
}
func (rcv *Session) DisplayName() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func SessionStart(builder *flatbuffers.Builder) {
builder.StartObject(4)
}
func SessionAddToken(builder *flatbuffers.Builder, token flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(token), 0)
}
func SessionAddUserId(builder *flatbuffers.Builder, userId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(userId), 0)
}
func SessionAddIsGuest(builder *flatbuffers.Builder, isGuest bool) {
builder.PrependBoolSlot(2, isGuest, false)
}
func SessionAddDisplayName(builder *flatbuffers.Builder, displayName flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(displayName), 0)
}
func SessionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+60
View File
@@ -0,0 +1,60 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type StateRequest struct {
_tab flatbuffers.Table
}
func GetRootAsStateRequest(buf []byte, offset flatbuffers.UOffsetT) *StateRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &StateRequest{}
x.Init(buf, n+offset)
return x
}
func FinishStateRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsStateRequest(buf []byte, offset flatbuffers.UOffsetT) *StateRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &StateRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedStateRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *StateRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *StateRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *StateRequest) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func StateRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func StateRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func StateRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+133
View File
@@ -0,0 +1,133 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type StateView struct {
_tab flatbuffers.Table
}
func GetRootAsStateView(buf []byte, offset flatbuffers.UOffsetT) *StateView {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &StateView{}
x.Init(buf, n+offset)
return x
}
func FinishStateViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsStateView(buf []byte, offset flatbuffers.UOffsetT) *StateView {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &StateView{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedStateViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *StateView) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *StateView) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *StateView) Game(obj *GameView) *GameView {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(GameView)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *StateView) Seat() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *StateView) MutateSeat(n int32) bool {
return rcv._tab.MutateInt32Slot(6, n)
}
func (rcv *StateView) Rack(j int) []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.ByteVector(a + flatbuffers.UOffsetT(j*4))
}
return nil
}
func (rcv *StateView) RackLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *StateView) BagLen() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *StateView) MutateBagLen(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *StateView) HintsRemaining() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *StateView) MutateHintsRemaining(n int32) bool {
return rcv._tab.MutateInt32Slot(12, n)
}
func StateViewStart(builder *flatbuffers.Builder) {
builder.StartObject(5)
}
func StateViewAddGame(builder *flatbuffers.Builder, game flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(game), 0)
}
func StateViewAddSeat(builder *flatbuffers.Builder, seat int32) {
builder.PrependInt32Slot(1, seat, 0)
}
func StateViewAddRack(builder *flatbuffers.Builder, rack flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(rack), 0)
}
func StateViewStartRackVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func StateViewAddBagLen(builder *flatbuffers.Builder, bagLen int32) {
builder.PrependInt32Slot(3, bagLen, 0)
}
func StateViewAddHintsRemaining(builder *flatbuffers.Builder, hintsRemaining int32) {
builder.PrependInt32Slot(4, hintsRemaining, 0)
}
func StateViewEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+97
View File
@@ -0,0 +1,97 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type SubmitPlayRequest struct {
_tab flatbuffers.Table
}
func GetRootAsSubmitPlayRequest(buf []byte, offset flatbuffers.UOffsetT) *SubmitPlayRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &SubmitPlayRequest{}
x.Init(buf, n+offset)
return x
}
func FinishSubmitPlayRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsSubmitPlayRequest(buf []byte, offset flatbuffers.UOffsetT) *SubmitPlayRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &SubmitPlayRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedSubmitPlayRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *SubmitPlayRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *SubmitPlayRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *SubmitPlayRequest) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *SubmitPlayRequest) Dir() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *SubmitPlayRequest) Tiles(obj *TileRecord, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *SubmitPlayRequest) TilesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func SubmitPlayRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(3)
}
func SubmitPlayRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func SubmitPlayRequestAddDir(builder *flatbuffers.Builder, dir flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(dir), 0)
}
func SubmitPlayRequestAddTiles(builder *flatbuffers.Builder, tiles flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(tiles), 0)
}
func SubmitPlayRequestStartTilesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func SubmitPlayRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
@@ -0,0 +1,60 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type TelegramLoginRequest struct {
_tab flatbuffers.Table
}
func GetRootAsTelegramLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *TelegramLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &TelegramLoginRequest{}
x.Init(buf, n+offset)
return x
}
func FinishTelegramLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsTelegramLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *TelegramLoginRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &TelegramLoginRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedTelegramLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *TelegramLoginRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *TelegramLoginRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *TelegramLoginRequest) InitData() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func TelegramLoginRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(1)
}
func TelegramLoginRequestAddInitData(builder *flatbuffers.Builder, initData flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(initData), 0)
}
func TelegramLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+105
View File
@@ -0,0 +1,105 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type TileRecord struct {
_tab flatbuffers.Table
}
func GetRootAsTileRecord(buf []byte, offset flatbuffers.UOffsetT) *TileRecord {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &TileRecord{}
x.Init(buf, n+offset)
return x
}
func FinishTileRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsTileRecord(buf []byte, offset flatbuffers.UOffsetT) *TileRecord {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &TileRecord{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedTileRecordBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *TileRecord) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *TileRecord) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *TileRecord) Row() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *TileRecord) MutateRow(n int32) bool {
return rcv._tab.MutateInt32Slot(4, n)
}
func (rcv *TileRecord) Col() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *TileRecord) MutateCol(n int32) bool {
return rcv._tab.MutateInt32Slot(6, n)
}
func (rcv *TileRecord) Letter() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *TileRecord) Blank() bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetBool(o + rcv._tab.Pos)
}
return false
}
func (rcv *TileRecord) MutateBlank(n bool) bool {
return rcv._tab.MutateBoolSlot(10, n)
}
func TileRecordStart(builder *flatbuffers.Builder) {
builder.StartObject(4)
}
func TileRecordAddRow(builder *flatbuffers.Builder, row int32) {
builder.PrependInt32Slot(0, row, 0)
}
func TileRecordAddCol(builder *flatbuffers.Builder, col int32) {
builder.PrependInt32Slot(1, col, 0)
}
func TileRecordAddLetter(builder *flatbuffers.Builder, letter flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(letter), 0)
}
func TileRecordAddBlank(builder *flatbuffers.Builder, blank bool) {
builder.PrependBoolSlot(3, blank, false)
}
func TileRecordEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+75
View File
@@ -0,0 +1,75 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type YourTurnEvent struct {
_tab flatbuffers.Table
}
func GetRootAsYourTurnEvent(buf []byte, offset flatbuffers.UOffsetT) *YourTurnEvent {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &YourTurnEvent{}
x.Init(buf, n+offset)
return x
}
func FinishYourTurnEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsYourTurnEvent(buf []byte, offset flatbuffers.UOffsetT) *YourTurnEvent {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &YourTurnEvent{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedYourTurnEventBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *YourTurnEvent) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *YourTurnEvent) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *YourTurnEvent) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *YourTurnEvent) DeadlineUnix() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *YourTurnEvent) MutateDeadlineUnix(n int64) bool {
return rcv._tab.MutateInt64Slot(6, n)
}
func YourTurnEventStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func YourTurnEventAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func YourTurnEventAddDeadlineUnix(builder *flatbuffers.Builder, deadlineUnix int64) {
builder.PrependInt64Slot(1, deadlineUnix, 0)
}
func YourTurnEventEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+18
View File
@@ -0,0 +1,18 @@
module scrabble/pkg
go 1.26.3
require (
github.com/google/flatbuffers v23.5.26+incompatible
google.golang.org/grpc v1.80.0
google.golang.org/protobuf v1.36.11
)
require (
go.opentelemetry.io/otel v1.43.0 // indirect
go.opentelemetry.io/otel/sdk/metric v1.43.0 // indirect
golang.org/x/net v0.53.0 // indirect
golang.org/x/sys v0.43.0 // indirect
golang.org/x/text v0.36.0 // indirect
google.golang.org/genproto/googleapis/rpc v0.0.0-20260420184626-e10c466a9529 // indirect
)
+31
View File
@@ -0,0 +1,31 @@
github.com/cespare/xxhash/v2 v2.3.0 h1:UL815xU9SqsFlibzuggzjXhog7bL6oX9BbNZnL2UFvs=
github.com/cespare/xxhash/v2 v2.3.0/go.mod h1:VGX0DQ3Q6kWi7AoAeZDth3/j3BFtOZR5XLFGgcrjCOs=
github.com/go-logr/logr v1.4.3 h1:CjnDlHq8ikf6E492q6eKboGOC0T8CDaOvkHCIg8idEI=
github.com/go-logr/logr v1.4.3/go.mod h1:9T104GzyrTigFIr8wt5mBrctHMim0Nb2HLGrmQ40KvY=
github.com/go-logr/stdr v1.2.2 h1:hSWxHoqTgW2S2qGc0LTAI563KZ5YKYRhT3MFKZMbjag=
github.com/go-logr/stdr v1.2.2/go.mod h1:mMo/vtBO5dYbehREoey6XUKy/eSumjCCveDpRre4VKE=
github.com/golang/protobuf v1.5.4 h1:i7eJL8qZTpSEXOPTxNKhASYpMn+8e5Q6AdndVa1dWek=
github.com/golang/protobuf v1.5.4/go.mod h1:lnTiLA8Wa4RWRcIUkrtSVa5nRhsEGBg48fD6rSs7xps=
github.com/google/flatbuffers v23.5.26+incompatible h1:M9dgRyhJemaM4Sw8+66GHBu8ioaQmyPLg1b8VwK5WJg=
github.com/google/flatbuffers v23.5.26+incompatible/go.mod h1:1AeVuKshWv4vARoZatz6mlQ0JxURH0Kv5+zNeJKJCa8=
github.com/google/go-cmp v0.7.0 h1:wk8382ETsv4JYUZwIsn6YpYiWiBsYLSJiTsyBybVuN8=
github.com/google/go-cmp v0.7.0/go.mod h1:pXiqmnSA92OHEEa9HXL2W4E7lf9JzCmGVUdgjX3N/iU=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
go.opentelemetry.io/auto/sdk v1.2.1 h1:jXsnJ4Lmnqd11kwkBV2LgLoFMZKizbCi5fNZ/ipaZ64=
go.opentelemetry.io/auto/sdk v1.2.1/go.mod h1:KRTj+aOaElaLi+wW1kO/DZRXwkF4C5xPbEe3ZiIhN7Y=
go.opentelemetry.io/otel v1.43.0 h1:mYIM03dnh5zfN7HautFE4ieIig9amkNANT+xcVxAj9I=
go.opentelemetry.io/otel/metric v1.43.0 h1:d7638QeInOnuwOONPp4JAOGfbCEpYb+K6DVWvdxGzgM=
go.opentelemetry.io/otel/sdk v1.43.0 h1:pi5mE86i5rTeLXqoF/hhiBtUNcrAGHLKQdhg4h4V9Dg=
go.opentelemetry.io/otel/sdk/metric v1.43.0 h1:S88dyqXjJkuBNLeMcVPRFXpRw2fuwdvfCGLEo89fDkw=
go.opentelemetry.io/otel/trace v1.43.0 h1:BkNrHpup+4k4w+ZZ86CZoHHEkohws8AY+WTX09nk+3A=
golang.org/x/net v0.53.0 h1:d+qAbo5L0orcWAr0a9JweQpjXF19LMXJE8Ey7hwOdUA=
golang.org/x/sys v0.43.0 h1:Rlag2XtaFTxp19wS8MXlJwTvoh8ArU6ezoyFsMyCTNI=
golang.org/x/text v0.36.0 h1:JfKh3XmcRPqZPKevfXVpI1wXPTqbkE5f7JA92a55Yxg=
gonum.org/v1/gonum v0.17.0 h1:VbpOemQlsSMrYmn7T2OUvQ4dqxQXU+ouZFQsZOx50z4=
gonum.org/v1/gonum v0.17.0/go.mod h1:El3tOrEuMpv2UdMrbNlKEh9vd86bmQ6vqIcDwxEOc1E=
google.golang.org/genproto/googleapis/rpc v0.0.0-20260420184626-e10c466a9529 h1:XF8+t6QQiS0o9ArVan/HW8Q7cycNPGsJf6GA2nXxYAg=
google.golang.org/grpc v1.80.0 h1:Xr6m2WmWZLETvUNvIUmeD5OAagMw3FiKmMlTdViWsHM=
google.golang.org/grpc v1.80.0/go.mod h1:ho/dLnxwi3EDJA4Zghp7k2Ec1+c2jqup0bFkw07bwF4=
google.golang.org/protobuf v1.36.11 h1:fV6ZwhNocDyBLK0dj+fg8ektcVegBBuEolpbTQyBNVE=
google.golang.org/protobuf v1.36.11/go.mod h1:HTf+CrKn2C3g5S8VImy6tdcUvCska2kB7j23XfzDpco=
+214
View File
@@ -0,0 +1,214 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.36.11
// protoc (unknown)
// source: push/v1/push.proto
// Package scrabble.push.v1 is the backend -> gateway live-event control channel.
// The gateway opens Subscribe once at startup and keeps the stream open; the
// backend pushes one Event per notification intent. The payload is an opaque
// FlatBuffers message (the scrabblefb.* tables) that the gateway forwards to the
// client without re-interpreting it. The transport is plain gRPC server-stream
// (ARCHITECTURE.md §2); the client edge is Connect-RPC (gateway/proto/edge).
package pushv1
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
unsafe "unsafe"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// SubscribeRequest opens a push subscription. gateway_id identifies the gateway
// instance for logging; the MVP backend keeps no per-gateway state.
type SubscribeRequest struct {
state protoimpl.MessageState `protogen:"open.v1"`
GatewayId string `protobuf:"bytes,1,opt,name=gateway_id,json=gatewayId,proto3" json:"gateway_id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *SubscribeRequest) Reset() {
*x = SubscribeRequest{}
mi := &file_push_v1_push_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *SubscribeRequest) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SubscribeRequest) ProtoMessage() {}
func (x *SubscribeRequest) ProtoReflect() protoreflect.Message {
mi := &file_push_v1_push_proto_msgTypes[0]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SubscribeRequest.ProtoReflect.Descriptor instead.
func (*SubscribeRequest) Descriptor() ([]byte, []int) {
return file_push_v1_push_proto_rawDescGZIP(), []int{0}
}
func (x *SubscribeRequest) GetGatewayId() string {
if x != nil {
return x.GatewayId
}
return ""
}
// Event is one live-event frame. kind is the notification catalog kind
// (your_turn, opponent_moved, chat_message, nudge, match_found). payload is the
// FlatBuffers-encoded body for that kind. event_id is a correlation id the
// gateway carries through to the client envelope.
type Event struct {
state protoimpl.MessageState `protogen:"open.v1"`
UserId string `protobuf:"bytes,1,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
Kind string `protobuf:"bytes,2,opt,name=kind,proto3" json:"kind,omitempty"`
Payload []byte `protobuf:"bytes,3,opt,name=payload,proto3" json:"payload,omitempty"`
EventId string `protobuf:"bytes,4,opt,name=event_id,json=eventId,proto3" json:"event_id,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *Event) Reset() {
*x = Event{}
mi := &file_push_v1_push_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *Event) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Event) ProtoMessage() {}
func (x *Event) ProtoReflect() protoreflect.Message {
mi := &file_push_v1_push_proto_msgTypes[1]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Event.ProtoReflect.Descriptor instead.
func (*Event) Descriptor() ([]byte, []int) {
return file_push_v1_push_proto_rawDescGZIP(), []int{1}
}
func (x *Event) GetUserId() string {
if x != nil {
return x.UserId
}
return ""
}
func (x *Event) GetKind() string {
if x != nil {
return x.Kind
}
return ""
}
func (x *Event) GetPayload() []byte {
if x != nil {
return x.Payload
}
return nil
}
func (x *Event) GetEventId() string {
if x != nil {
return x.EventId
}
return ""
}
var File_push_v1_push_proto protoreflect.FileDescriptor
const file_push_v1_push_proto_rawDesc = "" +
"\n" +
"\x12push/v1/push.proto\x12\x10scrabble.push.v1\"1\n" +
"\x10SubscribeRequest\x12\x1d\n" +
"\n" +
"gateway_id\x18\x01 \x01(\tR\tgatewayId\"i\n" +
"\x05Event\x12\x17\n" +
"\auser_id\x18\x01 \x01(\tR\x06userId\x12\x12\n" +
"\x04kind\x18\x02 \x01(\tR\x04kind\x12\x18\n" +
"\apayload\x18\x03 \x01(\fR\apayload\x12\x19\n" +
"\bevent_id\x18\x04 \x01(\tR\aeventId2R\n" +
"\x04Push\x12J\n" +
"\tSubscribe\x12\".scrabble.push.v1.SubscribeRequest\x1a\x17.scrabble.push.v1.Event0\x01B#Z!scrabble/pkg/proto/push/v1;pushv1b\x06proto3"
var (
file_push_v1_push_proto_rawDescOnce sync.Once
file_push_v1_push_proto_rawDescData []byte
)
func file_push_v1_push_proto_rawDescGZIP() []byte {
file_push_v1_push_proto_rawDescOnce.Do(func() {
file_push_v1_push_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_push_v1_push_proto_rawDesc), len(file_push_v1_push_proto_rawDesc)))
})
return file_push_v1_push_proto_rawDescData
}
var file_push_v1_push_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_push_v1_push_proto_goTypes = []any{
(*SubscribeRequest)(nil), // 0: scrabble.push.v1.SubscribeRequest
(*Event)(nil), // 1: scrabble.push.v1.Event
}
var file_push_v1_push_proto_depIdxs = []int32{
0, // 0: scrabble.push.v1.Push.Subscribe:input_type -> scrabble.push.v1.SubscribeRequest
1, // 1: scrabble.push.v1.Push.Subscribe:output_type -> scrabble.push.v1.Event
1, // [1:2] is the sub-list for method output_type
0, // [0:1] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
}
func init() { file_push_v1_push_proto_init() }
func file_push_v1_push_proto_init() {
if File_push_v1_push_proto != nil {
return
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: unsafe.Slice(unsafe.StringData(file_push_v1_push_proto_rawDesc), len(file_push_v1_push_proto_rawDesc)),
NumEnums: 0,
NumMessages: 2,
NumExtensions: 0,
NumServices: 1,
},
GoTypes: file_push_v1_push_proto_goTypes,
DependencyIndexes: file_push_v1_push_proto_depIdxs,
MessageInfos: file_push_v1_push_proto_msgTypes,
}.Build()
File_push_v1_push_proto = out.File
file_push_v1_push_proto_goTypes = nil
file_push_v1_push_proto_depIdxs = nil
}
+36
View File
@@ -0,0 +1,36 @@
syntax = "proto3";
// Package scrabble.push.v1 is the backend -> gateway live-event control channel.
// The gateway opens Subscribe once at startup and keeps the stream open; the
// backend pushes one Event per notification intent. The payload is an opaque
// FlatBuffers message (the scrabblefb.* tables) that the gateway forwards to the
// client without re-interpreting it. The transport is plain gRPC server-stream
// (ARCHITECTURE.md §2); the client edge is Connect-RPC (gateway/proto/edge).
package scrabble.push.v1;
option go_package = "scrabble/pkg/proto/push/v1;pushv1";
// Push is the unidirectional live-event channel from backend to gateway.
service Push {
// Subscribe opens the single backend -> gateway event stream. The backend
// sends every event for every user; the gateway fans them out to the active
// client subscriptions by user_id.
rpc Subscribe(SubscribeRequest) returns (stream Event);
}
// SubscribeRequest opens a push subscription. gateway_id identifies the gateway
// instance for logging; the MVP backend keeps no per-gateway state.
message SubscribeRequest {
string gateway_id = 1;
}
// Event is one live-event frame. kind is the notification catalog kind
// (your_turn, opponent_moved, chat_message, nudge, match_found). payload is the
// FlatBuffers-encoded body for that kind. event_id is a correlation id the
// gateway carries through to the client envelope.
message Event {
string user_id = 1;
string kind = 2;
bytes payload = 3;
string event_id = 4;
}
+141
View File
@@ -0,0 +1,141 @@
// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.5.1
// - protoc (unknown)
// source: push/v1/push.proto
// Package scrabble.push.v1 is the backend -> gateway live-event control channel.
// The gateway opens Subscribe once at startup and keeps the stream open; the
// backend pushes one Event per notification intent. The payload is an opaque
// FlatBuffers message (the scrabblefb.* tables) that the gateway forwards to the
// client without re-interpreting it. The transport is plain gRPC server-stream
// (ARCHITECTURE.md §2); the client edge is Connect-RPC (gateway/proto/edge).
package pushv1
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.64.0 or later.
const _ = grpc.SupportPackageIsVersion9
const (
Push_Subscribe_FullMethodName = "/scrabble.push.v1.Push/Subscribe"
)
// PushClient is the client API for Push service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
//
// Push is the unidirectional live-event channel from backend to gateway.
type PushClient interface {
// Subscribe opens the single backend -> gateway event stream. The backend
// sends every event for every user; the gateway fans them out to the active
// client subscriptions by user_id.
Subscribe(ctx context.Context, in *SubscribeRequest, opts ...grpc.CallOption) (grpc.ServerStreamingClient[Event], error)
}
type pushClient struct {
cc grpc.ClientConnInterface
}
func NewPushClient(cc grpc.ClientConnInterface) PushClient {
return &pushClient{cc}
}
func (c *pushClient) Subscribe(ctx context.Context, in *SubscribeRequest, opts ...grpc.CallOption) (grpc.ServerStreamingClient[Event], error) {
cOpts := append([]grpc.CallOption{grpc.StaticMethod()}, opts...)
stream, err := c.cc.NewStream(ctx, &Push_ServiceDesc.Streams[0], Push_Subscribe_FullMethodName, cOpts...)
if err != nil {
return nil, err
}
x := &grpc.GenericClientStream[SubscribeRequest, Event]{ClientStream: stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
// This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type Push_SubscribeClient = grpc.ServerStreamingClient[Event]
// PushServer is the server API for Push service.
// All implementations must embed UnimplementedPushServer
// for forward compatibility.
//
// Push is the unidirectional live-event channel from backend to gateway.
type PushServer interface {
// Subscribe opens the single backend -> gateway event stream. The backend
// sends every event for every user; the gateway fans them out to the active
// client subscriptions by user_id.
Subscribe(*SubscribeRequest, grpc.ServerStreamingServer[Event]) error
mustEmbedUnimplementedPushServer()
}
// UnimplementedPushServer must be embedded to have
// forward compatible implementations.
//
// NOTE: this should be embedded by value instead of pointer to avoid a nil
// pointer dereference when methods are called.
type UnimplementedPushServer struct{}
func (UnimplementedPushServer) Subscribe(*SubscribeRequest, grpc.ServerStreamingServer[Event]) error {
return status.Errorf(codes.Unimplemented, "method Subscribe not implemented")
}
func (UnimplementedPushServer) mustEmbedUnimplementedPushServer() {}
func (UnimplementedPushServer) testEmbeddedByValue() {}
// UnsafePushServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to PushServer will
// result in compilation errors.
type UnsafePushServer interface {
mustEmbedUnimplementedPushServer()
}
func RegisterPushServer(s grpc.ServiceRegistrar, srv PushServer) {
// If the following call pancis, it indicates UnimplementedPushServer was
// embedded by pointer and is nil. This will cause panics if an
// unimplemented method is ever invoked, so we test this at initialization
// time to prevent it from happening at runtime later due to I/O.
if t, ok := srv.(interface{ testEmbeddedByValue() }); ok {
t.testEmbeddedByValue()
}
s.RegisterService(&Push_ServiceDesc, srv)
}
func _Push_Subscribe_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(SubscribeRequest)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(PushServer).Subscribe(m, &grpc.GenericServerStream[SubscribeRequest, Event]{ServerStream: stream})
}
// This type alias is provided for backwards compatibility with existing code that references the prior non-generic stream type by name.
type Push_SubscribeServer = grpc.ServerStreamingServer[Event]
// Push_ServiceDesc is the grpc.ServiceDesc for Push service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var Push_ServiceDesc = grpc.ServiceDesc{
ServiceName: "scrabble.push.v1.Push",
HandlerType: (*PushServer)(nil),
Methods: []grpc.MethodDesc{},
Streams: []grpc.StreamDesc{
{
StreamName: "Subscribe",
Handler: _Push_Subscribe_Handler,
ServerStreams: true,
},
},
Metadata: "push/v1/push.proto",
}