Stage 6: gateway edge (Connect/FlatBuffers over h2c, platform/email/guest auth, sessions, rate-limit, admin passthrough, live push bridge)
Tests · Go / test (push) Successful in 8s
Tests · Integration / integration (push) Successful in 11s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 10s

New public ingress and the first network edge. Framework + a vertical slice of
operations end-to-end; remaining ops reuse the same transcode pattern in Stage 7.

Contracts (new module scrabble/pkg):
- push.proto (backend->gateway gRPC server-stream) + scrabble.fbs (FlatBuffers
  edge payloads), committed generated Go; buf/flatc Makefiles (dev-time codegen).

Backend:
- REST handlers on the /api/v1 groups: internal session endpoints
  (telegram/guest/email login -> mint, resolve, revoke) and the user slice
  (profile, submit_play, state, lobby enqueue/poll, chat).
- internal/notify in-process Publisher hub + internal/pushgrpc gRPC server
  (BACKEND_GRPC_ADDR) streaming your_turn/opponent_moved/chat/nudge/match_found;
  emission in game.commit, social, matchmaker.
- migration 00005 accounts.is_guest; guests are durable rows excluded from stats;
  ProvisionGuest; email-as-login (RequestLoginCode/LoginWithCode).

Gateway (new module scrabble/gateway):
- Connect Gateway service over h2c (Execute + Subscribe), FlatBuffers<->JSON
  transcode registry, Telegram initData HMAC validator (seam), session cache,
  token-bucket rate limiter (3 classes), push fan-out hub, backend REST + push
  gRPC client, admin Basic-Auth reverse proxy.

go.work: use ./pkg, ./gateway + replace scrabble/pkg. CI: gateway/**, pkg/**
path filters; unit build/vet/test span all three modules. Docs (PLAN,
ARCHITECTURE, FUNCTIONAL+ru, TESTING, READMEs) updated; gateway/pkg unit tests +
guest/email-login integration tests.
This commit is contained in:
Ilia Denisov
2026-06-02 22:38:24 +02:00
parent 104eb2a978
commit 408da3f201
98 changed files with 8134 additions and 57 deletions
+113
View File
@@ -0,0 +1,113 @@
package server
import (
"net/http"
"testing"
"time"
"github.com/google/uuid"
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/session"
"scrabble/backend/internal/social"
)
func TestParseDirection(t *testing.T) {
cases := map[string]struct {
in string
want engine.Direction
ok bool
}{
"horizontal": {"H", engine.Horizontal, true},
"vertical": {"V", engine.Vertical, true},
"lowercase": {"h", engine.Horizontal, true},
"trimmed": {" V ", engine.Vertical, true},
"invalid": {"X", 0, false},
"empty": {"", 0, false},
"diagonal-is-not": {"D", 0, false},
}
for name, tc := range cases {
t.Run(name, func(t *testing.T) {
got, ok := parseDirection(tc.in)
if ok != tc.ok || (ok && got != tc.want) {
t.Fatalf("parseDirection(%q) = (%v, %v), want (%v, %v)", tc.in, got, ok, tc.want, tc.ok)
}
})
}
}
func TestStatusForError(t *testing.T) {
cases := map[string]struct {
err error
wantStatus int
wantCode string
}{
"not a player": {game.ErrNotAPlayer, http.StatusForbidden, "not_a_player"},
"not your turn": {game.ErrNotYourTurn, http.StatusConflict, "not_your_turn"},
"illegal play": {engine.ErrIllegalPlay, http.StatusUnprocessableEntity, "illegal_play"},
"email taken": {account.ErrEmailTaken, http.StatusConflict, "email_taken"},
"code mismatch": {account.ErrCodeMismatch, http.StatusUnauthorized, "code_invalid"},
"session gone": {session.ErrNotFound, http.StatusUnauthorized, "session_invalid"},
"chat forbidden": {social.ErrForbiddenContent, http.StatusUnprocessableEntity, "chat_rejected"},
"unknown -> 500": {context_deadline, http.StatusInternalServerError, "internal"},
}
for name, tc := range cases {
t.Run(name, func(t *testing.T) {
status, code := statusForError(tc.err)
if status != tc.wantStatus || code != tc.wantCode {
t.Fatalf("statusForError(%v) = (%d, %q), want (%d, %q)", tc.err, status, code, tc.wantStatus, tc.wantCode)
}
})
}
}
// context_deadline is an arbitrary unmapped error standing in for "anything
// unrecognised", which must fall through to 500/internal.
var context_deadline = errNew("boom")
type simpleErr string
func (e simpleErr) Error() string { return string(e) }
func errNew(s string) error { return simpleErr(s) }
func TestGameDTOFromGame(t *testing.T) {
gid, aid := uuid.New(), uuid.New()
g := game.Game{
ID: gid,
Variant: engine.VariantEnglish,
DictVersion: "v1",
Status: game.StatusActive,
Players: 2,
ToMove: 1,
TurnTimeout: 24 * time.Hour,
MoveCount: 3,
Seats: []game.Seat{{Seat: 0, AccountID: aid, Score: 12}},
}
dto := gameDTOFromGame(g)
if dto.ID != gid.String() || dto.Variant != "english" || dto.ToMove != 1 || dto.TurnTimeoutSecs != 86400 {
t.Fatalf("game dto mismatch: %+v", dto)
}
if len(dto.Seats) != 1 || dto.Seats[0].AccountID != aid.String() || dto.Seats[0].Score != 12 {
t.Fatalf("seat dto mismatch: %+v", dto.Seats)
}
}
func TestMoveRecordDTOFrom(t *testing.T) {
rec := engine.MoveRecord{
Player: 1,
Action: engine.ActionPlay,
Dir: engine.Vertical,
MainRow: 7,
MainCol: 7,
Tiles: []engine.TileRecord{{Row: 7, Col: 7, Letter: "A", Blank: false}},
Words: []string{"AB"},
Score: 10,
Total: 10,
}
dto := moveRecordDTOFrom(rec)
if dto.Action != "play" || dto.Dir != "V" || dto.Score != 10 || len(dto.Tiles) != 1 || dto.Tiles[0].Letter != "A" {
t.Fatalf("move dto mismatch: %+v", dto)
}
}