Stage 6: gateway edge (Connect/FlatBuffers over h2c, platform/email/guest auth, sessions, rate-limit, admin passthrough, live push bridge)
Tests · Go / test (push) Successful in 8s
Tests · Integration / integration (push) Successful in 11s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 10s

New public ingress and the first network edge. Framework + a vertical slice of
operations end-to-end; remaining ops reuse the same transcode pattern in Stage 7.

Contracts (new module scrabble/pkg):
- push.proto (backend->gateway gRPC server-stream) + scrabble.fbs (FlatBuffers
  edge payloads), committed generated Go; buf/flatc Makefiles (dev-time codegen).

Backend:
- REST handlers on the /api/v1 groups: internal session endpoints
  (telegram/guest/email login -> mint, resolve, revoke) and the user slice
  (profile, submit_play, state, lobby enqueue/poll, chat).
- internal/notify in-process Publisher hub + internal/pushgrpc gRPC server
  (BACKEND_GRPC_ADDR) streaming your_turn/opponent_moved/chat/nudge/match_found;
  emission in game.commit, social, matchmaker.
- migration 00005 accounts.is_guest; guests are durable rows excluded from stats;
  ProvisionGuest; email-as-login (RequestLoginCode/LoginWithCode).

Gateway (new module scrabble/gateway):
- Connect Gateway service over h2c (Execute + Subscribe), FlatBuffers<->JSON
  transcode registry, Telegram initData HMAC validator (seam), session cache,
  token-bucket rate limiter (3 classes), push fan-out hub, backend REST + push
  gRPC client, admin Basic-Auth reverse proxy.

go.work: use ./pkg, ./gateway + replace scrabble/pkg. CI: gateway/**, pkg/**
path filters; unit build/vet/test span all three modules. Docs (PLAN,
ARCHITECTURE, FUNCTIONAL+ru, TESTING, READMEs) updated; gateway/pkg unit tests +
guest/email-login integration tests.
This commit is contained in:
Ilia Denisov
2026-06-02 22:38:24 +02:00
parent 104eb2a978
commit 408da3f201
98 changed files with 8134 additions and 57 deletions
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package notify
import (
"time"
flatbuffers "github.com/google/flatbuffers/go"
"github.com/google/uuid"
fb "scrabble/pkg/fbs/scrabblefb"
)
// The constructors below build one Intent per live event, FlatBuffers-encoding
// the payload with the shared scrabblefb schema. Keeping the encoding here lets
// the game/social/lobby services emit events without importing the wire schema.
// YourTurn announces to userID that it is their turn in game gameID, with the
// turn's nominal deadline.
func YourTurn(userID, gameID uuid.UUID, deadline time.Time) Intent {
b := flatbuffers.NewBuilder(64)
gid := b.CreateString(gameID.String())
fb.YourTurnEventStart(b)
fb.YourTurnEventAddGameId(b, gid)
fb.YourTurnEventAddDeadlineUnix(b, deadline.Unix())
b.Finish(fb.YourTurnEventEnd(b))
return Intent{UserID: userID, Kind: KindYourTurn, Payload: b.FinishedBytes(), EventID: eventID()}
}
// OpponentMoved tells userID that seat just committed a move in game gameID,
// summarising it (the client refetches the full state).
func OpponentMoved(userID, gameID uuid.UUID, seat int, action string, score, total int) Intent {
b := flatbuffers.NewBuilder(64)
gid := b.CreateString(gameID.String())
act := b.CreateString(action)
fb.OpponentMovedEventStart(b)
fb.OpponentMovedEventAddGameId(b, gid)
fb.OpponentMovedEventAddSeat(b, int32(seat))
fb.OpponentMovedEventAddAction(b, act)
fb.OpponentMovedEventAddScore(b, int32(score))
fb.OpponentMovedEventAddTotal(b, int32(total))
b.Finish(fb.OpponentMovedEventEnd(b))
return Intent{UserID: userID, Kind: KindOpponentMoved, Payload: b.FinishedBytes(), EventID: eventID()}
}
// ChatMessage delivers a stored chat message (or nudge) to userID.
func ChatMessage(userID, gameID, senderID uuid.UUID, id, kind, body string, createdAt time.Time) Intent {
b := flatbuffers.NewBuilder(128)
idOff := b.CreateString(id)
gid := b.CreateString(gameID.String())
sid := b.CreateString(senderID.String())
kindOff := b.CreateString(kind)
bodyOff := b.CreateString(body)
fb.ChatMessageStart(b)
fb.ChatMessageAddId(b, idOff)
fb.ChatMessageAddGameId(b, gid)
fb.ChatMessageAddSenderId(b, sid)
fb.ChatMessageAddKind(b, kindOff)
fb.ChatMessageAddBody(b, bodyOff)
fb.ChatMessageAddCreatedAtUnix(b, createdAt.Unix())
b.Finish(fb.ChatMessageEnd(b))
return Intent{UserID: userID, Kind: KindChatMessage, Payload: b.FinishedBytes(), EventID: eventID()}
}
// Nudge tells userID that fromUserID nudged them in game gameID.
func Nudge(userID, gameID, fromUserID uuid.UUID) Intent {
b := flatbuffers.NewBuilder(64)
gid := b.CreateString(gameID.String())
from := b.CreateString(fromUserID.String())
fb.NudgeEventStart(b)
fb.NudgeEventAddGameId(b, gid)
fb.NudgeEventAddFromUserId(b, from)
b.Finish(fb.NudgeEventEnd(b))
return Intent{UserID: userID, Kind: KindNudge, Payload: b.FinishedBytes(), EventID: eventID()}
}
// MatchFound tells userID that game gameID, which they are seated in, has
// started (an auto-match pairing or a robot substitution).
func MatchFound(userID, gameID uuid.UUID) Intent {
b := flatbuffers.NewBuilder(64)
gid := b.CreateString(gameID.String())
fb.MatchFoundEventStart(b)
fb.MatchFoundEventAddGameId(b, gid)
b.Finish(fb.MatchFoundEventEnd(b))
return Intent{UserID: userID, Kind: KindMatchFound, Payload: b.FinishedBytes(), EventID: eventID()}
}
// eventID returns a best-effort correlation id for one emitted event.
func eventID() string {
if id, err := uuid.NewV7(); err == nil {
return id.String()
}
return ""
}
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// Package notify is the backend's in-process live-event seam. Domain services
// publish Intents after a successful commit; the gRPC push server (internal
// /pushgrpc) subscribes to the hub and streams them to the gateway, which fans
// them out to clients (docs/ARCHITECTURE.md §10). Event payloads are
// FlatBuffers-encoded by the typed constructors in events.go, so the domain
// services stay free of the wire schema and only depend on this package.
//
// Publishing is best-effort and non-blocking: a live event is a convenience, not
// a correctness requirement, so a slow or absent subscriber never blocks a game
// transition. The default Publisher is Nop, which keeps every domain service (and
// its tests) runnable without a live channel.
package notify
import (
"sync"
"github.com/google/uuid"
)
// Notification kinds — the catalog in docs/ARCHITECTURE.md §10.
const (
KindYourTurn = "your_turn"
KindOpponentMoved = "opponent_moved"
KindChatMessage = "chat_message"
KindNudge = "nudge"
KindMatchFound = "match_found"
)
// Intent is one live event destined for a single user. Payload is the
// FlatBuffers-encoded body (a scrabblefb.* table) that the gateway forwards
// verbatim to the client; EventID is a correlation id carried through unchanged.
type Intent struct {
UserID uuid.UUID
Kind string
Payload []byte
EventID string
}
// Publisher accepts live-event intents. Implementations must be safe for
// concurrent use and must not block the caller.
type Publisher interface {
Publish(intents ...Intent)
}
// Nop is the default Publisher: it discards every intent.
type Nop struct{}
// Publish discards the intents.
func (Nop) Publish(...Intent) {}
// Hub is the in-process fan-in/fan-out between the domain publishers and the
// push subscribers (the gRPC stream). It is safe for concurrent use.
type Hub struct {
mu sync.Mutex
subs map[int]chan Intent
nextID int
bufSize int
}
// defaultBuffer is the per-subscriber queue depth used when NewHub is given a
// non-positive size.
const defaultBuffer = 256
// NewHub returns a Hub whose per-subscriber buffer holds bufSize intents before
// dropping (a slow subscriber never blocks a publisher).
func NewHub(bufSize int) *Hub {
if bufSize <= 0 {
bufSize = defaultBuffer
}
return &Hub{subs: make(map[int]chan Intent), bufSize: bufSize}
}
// Publish delivers each intent to every current subscriber, dropping it for any
// subscriber whose buffer is full (best-effort live delivery).
func (h *Hub) Publish(intents ...Intent) {
h.mu.Lock()
defer h.mu.Unlock()
for _, in := range intents {
for _, ch := range h.subs {
select {
case ch <- in:
default:
}
}
}
}
// Subscribe registers a new subscriber and returns its intent channel and an
// unsubscribe func that closes the channel. The caller reads the channel until
// it is closed or its own context ends, then calls unsubscribe.
func (h *Hub) Subscribe() (<-chan Intent, func()) {
h.mu.Lock()
defer h.mu.Unlock()
id := h.nextID
h.nextID++
ch := make(chan Intent, h.bufSize)
h.subs[id] = ch
return ch, func() { h.unsubscribe(id) }
}
// unsubscribe removes and closes the subscriber's channel. It holds the same
// lock as Publish, so it never closes a channel mid-send.
func (h *Hub) unsubscribe(id int) {
h.mu.Lock()
defer h.mu.Unlock()
if ch, ok := h.subs[id]; ok {
delete(h.subs, id)
close(ch)
}
}
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package notify_test
import (
"testing"
"time"
"github.com/google/uuid"
"scrabble/backend/internal/notify"
fb "scrabble/pkg/fbs/scrabblefb"
)
func TestHubDeliversToSubscriber(t *testing.T) {
h := notify.NewHub(4)
ch, cancel := h.Subscribe()
defer cancel()
want := notify.Intent{UserID: uuid.New(), Kind: notify.KindYourTurn, Payload: []byte{1, 2, 3}}
h.Publish(want)
select {
case got := <-ch:
if got.Kind != want.Kind || got.UserID != want.UserID {
t.Fatalf("delivered %+v, want %+v", got, want)
}
case <-time.After(time.Second):
t.Fatal("no delivery within timeout")
}
}
func TestHubDropsWhenSubscriberBufferFull(t *testing.T) {
h := notify.NewHub(1)
ch, cancel := h.Subscribe()
defer cancel()
in := notify.Intent{UserID: uuid.New(), Kind: notify.KindNudge}
// Buffer holds one; the second and third are dropped, and Publish must not block.
h.Publish(in, in, in)
if got := len(ch); got != 1 {
t.Fatalf("buffered %d intents, want 1 (rest dropped)", got)
}
}
func TestHubUnsubscribeClosesChannel(t *testing.T) {
h := notify.NewHub(2)
ch, cancel := h.Subscribe()
cancel()
if _, ok := <-ch; ok {
t.Fatal("channel should be closed after unsubscribe")
}
// Publishing after unsubscribe must be safe (no panic, no delivery).
h.Publish(notify.Intent{Kind: notify.KindMatchFound})
}
func TestNopPublisherDiscards(t *testing.T) {
var p notify.Publisher = notify.Nop{}
p.Publish(notify.Intent{Kind: notify.KindYourTurn}) // must not panic
}
func TestYourTurnPayloadRoundTrips(t *testing.T) {
uid, gid := uuid.New(), uuid.New()
in := notify.YourTurn(uid, gid, time.Unix(1717000000, 0))
if in.UserID != uid || in.Kind != notify.KindYourTurn || in.EventID == "" {
t.Fatalf("intent metadata wrong: %+v", in)
}
ev := fb.GetRootAsYourTurnEvent(in.Payload, 0)
if got := string(ev.GameId()); got != gid.String() {
t.Fatalf("game id = %q, want %q", got, gid)
}
if got := ev.DeadlineUnix(); got != 1717000000 {
t.Fatalf("deadline = %d, want 1717000000", got)
}
}
func TestOpponentMovedPayloadRoundTrips(t *testing.T) {
uid, gid := uuid.New(), uuid.New()
in := notify.OpponentMoved(uid, gid, 1, "play", 24, 130)
if in.Kind != notify.KindOpponentMoved {
t.Fatalf("kind = %q", in.Kind)
}
ev := fb.GetRootAsOpponentMovedEvent(in.Payload, 0)
if string(ev.GameId()) != gid.String() || ev.Seat() != 1 || string(ev.Action()) != "play" || ev.Score() != 24 || ev.Total() != 130 {
t.Fatalf("decoded wrong: game=%q seat=%d action=%q score=%d total=%d",
ev.GameId(), ev.Seat(), ev.Action(), ev.Score(), ev.Total())
}
}
func TestChatMessagePayloadRoundTrips(t *testing.T) {
uid, gid, sid := uuid.New(), uuid.New(), uuid.New()
in := notify.ChatMessage(uid, gid, sid, "msg-1", "message", "hi", time.Unix(1717000001, 0))
if in.Kind != notify.KindChatMessage {
t.Fatalf("kind = %q", in.Kind)
}
ev := fb.GetRootAsChatMessage(in.Payload, 0)
if string(ev.Id()) != "msg-1" || string(ev.SenderId()) != sid.String() || string(ev.Body()) != "hi" || ev.CreatedAtUnix() != 1717000001 {
t.Fatalf("decoded wrong chat message: %+v", ev)
}
}