Landing v2: icon switchers, ephemeral theme, channel link, drop browser CTA
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 7s
CI / integration (pull_request) Successful in 10s
CI / ui (pull_request) Successful in 32s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m6s
CI / changes (pull_request) Successful in 1s
CI / unit (pull_request) Successful in 7s
CI / integration (pull_request) Successful in 10s
CI / ui (pull_request) Successful in 32s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m6s
Owner review-pass rework of the landing page: - Rename the per-language Telegram link build var VITE_TELEGRAM_LINK_EN/_RU -> VITE_TELEGRAM_GAME_CHANNEL_NAME_EN/_RU (it carries a channel username; the landing builds https://t.me/<name> -- the same channels the connector posts to via TELEGRAM_GAME_CHANNEL_ID_*). - Language switcher -> a globe icon dropdown (flags + names), saved + synced to the app prefs. - Theme switcher -> a sun/moon icon toggle, ephemeral (follows the system scheme, no auto, never persisted) -- galaxy-game style. - Drop the "Play in browser" CTA (no standalone-web onboarding yet). Docs: FUNCTIONAL(+ru), PLAN, deploy + ui READMEs.
This commit is contained in:
@@ -154,7 +154,6 @@ export const ru: Record<MessageKey, string> = {
|
||||
'about.version': 'Версия {v}',
|
||||
|
||||
'landing.tagline': 'Играй в Скрэббл с друзьями или умным роботом — в браузере или в Telegram.',
|
||||
'landing.playWeb': 'Играть в браузере',
|
||||
'landing.playTelegram': 'Играть в Telegram',
|
||||
|
||||
'lang.en': 'English',
|
||||
|
||||
Reference in New Issue
Block a user