Landing v2: icon switchers, ephemeral theme, channel link, drop browser CTA
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Owner review-pass rework of the landing page: - Rename the per-language Telegram link build var VITE_TELEGRAM_LINK_EN/_RU -> VITE_TELEGRAM_GAME_CHANNEL_NAME_EN/_RU (it carries a channel username; the landing builds https://t.me/<name> -- the same channels the connector posts to via TELEGRAM_GAME_CHANNEL_ID_*). - Language switcher -> a globe icon dropdown (flags + names), saved + synced to the app prefs. - Theme switcher -> a sun/moon icon toggle, ephemeral (follows the system scheme, no auto, never persisted) -- galaxy-game style. - Drop the "Play in browser" CTA (no standalone-web onboarding yet). Docs: FUNCTIONAL(+ru), PLAN, deploy + ui READMEs.
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@@ -22,8 +22,9 @@ Settings also pick the board's bonus-label style (beginner / classic / none). A
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costs nothing when the rack has no legal move. The word-check accepts only the
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variant's alphabet, remembers answers within the session and rate-limits repeats.
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A public **landing page** at the site root introduces the game, switches language and
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theme, and links into the web app or the matching Telegram bot; the game itself runs at
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`/app/` (web) and `/telegram/` (the Telegram Mini App).
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theme, and links to the matching per-language Telegram channel; the game itself runs at
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`/app/` (web) and `/telegram/` (the Telegram Mini App). The landing's theme is ephemeral
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(it follows the system scheme, not the saved preference); its language choice is saved.
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### Identity & sessions *(Stage 1 / 6 / 9 / 15)*
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A player arrives from a platform (Telegram first), via email login, or as an
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