fix(offline): hotseat review fixes + PWA stale-shell (SW route order)
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Owner review of the pass-and-play PR: - Roster delete (bug): a correct host PIN now ARMS a delete cross next to the row (mirroring the lobby delete) instead of removing it silently; tapping the kebab again clears the host authorisation. - Variant picker (UX): replace the dropdown with the Quick-Match variant plaques + the multiple-words toggle, one-to-one. - Keyboard layout (UX): the roster sits in a scroll region with the Start button pinned (friends-form pattern), so a name input's soft keyboard shrinks the region instead of leaving a full-height blank spacer painted behind the keyboard. - e2e: variant via plaque + a row-delete (arm then cross) regression step. PWA stale-version (pre-existing, same PR): - sw.ts: register the network-first NavigationRoute BEFORE precacheAndRoute. Workbox matches in registration order and the precache route (directoryIndex index.html) shadowed the shell navigation, serving it cache-first — the old build's __APP_VERSION__ until a second load. Fixes both the maintenance self-reload and a cold open after a deploy. Doc updated (ARCHITECTURE).
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@@ -1242,10 +1242,15 @@ browser-language detection — crawlers render with arbitrary languages). The fa
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built from `ui/src/sw.ts` by **vite-plugin-pwa** (injectManifest strategy) — the client registers it
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**web-only**, never inside a Mini App or the mock build (the plugin is disabled there entirely). It
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**precaches the app shell and the hashed assets** (Workbox) so an installed PWA cold-launches with
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no network, and falls every in-scope navigation back to the precached shell (the hash router
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resolves the route client-side); the landing page and the conditional polyfill bundle are excluded,
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and the Connect stream and runtime API POSTs are never precached nor intercepted, so the live app is
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never served stale. This satisfies Chromium's installability requirement (a registered SW, needed
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no network. Shell **navigations are network-first** — the fresh `no-cache` shell is fetched from the
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server (so a new deploy is picked up on the very next launch, not the one after), falling back to the
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precached shell only when the network is unreachable or too slow; the immutable hashed assets stay
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cache-first, and the hash router resolves the route client-side. This navigation route is registered
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**before** the precache route on purpose: Workbox matches in registration order, and the precache
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route (its `directoryIndex` is `index.html`) would otherwise shadow it and serve the shell
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cache-first — the old build's version until a second load. The landing page and the conditional
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polyfill bundle are excluded, and the Connect stream and runtime API POSTs are never precached nor
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intercepted, so the live app is never served stale. This satisfies Chromium's installability requirement (a registered SW, needed
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for install on Android) and powers the opt-in **offline mode** (in progress): a deliberate, device-scoped Settings
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toggle — distinct from the transient gateway-reachability signal — that tints the header blue with
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an *Offline* chip and confines play to on-device `vs_ai` games. The **offline lobby lists only those
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