Stage 10: admin console & dictionary ops (complaint review, hot-reload, broadcasts) (#11)
This commit was merged in pull request #11.
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// Package connector is the backend's gRPC client for the Telegram platform
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// connector side-service. The admin console uses it to send operator broadcasts:
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// a direct message to one user, or a post to the connector's configured game
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// channel. The connector lives on the trusted internal network, so the
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// connection uses insecure (plaintext) transport credentials
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// (docs/ARCHITECTURE.md §12). It mirrors gateway/internal/connector, narrowed to
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// the two broadcast methods the admin surface needs.
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package connector
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import (
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"context"
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"fmt"
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"google.golang.org/grpc"
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"google.golang.org/grpc/credentials/insecure"
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telegramv1 "scrabble/pkg/proto/telegram/v1"
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)
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// Client wraps the connector's Telegram gRPC service.
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type Client struct {
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conn *grpc.ClientConn
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c telegramv1.TelegramClient
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}
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// New dials the connector gRPC endpoint at addr.
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func New(addr string) (*Client, error) {
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conn, err := grpc.NewClient(addr, grpc.WithTransportCredentials(insecure.NewCredentials()))
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if err != nil {
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return nil, fmt.Errorf("connector: dial %s: %w", addr, err)
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}
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return &Client{conn: conn, c: telegramv1.NewTelegramClient(conn)}, nil
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}
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// Close releases the gRPC connection.
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func (c *Client) Close() error { return c.conn.Close() }
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// SendToUser sends an operator text message to one user, addressed by their
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// platform external_id. delivered reports whether the connector actually sent it
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// (false when the user has not started the bot).
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func (c *Client) SendToUser(ctx context.Context, externalID, text string) (bool, error) {
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resp, err := c.c.SendToUser(ctx, &telegramv1.SendToUserRequest{ExternalId: externalID, Text: text})
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if err != nil {
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return false, err
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}
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return resp.GetDelivered(), nil
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}
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// SendToGameChannel posts an operator text message to the connector's configured
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// game channel. delivered reports whether the connector sent it (false when no
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// channel is configured).
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func (c *Client) SendToGameChannel(ctx context.Context, text string) (bool, error) {
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resp, err := c.c.SendToGameChannel(ctx, &telegramv1.SendToGameChannelRequest{Text: text})
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if err != nil {
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return false, err
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}
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return resp.GetDelivered(), nil
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}
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