From 390b4c756f78519b2994dd7ddb5af38a06aefeb0 Mon Sep 17 00:00:00 2001 From: Ilia Denisov Date: Thu, 11 Jun 2026 23:51:39 +0200 Subject: [PATCH] UI: soften the board checkerboard's dark cells The gapless-board dark cells mixed 12% black into --cell-bg, which read too contrasty and competed visually with the bonus cells. Halve the tint to 6% (both themes, keyed off --cell-bg as before) for a gentler checkerboard. --- ui/src/game/Board.svelte | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/ui/src/game/Board.svelte b/ui/src/game/Board.svelte index cb9289e..ffb2e89 100644 --- a/ui/src/game/Board.svelte +++ b/ui/src/game/Board.svelte @@ -297,7 +297,9 @@ border-radius: 0; } .grid.gridless .cell.dark { - background: color-mix(in srgb, var(--cell-bg) 88%, #000); + /* A gentle checkerboard tint: enough to read the alternation without competing with the + bonus cells. Lightened from a stronger mix that looked too contrasty in light theme. */ + background: color-mix(in srgb, var(--cell-bg) 94%, #000); } .grid.gridless .cell.filled, .grid.gridless .cell.pending {