feat(export): server-rendered artifacts behind one signed download URL
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The finished-game export now works identically on every platform: the
client mints a signed relative URL (game.export_url) carrying its date
locale, IANA time zone and localized non-play labels, resolves it
against its own origin and hands it to the platform's native download —
Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor
(also the desktop VK iframe). Both artifacts ride the route: the .gcg
text (no more clipboard mode, except the legacy pre-8.0 Telegram
fallback) and the PNG of the final position.

The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim
+ skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the
SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at
image build time — one renderer, no drift; the browser no longer draws
or delivers bytes itself. The backend rebuilds the render payload from
the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL,
BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public
group, and streams the artifact as a named attachment; the gateway
forwards /dl/* behind the per-IP public rate limiter (caddy @gateway
matcher extended — the landing catch-all trap).

Deploy: renderer service (compose + prod overlay + roll before backend
+ prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs
the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery
section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
This commit is contained in:
Ilia Denisov
2026-07-02 18:44:07 +02:00
parent 16a4431158
commit 3471d40576
60 changed files with 2216 additions and 236 deletions
+21
View File
@@ -658,6 +658,27 @@ table GcgExport {
content:string;
}
// ExportUrlRequest asks for a signed download URL of a finished game's export artifact.
// kind is "png" or "gcg". For the PNG the client passes its presentation context — the
// UI-localized non-play move labels (pass, exchange, resign, timeout, in that order),
// the device date locale and the device IANA time zone — which ride the signed URL so
// the server render matches what the player would have seen locally.
table ExportUrlRequest {
game_id:string;
kind:string;
date_locale:string;
action_labels:[string];
time_zone:string;
}
// ExportUrl is the minted download link: a relative, signed, short-lived path the client
// resolves against its own origin (the SPA and the gateway share it), plus the filename
// the download will carry.
table ExportUrl {
path:string;
filename:string;
}
// --- push event payloads ---
// YourTurnEvent signals that it is now the recipient's turn. The trailing fields enrich the
+71
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@@ -0,0 +1,71 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type ExportUrl struct {
_tab flatbuffers.Table
}
func GetRootAsExportUrl(buf []byte, offset flatbuffers.UOffsetT) *ExportUrl {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ExportUrl{}
x.Init(buf, n+offset)
return x
}
func FinishExportUrlBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsExportUrl(buf []byte, offset flatbuffers.UOffsetT) *ExportUrl {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ExportUrl{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedExportUrlBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *ExportUrl) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ExportUrl) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ExportUrl) Path() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ExportUrl) Filename() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func ExportUrlStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func ExportUrlAddPath(builder *flatbuffers.Builder, path flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(path), 0)
}
func ExportUrlAddFilename(builder *flatbuffers.Builder, filename flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(filename), 0)
}
func ExportUrlEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
+116
View File
@@ -0,0 +1,116 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package scrabblefb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type ExportUrlRequest struct {
_tab flatbuffers.Table
}
func GetRootAsExportUrlRequest(buf []byte, offset flatbuffers.UOffsetT) *ExportUrlRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ExportUrlRequest{}
x.Init(buf, n+offset)
return x
}
func FinishExportUrlRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsExportUrlRequest(buf []byte, offset flatbuffers.UOffsetT) *ExportUrlRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ExportUrlRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedExportUrlRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *ExportUrlRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ExportUrlRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ExportUrlRequest) GameId() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ExportUrlRequest) Kind() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ExportUrlRequest) DateLocale() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *ExportUrlRequest) ActionLabels(j int) []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.ByteVector(a + flatbuffers.UOffsetT(j*4))
}
return nil
}
func (rcv *ExportUrlRequest) ActionLabelsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *ExportUrlRequest) TimeZone() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func ExportUrlRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(5)
}
func ExportUrlRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func ExportUrlRequestAddKind(builder *flatbuffers.Builder, kind flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(kind), 0)
}
func ExportUrlRequestAddDateLocale(builder *flatbuffers.Builder, dateLocale flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(dateLocale), 0)
}
func ExportUrlRequestAddActionLabels(builder *flatbuffers.Builder, actionLabels flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(actionLabels), 0)
}
func ExportUrlRequestStartActionLabelsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ExportUrlRequestAddTimeZone(builder *flatbuffers.Builder, timeZone flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(timeZone), 0)
}
func ExportUrlRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}