feat(export): server-rendered artifacts behind one signed download URL
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The finished-game export now works identically on every platform: the
client mints a signed relative URL (game.export_url) carrying its date
locale, IANA time zone and localized non-play labels, resolves it
against its own origin and hands it to the platform's native download —
Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor
(also the desktop VK iframe). Both artifacts ride the route: the .gcg
text (no more clipboard mode, except the legacy pre-8.0 Telegram
fallback) and the PNG of the final position.

The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim
+ skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the
SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at
image build time — one renderer, no drift; the browser no longer draws
or delivers bytes itself. The backend rebuilds the render payload from
the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL,
BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public
group, and streams the artifact as a named attachment; the gateway
forwards /dl/* behind the per-IP public rate limiter (caddy @gateway
matcher extended — the landing catch-all trap).

Deploy: renderer service (compose + prod overlay + roll before backend
+ prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs
the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery
section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
This commit is contained in:
Ilia Denisov
2026-07-02 18:44:07 +02:00
parent 16a4431158
commit 3471d40576
60 changed files with 2216 additions and 236 deletions
@@ -251,6 +251,18 @@ func encodeInvitationList(r backendclient.InvitationListResp) []byte {
return b.FinishedBytes()
}
// encodeExportURL builds an ExportUrl payload.
func encodeExportURL(r backendclient.ExportURLResp) []byte {
b := flatbuffers.NewBuilder(256)
path := b.CreateString(r.Path)
fn := b.CreateString(r.Filename)
fb.ExportUrlStart(b)
fb.ExportUrlAddPath(b, path)
fb.ExportUrlAddFilename(b, fn)
b.Finish(fb.ExportUrlEnd(b))
return b.FinishedBytes()
}
// encodeGcg builds a GcgExport payload.
func encodeGcg(r backendclient.GcgResp) []byte {
b := flatbuffers.NewBuilder(1024)
@@ -31,6 +31,7 @@ const (
MsgProfileUpdate = "profile.update"
MsgStatsGet = "stats.get"
MsgGameGCG = "game.gcg"
MsgGameExportURL = "game.export_url"
)
// registerSocialOps adds the social, account and history operations to the
@@ -56,6 +57,7 @@ func registerSocialOps(r *Registry, backend *backendclient.Client) {
r.ops[MsgProfileUpdate] = Op{Handler: profileUpdateHandler(backend), Auth: true}
r.ops[MsgStatsGet] = Op{Handler: statsHandler(backend), Auth: true}
r.ops[MsgGameGCG] = Op{Handler: gcgHandler(backend), Auth: true}
r.ops[MsgGameExportURL] = Op{Handler: exportURLHandler(backend), Auth: true}
}
// --- friends ---
@@ -290,6 +292,21 @@ func gcgHandler(backend *backendclient.Client) Handler {
}
}
func exportURLHandler(backend *backendclient.Client) Handler {
return func(ctx context.Context, req Request) ([]byte, error) {
in := fb.GetRootAsExportUrlRequest(req.Payload, 0)
labels := make([]string, 0, in.ActionLabelsLength())
for i := range in.ActionLabelsLength() {
labels = append(labels, string(in.ActionLabels(i)))
}
res, err := backend.ExportURL(ctx, req.UserID, string(in.GameId()), string(in.Kind()), string(in.DateLocale()), string(in.TimeZone()), labels)
if err != nil {
return nil, err
}
return encodeExportURL(res), nil
}
}
// decodeInviteeIDs reads the invitee id vector from a CreateInvitationRequest.
func decodeInviteeIDs(in *fb.CreateInvitationRequest) []string {
n := in.InviteeIdsLength()
@@ -263,6 +263,54 @@ func TestGcgRoundTrip(t *testing.T) {
}
}
func TestExportURLRoundTrip(t *testing.T) {
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/api/v1/user/games/g-1/export-url" {
t.Errorf("unexpected path %q", r.URL.Path)
}
q := r.URL.Query()
if q.Get("kind") != "png" || q.Get("dl") != "ru-RU" || q.Get("tz") != "Europe/Moscow" || q.Get("t") != "пас,обмен,сдался,таймаут" {
t.Errorf("unexpected query %q", r.URL.RawQuery)
}
_, _ = w.Write([]byte(`{"path":"/dl/g-1/png?e=1&s=x","filename":"game-g-1.png"}`))
})
defer cleanup()
reg := transcode.NewRegistry(backend, nil)
op, _ := reg.Lookup(transcode.MsgGameExportURL)
b := flatbuffers.NewBuilder(256)
gid := b.CreateString("g-1")
kind := b.CreateString("png")
dl := b.CreateString("ru-RU")
tz := b.CreateString("Europe/Moscow")
labels := make([]flatbuffers.UOffsetT, 0, 4)
for _, s := range []string{"пас", "обмен", "сдался", "таймаут"} {
labels = append(labels, b.CreateString(s))
}
fb.ExportUrlRequestStartActionLabelsVector(b, len(labels))
for i := len(labels) - 1; i >= 0; i-- {
b.PrependUOffsetT(labels[i])
}
vec := b.EndVector(len(labels))
fb.ExportUrlRequestStart(b)
fb.ExportUrlRequestAddGameId(b, gid)
fb.ExportUrlRequestAddKind(b, kind)
fb.ExportUrlRequestAddDateLocale(b, dl)
fb.ExportUrlRequestAddActionLabels(b, vec)
fb.ExportUrlRequestAddTimeZone(b, tz)
b.Finish(fb.ExportUrlRequestEnd(b))
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: b.FinishedBytes()})
if err != nil {
t.Fatalf("handler: %v", err)
}
res := fb.GetRootAsExportUrl(payload, 0)
if string(res.Path()) != "/dl/g-1/png?e=1&s=x" || string(res.Filename()) != "game-g-1.png" {
t.Fatalf("export url decoded wrong: path=%q filename=%q", res.Path(), res.Filename())
}
}
func TestProfileUpdateRoundTripAway(t *testing.T) {
var gotBody map[string]any
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {