feat(export): server-rendered artifacts behind one signed download URL
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The finished-game export now works identically on every platform: the
client mints a signed relative URL (game.export_url) carrying its date
locale, IANA time zone and localized non-play labels, resolves it
against its own origin and hands it to the platform's native download —
Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor
(also the desktop VK iframe). Both artifacts ride the route: the .gcg
text (no more clipboard mode, except the legacy pre-8.0 Telegram
fallback) and the PNG of the final position.

The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim
+ skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the
SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at
image build time — one renderer, no drift; the browser no longer draws
or delivers bytes itself. The backend rebuilds the render payload from
the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL,
BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public
group, and streams the artifact as a named attachment; the gateway
forwards /dl/* behind the per-IP public rate limiter (caddy @gateway
matcher extended — the landing catch-all trap).

Deploy: renderer service (compose + prod overlay + roll before backend
+ prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs
the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery
section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
This commit is contained in:
Ilia Denisov
2026-07-02 18:44:07 +02:00
parent 16a4431158
commit 3471d40576
60 changed files with 2216 additions and 236 deletions
@@ -4,6 +4,7 @@ import (
"context"
"net/http"
"net/url"
"strings"
)
// The response structs and client methods mirror the backend's social,
@@ -347,3 +348,28 @@ func (c *Client) ExportGCG(ctx context.Context, userID, gameID string) (GcgResp,
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/gcg"), userID, "", nil, &out)
return out, err
}
// ExportURLResp is the minted signed download link for an export artifact.
type ExportURLResp struct {
Path string `json:"path"`
Filename string `json:"filename"`
}
// ExportURL mints a signed download URL for a finished game's artifact (kind
// "png" or "gcg"). dateLocale and the localized non-play labels ride the URL so
// the server render matches the player's presentation.
func (c *Client) ExportURL(ctx context.Context, userID, gameID, kind, dateLocale, timeZone string, labels []string) (ExportURLResp, error) {
q := url.Values{"kind": {kind}}
if dateLocale != "" {
q.Set("dl", dateLocale)
}
if timeZone != "" {
q.Set("tz", timeZone)
}
if len(labels) > 0 {
q.Set("t", strings.Join(labels, ","))
}
var out ExportURLResp
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/export-url")+"?"+q.Encode(), userID, "", nil, &out)
return out, err
}
+38 -2
View File
@@ -39,10 +39,18 @@ const backendMaxIdleConns = 512
type Client struct {
baseURL string
http *http.Client
conn *grpc.ClientConn
push pushv1.PushClient
// dl serves the export downloads: the backend may wait on the render sidecar
// for several seconds, so these calls get their own, longer deadline than the
// ordinary REST budget.
dl *http.Client
conn *grpc.ClientConn
push pushv1.PushClient
}
// exportDownloadTimeout bounds one export-download fetch end to end (the backend's
// own sidecar budget is 15s).
const exportDownloadTimeout = 30 * time.Second
// New dials the backend push gRPC endpoint and prepares the REST client. The
// backend lives on a trusted network segment, so the gRPC connection uses
// insecure (plaintext) transport credentials (ARCHITECTURE.md §12).
@@ -62,11 +70,39 @@ func New(httpURL, grpcAddr string, timeout time.Duration) (*Client, error) {
return &Client{
baseURL: strings.TrimRight(httpURL, "/"),
http: &http.Client{Timeout: timeout, Transport: transport},
dl: &http.Client{Timeout: exportDownloadTimeout, Transport: transport},
conn: conn,
push: pushv1.NewPushClient(conn),
}, nil
}
// ExportDownload fetches a signed finished-game export artifact from the backend's
// public group, forwarding the caller's public Host for the image footer. It returns
// the bytes with the backend's Content-Type and Content-Disposition. rest is the
// public path suffix after /dl (e.g. "/<game>/<kind>?e=…&s=…").
func (c *Client) ExportDownload(ctx context.Context, rest, publicHost string) ([]byte, string, string, error) {
req, err := http.NewRequestWithContext(ctx, http.MethodGet, c.baseURL+"/api/v1/public/dl"+rest, nil)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: new request: %w", err)
}
if publicHost != "" {
req.Header.Set("X-Public-Host", publicHost)
}
resp, err := c.dl.Do(req)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: GET export: %w", err)
}
defer func() { _ = resp.Body.Close() }()
data, err := io.ReadAll(resp.Body)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: read export: %w", err)
}
if resp.StatusCode >= http.StatusMultipleChoices {
return nil, "", "", parseAPIError(resp.StatusCode, data)
}
return data, resp.Header.Get("Content-Type"), resp.Header.Get("Content-Disposition"), nil
}
// Close releases the gRPC connection.
func (c *Client) Close() error { return c.conn.Close() }