feat(export): server-rendered artifacts behind one signed download URL
CI / changes (pull_request) Successful in 3s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 16s
CI / ui (pull_request) Successful in 1m4s
CI / conformance (pull_request) Successful in 9s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m27s

The finished-game export now works identically on every platform: the
client mints a signed relative URL (game.export_url) carrying its date
locale, IANA time zone and localized non-play labels, resolves it
against its own origin and hands it to the platform's native download —
Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor
(also the desktop VK iframe). Both artifacts ride the route: the .gcg
text (no more clipboard mode, except the legacy pre-8.0 Telegram
fallback) and the PNG of the final position.

The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim
+ skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the
SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at
image build time — one renderer, no drift; the browser no longer draws
or delivers bytes itself. The backend rebuilds the render payload from
the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL,
BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public
group, and streams the artifact as a named attachment; the gateway
forwards /dl/* behind the per-IP public rate limiter (caddy @gateway
matcher extended — the landing catch-all trap).

Deploy: renderer service (compose + prod overlay + roll before backend
+ prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs
the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery
section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
This commit is contained in:
Ilia Denisov
2026-07-02 18:44:07 +02:00
parent 16a4431158
commit 3471d40576
60 changed files with 2216 additions and 236 deletions
@@ -4,6 +4,7 @@ import (
"context"
"net/http"
"net/url"
"strings"
)
// The response structs and client methods mirror the backend's social,
@@ -347,3 +348,28 @@ func (c *Client) ExportGCG(ctx context.Context, userID, gameID string) (GcgResp,
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/gcg"), userID, "", nil, &out)
return out, err
}
// ExportURLResp is the minted signed download link for an export artifact.
type ExportURLResp struct {
Path string `json:"path"`
Filename string `json:"filename"`
}
// ExportURL mints a signed download URL for a finished game's artifact (kind
// "png" or "gcg"). dateLocale and the localized non-play labels ride the URL so
// the server render matches the player's presentation.
func (c *Client) ExportURL(ctx context.Context, userID, gameID, kind, dateLocale, timeZone string, labels []string) (ExportURLResp, error) {
q := url.Values{"kind": {kind}}
if dateLocale != "" {
q.Set("dl", dateLocale)
}
if timeZone != "" {
q.Set("tz", timeZone)
}
if len(labels) > 0 {
q.Set("t", strings.Join(labels, ","))
}
var out ExportURLResp
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/export-url")+"?"+q.Encode(), userID, "", nil, &out)
return out, err
}
+38 -2
View File
@@ -39,10 +39,18 @@ const backendMaxIdleConns = 512
type Client struct {
baseURL string
http *http.Client
conn *grpc.ClientConn
push pushv1.PushClient
// dl serves the export downloads: the backend may wait on the render sidecar
// for several seconds, so these calls get their own, longer deadline than the
// ordinary REST budget.
dl *http.Client
conn *grpc.ClientConn
push pushv1.PushClient
}
// exportDownloadTimeout bounds one export-download fetch end to end (the backend's
// own sidecar budget is 15s).
const exportDownloadTimeout = 30 * time.Second
// New dials the backend push gRPC endpoint and prepares the REST client. The
// backend lives on a trusted network segment, so the gRPC connection uses
// insecure (plaintext) transport credentials (ARCHITECTURE.md §12).
@@ -62,11 +70,39 @@ func New(httpURL, grpcAddr string, timeout time.Duration) (*Client, error) {
return &Client{
baseURL: strings.TrimRight(httpURL, "/"),
http: &http.Client{Timeout: timeout, Transport: transport},
dl: &http.Client{Timeout: exportDownloadTimeout, Transport: transport},
conn: conn,
push: pushv1.NewPushClient(conn),
}, nil
}
// ExportDownload fetches a signed finished-game export artifact from the backend's
// public group, forwarding the caller's public Host for the image footer. It returns
// the bytes with the backend's Content-Type and Content-Disposition. rest is the
// public path suffix after /dl (e.g. "/<game>/<kind>?e=…&s=…").
func (c *Client) ExportDownload(ctx context.Context, rest, publicHost string) ([]byte, string, string, error) {
req, err := http.NewRequestWithContext(ctx, http.MethodGet, c.baseURL+"/api/v1/public/dl"+rest, nil)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: new request: %w", err)
}
if publicHost != "" {
req.Header.Set("X-Public-Host", publicHost)
}
resp, err := c.dl.Do(req)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: GET export: %w", err)
}
defer func() { _ = resp.Body.Close() }()
data, err := io.ReadAll(resp.Body)
if err != nil {
return nil, "", "", fmt.Errorf("backendclient: read export: %w", err)
}
if resp.StatusCode >= http.StatusMultipleChoices {
return nil, "", "", parseAPIError(resp.StatusCode, data)
}
return data, resp.Header.Get("Content-Type"), resp.Header.Get("Content-Disposition"), nil
}
// Close releases the gRPC connection.
func (c *Client) Close() error { return c.conn.Close() }
+54
View File
@@ -193,6 +193,7 @@ func (s *Server) HTTPHandler() http.Handler {
// The client-side local move preview pulls each game's pinned dictionary blob
// through this session-gated route (not public); see dictBytesHandler.
mux.Handle("/dict/", s.dictBytesHandler())
mux.Handle("/dl/", s.exportDownloadHandler())
// The client posts its local-move-preview adoption telemetry here (session-gated).
mux.Handle("/metrics/local-eval", s.localEvalMetricsHandler())
// The embedded UI: the game SPA under /app/ (web), /telegram/ (the Telegram Mini
@@ -415,6 +416,59 @@ func (s *Server) limitAdmin(next http.Handler) http.Handler {
// user-class limiter, and forwards the backend's immutable Cache-Control so the
// browser caches the blob hard. Only GET is allowed; the path is
// /dict/{variant}/{version}.
// exportDownloadHandler serves the signed finished-game export downloads (/dl/*).
// It is the gateway's only unauthenticated data route: the platforms' native
// download calls (Telegram downloadFile, VKWebAppDownloadFile, a plain anchor)
// carry no session, so the URL's HMAC — verified by the backend — is the whole
// grant. The gateway only rate-limits by IP and forwards, passing the public Host
// along for the image footer.
func (s *Server) exportDownloadHandler() http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if s.backend == nil {
http.NotFound(w, r)
return
}
if r.Method != http.MethodGet {
http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
return
}
ip := peerIP(r.RemoteAddr, r.Header)
if !s.limiter.Allow("public:"+ip, s.publicPolicy) {
s.noteRateLimited(r.Context(), classPublic, ip, "export-dl")
http.Error(w, "rate limited", http.StatusTooManyRequests)
return
}
rest := strings.TrimPrefix(r.URL.Path, "/dl")
if rest == "" || rest == "/" {
http.NotFound(w, r)
return
}
if r.URL.RawQuery != "" {
rest += "?" + r.URL.RawQuery
}
data, contentType, disposition, err := s.backend.ExportDownload(r.Context(), rest, r.Host)
if err != nil {
var apiErr *backendclient.APIError
if errors.As(err, &apiErr) && apiErr.Status < http.StatusInternalServerError {
http.NotFound(w, r) // invalid, expired or unknown link
return
}
s.log.Warn("export download failed", zap.Error(err))
http.Error(w, "bad gateway", http.StatusBadGateway)
return
}
if contentType != "" {
w.Header().Set("Content-Type", contentType)
}
if disposition != "" {
w.Header().Set("Content-Disposition", disposition)
}
w.Header().Set("X-Content-Type-Options", "nosniff")
w.Header().Set("Cache-Control", "private, max-age=0")
_, _ = w.Write(data)
})
}
func (s *Server) dictBytesHandler() http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if s.backend == nil {
@@ -251,6 +251,18 @@ func encodeInvitationList(r backendclient.InvitationListResp) []byte {
return b.FinishedBytes()
}
// encodeExportURL builds an ExportUrl payload.
func encodeExportURL(r backendclient.ExportURLResp) []byte {
b := flatbuffers.NewBuilder(256)
path := b.CreateString(r.Path)
fn := b.CreateString(r.Filename)
fb.ExportUrlStart(b)
fb.ExportUrlAddPath(b, path)
fb.ExportUrlAddFilename(b, fn)
b.Finish(fb.ExportUrlEnd(b))
return b.FinishedBytes()
}
// encodeGcg builds a GcgExport payload.
func encodeGcg(r backendclient.GcgResp) []byte {
b := flatbuffers.NewBuilder(1024)
@@ -31,6 +31,7 @@ const (
MsgProfileUpdate = "profile.update"
MsgStatsGet = "stats.get"
MsgGameGCG = "game.gcg"
MsgGameExportURL = "game.export_url"
)
// registerSocialOps adds the social, account and history operations to the
@@ -56,6 +57,7 @@ func registerSocialOps(r *Registry, backend *backendclient.Client) {
r.ops[MsgProfileUpdate] = Op{Handler: profileUpdateHandler(backend), Auth: true}
r.ops[MsgStatsGet] = Op{Handler: statsHandler(backend), Auth: true}
r.ops[MsgGameGCG] = Op{Handler: gcgHandler(backend), Auth: true}
r.ops[MsgGameExportURL] = Op{Handler: exportURLHandler(backend), Auth: true}
}
// --- friends ---
@@ -290,6 +292,21 @@ func gcgHandler(backend *backendclient.Client) Handler {
}
}
func exportURLHandler(backend *backendclient.Client) Handler {
return func(ctx context.Context, req Request) ([]byte, error) {
in := fb.GetRootAsExportUrlRequest(req.Payload, 0)
labels := make([]string, 0, in.ActionLabelsLength())
for i := range in.ActionLabelsLength() {
labels = append(labels, string(in.ActionLabels(i)))
}
res, err := backend.ExportURL(ctx, req.UserID, string(in.GameId()), string(in.Kind()), string(in.DateLocale()), string(in.TimeZone()), labels)
if err != nil {
return nil, err
}
return encodeExportURL(res), nil
}
}
// decodeInviteeIDs reads the invitee id vector from a CreateInvitationRequest.
func decodeInviteeIDs(in *fb.CreateInvitationRequest) []string {
n := in.InviteeIdsLength()
@@ -263,6 +263,54 @@ func TestGcgRoundTrip(t *testing.T) {
}
}
func TestExportURLRoundTrip(t *testing.T) {
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/api/v1/user/games/g-1/export-url" {
t.Errorf("unexpected path %q", r.URL.Path)
}
q := r.URL.Query()
if q.Get("kind") != "png" || q.Get("dl") != "ru-RU" || q.Get("tz") != "Europe/Moscow" || q.Get("t") != "пас,обмен,сдался,таймаут" {
t.Errorf("unexpected query %q", r.URL.RawQuery)
}
_, _ = w.Write([]byte(`{"path":"/dl/g-1/png?e=1&s=x","filename":"game-g-1.png"}`))
})
defer cleanup()
reg := transcode.NewRegistry(backend, nil)
op, _ := reg.Lookup(transcode.MsgGameExportURL)
b := flatbuffers.NewBuilder(256)
gid := b.CreateString("g-1")
kind := b.CreateString("png")
dl := b.CreateString("ru-RU")
tz := b.CreateString("Europe/Moscow")
labels := make([]flatbuffers.UOffsetT, 0, 4)
for _, s := range []string{"пас", "обмен", "сдался", "таймаут"} {
labels = append(labels, b.CreateString(s))
}
fb.ExportUrlRequestStartActionLabelsVector(b, len(labels))
for i := len(labels) - 1; i >= 0; i-- {
b.PrependUOffsetT(labels[i])
}
vec := b.EndVector(len(labels))
fb.ExportUrlRequestStart(b)
fb.ExportUrlRequestAddGameId(b, gid)
fb.ExportUrlRequestAddKind(b, kind)
fb.ExportUrlRequestAddDateLocale(b, dl)
fb.ExportUrlRequestAddActionLabels(b, vec)
fb.ExportUrlRequestAddTimeZone(b, tz)
b.Finish(fb.ExportUrlRequestEnd(b))
payload, err := op.Handler(context.Background(), transcode.Request{UserID: "u-1", Payload: b.FinishedBytes()})
if err != nil {
t.Fatalf("handler: %v", err)
}
res := fb.GetRootAsExportUrl(payload, 0)
if string(res.Path()) != "/dl/g-1/png?e=1&s=x" || string(res.Filename()) != "game-g-1.png" {
t.Fatalf("export url decoded wrong: path=%q filename=%q", res.Path(), res.Filename())
}
}
func TestProfileUpdateRoundTripAway(t *testing.T) {
var gotBody map[string]any
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {