feat(export): server-rendered artifacts behind one signed download URL
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The finished-game export now works identically on every platform: the
client mints a signed relative URL (game.export_url) carrying its date
locale, IANA time zone and localized non-play labels, resolves it
against its own origin and hands it to the platform's native download —
Telegram downloadFile, VKWebAppDownloadFile, or a plain browser anchor
(also the desktop VK iframe). Both artifacts ride the route: the .gcg
text (no more clipboard mode, except the legacy pre-8.0 Telegram
fallback) and the PNG of the final position.

The PNG is rasterized by a new internal 'renderer' sidecar (node:22-slim
+ skia-canvas + baked Liberation/Noto Color Emoji fonts) executing the
SAME ui/src/lib/gameimage.ts the web project unit-tests, bundled at
image build time — one renderer, no drift; the browser no longer draws
or delivers bytes itself. The backend rebuilds the render payload from
the journal + engine.AlphabetTable, verifies the HMAC (10-minute TTL,
BACKEND_EXPORT_SIGN_KEY, constant-time, uniform 404s) on its public
group, and streams the artifact as a named attachment; the gateway
forwards /dl/* behind the per-IP public rate limiter (caddy @gateway
matcher extended — the landing catch-all trap).

Deploy: renderer service (compose + prod overlay + roll before backend
+ prod push list), EXPORT_SIGN_KEY env (TEST_/PROD_ secrets), CI runs
the sidecar smoke in the ui job. Docs: ARCHITECTURE export-delivery
section, FUNCTIONAL(+_ru), UI_DESIGN, TESTING, deploy/README.
This commit is contained in:
Ilia Denisov
2026-07-02 18:44:07 +02:00
parent 16a4431158
commit 3471d40576
60 changed files with 2216 additions and 236 deletions
+13
View File
@@ -29,6 +29,7 @@ import (
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/ratewatch"
"scrabble/backend/internal/render"
"scrabble/backend/internal/session"
"scrabble/backend/internal/social"
"scrabble/backend/internal/telemetry"
@@ -96,6 +97,12 @@ type Deps struct {
// signal the banner/hint/role console actions emit. A nil Notifier discards
// them (notify.Nop).
Notifier notify.Publisher
// ExportSignKey signs the finished-game export download URLs (export.go). An
// empty key leaves the export-URL endpoints answering 503/404.
ExportSignKey string
// Renderer is the image-render sidecar client for the PNG export artifact. A
// nil Renderer makes the PNG download answer 404 (the GCG artifact still works).
Renderer *render.Client
}
// Server owns the gin engine, the underlying HTTP server and the readiness
@@ -124,6 +131,8 @@ type Server struct {
ads *ads.Service
notifier notify.Publisher
console *adminconsole.Renderer
exportKey []byte
renderer *render.Client
public *gin.RouterGroup
user *gin.RouterGroup
@@ -173,8 +182,12 @@ func New(addr string, deps Deps) *Server {
banview: deps.BanView,
ads: deps.Ads,
notifier: notifier,
renderer: deps.Renderer,
http: &http.Server{Addr: addr, Handler: engine},
}
if deps.ExportSignKey != "" {
s.exportKey = []byte(deps.ExportSignKey)
}
s.registerProbes(engine)
s.registerAPIGroups(engine)
s.registerRoutes()