R1: schema & naming reset — squash migrations, rename variants
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Squash the 12 goose migrations into one 00001_baseline.sql (there is no prod data; verified schema-identical to the chain via a pg_dump diff + the green integration suite) and rename the game-variant labels english/russian_scrabble/erudit -> scrabble_en/scrabble_ru/erudit_ru across the backend, the FlatBuffers wire values and the UI. dawg filenames and the Go enum identifiers are unchanged; the i18n display keys are kept. Adds PRERELEASE.md (the R1-R7 pre-release tracker), linked from CLAUDE.md. Contour DB wipe and the scrabble-dictionary tidy are follow-ups.
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@@ -61,9 +61,9 @@ function emptyLinked(): LinkResult {
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}
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const POOL: Record<Variant, string> = {
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english: 'AAAAEEEEIIIOONNRRTTLLSSUDGBCMPFHVWYK',
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russian_scrabble: 'ОООААЕЕИИННТТСРРВЛКМДПУЯЫЬГЗБ',
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erudit: 'ОООААЕЕИИННТТСРРВЛКМДПУЯЫЬГЗБ',
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scrabble_en: 'AAAAEEEEIIIOONNRRTTLLSSUDGBCMPFHVWYK',
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scrabble_ru: 'ОООААЕЕИИННТТСРРВЛКМДПУЯЫЬГЗБ',
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erudit_ru: 'ОООААЕЕИИННТТСРРВЛКМДПУЯЫЬГЗБ',
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};
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function draw(variant: Variant, n: number): string[] {
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