R1: schema & naming reset — squash migrations, rename variants
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 11s
CI / ui (pull_request) Successful in 37s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m8s
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 11s
CI / ui (pull_request) Successful in 37s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m8s
Squash the 12 goose migrations into one 00001_baseline.sql (there is no prod data; verified schema-identical to the chain via a pg_dump diff + the green integration suite) and rename the game-variant labels english/russian_scrabble/erudit -> scrabble_en/scrabble_ru/erudit_ru across the backend, the FlatBuffers wire values and the UI. dawg filenames and the Go enum identifiers are unchanged; the i18n display keys are kept. Adds PRERELEASE.md (the R1-R7 pre-release tracker), linked from CLAUDE.md. Contour DB wipe and the scrabble-dictionary tidy are follow-ups.
This commit is contained in:
@@ -131,7 +131,7 @@ test('play with friends: a game type is required to send an invitation', async (
|
||||
await page.getByRole('checkbox').first().check(); // pick a friend
|
||||
await expect(send).toBeDisabled(); // still no game type
|
||||
|
||||
await page.locator('.field select').first().selectOption('english');
|
||||
await page.locator('.field select').first().selectOption('scrabble_en');
|
||||
await expect(send).toBeEnabled();
|
||||
|
||||
await send.click(); // the mock creates it and returns to the lobby
|
||||
|
||||
Reference in New Issue
Block a user