chore(ui): change hints symbol for backward unicode compatibility
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@@ -1735,7 +1735,7 @@
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idle gate while it is closed; tapping then only explains when it opens (doHint), and the lock
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lifts live at the unlock moment. -->
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<button class="tab" disabled={busy || !isMyTurn || !netReady} onclick={doHint}>
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<span class="sq" data-coach="game-hints">🛟{#if hintGated}<span class="lock" aria-hidden="true">🔒</span>{/if}</span>
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<span class="sq" data-coach="game-hints">✨{#if hintGated}<span class="lock" aria-hidden="true">🔒</span>{/if}</span>
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<span class="lbl">{t('game.hint')}</span>
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</button>
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{:else}
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@@ -1745,7 +1745,7 @@
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disabled={busy || !isMyTurn || !netReady || hintCount <= 0}
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onconfirm={doHint}
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>
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<span class="sq" data-coach="game-hints">🛟{#if hintCount > 0}<span class="badge">{hintCount}</span>{/if}</span>
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<span class="sq" data-coach="game-hints">✨{#if hintCount > 0}<span class="badge">{hintCount}</span>{/if}</span>
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<span class="lbl">{t('game.hint')}</span>
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</TapConfirm>
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{/if}
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@@ -91,7 +91,7 @@ export const en = {
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'onboarding.lobbyNew': 'Practise against the AI', // 🎲
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'onboarding.gameHeader': 'Move history, chat and word check', // scoreboard strip
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'onboarding.gameTurn': 'Pass a turn, swap tiles', // 🔄
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'onboarding.gameHints': 'Available hints', // 🛟
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'onboarding.gameHints': 'Available hints', // ✨
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'onboarding.gameShuffle': 'Shuffle your tiles', // 🔀
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'onboarding.gameRack': 'Pick a tile and place it on the board', // rack
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@@ -91,7 +91,7 @@ export const ru: Record<MessageKey, string> = {
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'onboarding.lobbyNew': 'Потренируйтесь с ИИ', // 🎲
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'onboarding.gameHeader': 'История ходов, чат и проверка слова', // шапка над доской
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'onboarding.gameTurn': 'Пропуск хода, обмен фишек', // 🔄
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'onboarding.gameHints': 'Доступные подсказки', // 🛟
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'onboarding.gameHints': 'Доступные подсказки', // ✨
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'onboarding.gameShuffle': 'Встряхните фишки', // 🔀
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'onboarding.gameRack': 'Выбирайте фишку и ставьте на доску', // rack
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