feat(payments): chip wallet, store-compliance gate and benefit application
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Stand up the internal chip/benefit mechanic behind the narrow payments interface: context-aware balances and benefits, an atomic chip spend, admin grants as zero-price value sales, the one-directional store-compliance gate (VK/TG same- origin only, web draws direct→vk→tg, VK-iOS frozen, untrusted fail-closed), and per-origin hint and no-ads application with term stacking. Reads are served from an in-process, account-keyed write-through cache (mirroring the suspension gate), so hot paths issue no query to the payments schema. Flip the online-game hint wallet and the ad-banner suppression from the deprecated accounts.hint_balance / paid_account columns to the payments benefit (a hint balance no longer suppresses the banner — only a no-ads benefit does), and fold chip segments and benefits by origin on account merge, inside the merge tx. Add the GET/POST /api/v1/user/wallet edge chain (REST → Connect → FlatBuffers) plus its codec unit test; no wallet UI yet. Bring the frozen owner decisions log into the repo at docs/PAYMENTS_DECISIONS_ru.md (it was untracked under .vscode) and reference it from PLAN.md; record the read-cache design and the present-sources interface in PLAN.md and docs/PAYMENTS.md (+ RU mirror).
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@@ -152,6 +152,24 @@ export interface FeedbackState {
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reply: FeedbackReply | null;
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}
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/** One chip balance in the wallet: the funding source, the chip count, and whether it is
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* spendable in the current execution context (false for a frozen VK-iOS balance or untrusted). */
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export interface WalletSegment {
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source: string;
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chips: number;
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spendable: boolean;
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}
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/** The user-facing wallet: the context-visible chip segments and the context-applicable
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* benefits (the no-ads term end as unix millis / forever flag, and the available hints). */
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export interface Wallet {
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segments: WalletSegment[];
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adsForever: boolean;
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/** No-ads term end as unix milliseconds; 0 = no active term. */
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adsPaidUntilMs: number;
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hints: number;
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}
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export interface Profile {
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userId: string;
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displayName: string;
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