fix(feedback): show the operator reply only on the player's latest message
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Successful in 47s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m8s
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Successful in 47s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m8s
A reply was bound to 'the latest message that has a reply', so after the player read a reply and sent a new (unanswered) message, the old reply kept showing as 'Ответ на ваше последнее сообщение'. Bind it to the single most-recent message instead: sending any new message immediately drops the previous reply (the new message has no reply yet), well before the one-week window. Client clears the reply optimistically on submit; the mock mirrors it; inttest covers the case.
This commit is contained in:
@@ -86,25 +86,25 @@ func (s *Store) HasUnreadReply(ctx context.Context, accountID uuid.UUID) (bool,
|
||||
// VisibleReply is the operator reply shown back to the player: the reply on their
|
||||
// most recent replied message still inside the visibility window.
|
||||
type VisibleReply struct {
|
||||
MessageID uuid.UUID
|
||||
Body string
|
||||
RepliedAt time.Time
|
||||
ReplyReadAt sql.NullTime
|
||||
Body string
|
||||
RepliedAt time.Time
|
||||
}
|
||||
|
||||
// LatestVisibleReply returns the account's most recent message that carries a reply
|
||||
// still visible to the player — not yet delivered, or delivered after cutoff (one
|
||||
// week ago). Reports false when there is none.
|
||||
// LatestVisibleReply returns the reply on the account's **most recent** message, if
|
||||
// that message carries one still visible to the player — not yet delivered, or
|
||||
// delivered after cutoff (one week ago). Binding it to the single latest message
|
||||
// means that the moment the player sends a newer message the previous reply stops
|
||||
// showing (the new message has no reply yet). Reports false when there is none.
|
||||
func (s *Store) LatestVisibleReply(ctx context.Context, accountID uuid.UUID, cutoff time.Time) (VisibleReply, bool, error) {
|
||||
var vr VisibleReply
|
||||
var repliedAt sql.NullTime
|
||||
err := s.db.QueryRowContext(ctx,
|
||||
`SELECT message_id, COALESCE(reply_body, ''), replied_at, reply_read_at
|
||||
FROM backend.feedback_messages
|
||||
WHERE account_id = $1 AND reply_body IS NOT NULL
|
||||
AND (reply_read_at IS NULL OR reply_read_at > $2)
|
||||
ORDER BY created_at DESC LIMIT 1`,
|
||||
accountID, cutoff).Scan(&vr.MessageID, &vr.Body, &repliedAt, &vr.ReplyReadAt)
|
||||
`SELECT COALESCE(reply_body, ''), replied_at FROM (
|
||||
SELECT reply_body, replied_at, reply_read_at FROM backend.feedback_messages
|
||||
WHERE account_id = $1 ORDER BY created_at DESC LIMIT 1
|
||||
) latest
|
||||
WHERE reply_body IS NOT NULL AND (reply_read_at IS NULL OR reply_read_at > $2)`,
|
||||
accountID, cutoff).Scan(&vr.Body, &repliedAt)
|
||||
if errors.Is(err, sql.ErrNoRows) {
|
||||
return VisibleReply{}, false, nil
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user