feat(admin): grant hints to a user's wallet from the console
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 8s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Has been skipped
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m5s
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 8s
CI / integration (pull_request) Successful in 13s
CI / ui (pull_request) Has been skipped
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m5s
Add an "Add hints" form on the admin user card that additively tops up a player's hint wallet (1-100 per grant). The grant is raise-only by construction (an additive UPDATE never lowers the balance) and stays correct under a concurrent in-game spend; a per-grant cap bounds a fat-finger, since the console can never reduce a wallet. The in-game hint policy is unchanged and already correct: a game offers the per-seat allowance plus the wallet, spending the allowance first and the wallet only after (covered by TestHintPolicy).
This commit is contained in:
@@ -477,7 +477,9 @@ English game the Latin pool.
|
||||
Migrations are embedded SQL applied with `pressly/goose/v3` at startup. Primary
|
||||
keys are application-generated **UUIDv7**.
|
||||
- Tables: `accounts` (durable internal accounts, carrying the away-window
|
||||
columns `away_start`/`away_end`, the hint wallet `hint_balance`, the `is_guest`
|
||||
columns `away_start`/`away_end`, the hint wallet `hint_balance` (spent after a
|
||||
game's per-seat allowance; an operator tops it up with an additive, raise-only
|
||||
grant from the admin console), the `is_guest`
|
||||
flag for ephemeral guest rows, the `notifications_in_app_only` out-of-app push
|
||||
toggle, the `paid_account` service flag and the merge-tombstone columns
|
||||
`merged_into`/`merged_at`),
|
||||
|
||||
Reference in New Issue
Block a user