feat(ui): single-word rule indicators + auto-match select redesign
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Surface the per-game "single word" rule to the client and refine the
random-opponent New Game screen.

- Wire: thread multiple_words_per_turn into the GameView and Invitation
  FlatBuffers tables (Go + TS regenerated), through pkg/wire builders and both
  the backend push-event and gateway REST paths.
- In-game indicators (single-word games only): a small 1 in the status bar's
  score-preview slot (yields to the live preview) and a centred "One word per
  turn" label in the history-drawer header. Standard games show neither.
- Invitation card gains a "One word per turn" line for single-word invitations.
- Auto-match redesign: variant plaques are mutually-exclusive selects (highlight
  on tap, no longer enqueue); a lone offered variant is pre-selected; a bottom
  "Start game" button (disabled until a variant is chosen) confirms. The rule
  toggle appears once a Russian variant is selected.
- Tests: e2e for the new auto flow and the in-game indicator (mock g3 is a
  single-word game); mock/data + fixtures carry the new field. Docs: UI_DESIGN.
This commit is contained in:
Ilia Denisov
2026-06-12 10:28:29 +02:00
parent b56a45f0e0
commit 0b57400c6f
29 changed files with 364 additions and 216 deletions
+3
View File
@@ -238,6 +238,7 @@ function decodeGameView(g: fb.GameView): GameView {
players: g.players(),
toMove: g.toMove(),
turnTimeoutSecs: g.turnTimeoutSecs(),
multipleWordsPerTurn: g.multipleWordsPerTurn(),
moveCount: g.moveCount(),
endReason: s(g.endReason()),
lastActivityUnix: Number(g.lastActivityUnix()),
@@ -686,6 +687,7 @@ function decodeInvitationTable(i: fb.Invitation): Invitation {
turnTimeoutSecs: i.turnTimeoutSecs(),
hintsAllowed: i.hintsAllowed(),
hintsPerPlayer: i.hintsPerPlayer(),
multipleWordsPerTurn: i.multipleWordsPerTurn(),
dropoutTiles: s(i.dropoutTiles()),
status: s(i.status()),
gameId: s(i.gameId()),
@@ -721,6 +723,7 @@ function emptyGame(): GameView {
players: 0,
toMove: 0,
turnTimeoutSecs: 0,
multipleWordsPerTurn: true,
moveCount: 0,
endReason: '',
lastActivityUnix: 0,