Merge pull request 'feat(ui): in-session maintenance overlay on the edge 503 marker' (#171) from feature/maintenance-overlay into development
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This commit was merged in pull request #171.
This commit is contained in:
2026-07-03 20:52:05 +00:00
10 changed files with 343 additions and 3 deletions
+38
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@@ -0,0 +1,38 @@
import { expect, test } from './fixtures';
// The maintenance overlay is raised in prod by the edge 503 marker (X-Scrabble-Maintenance);
// the mock transport never produces one, so — like the offline indicator — the e2e drives it
// through the window.__maint hook (gateway.ts, mock-only). It is app-global (mounted outside
// the route blocks in App.svelte), so it shows without a session.
test('maintenance overlay covers the app and lifts on recovery', async ({ page }) => {
await page.goto('/');
await expect(page.getByRole('alertdialog')).toHaveCount(0);
// A planned deploy window begins: a non-dismissable dimmed overlay covers the app.
await page.evaluate(() => (window as unknown as { __maint: { on(): void } }).__maint.on());
const overlay = page.getByRole('alertdialog');
await expect(overlay).toBeVisible();
// The retry button is present (EN "Try again" / RU "Повторить" depending on locale).
await expect(overlay.getByRole('button', { name: /again|Повторить/i })).toBeVisible();
// The window ends — in prod the store's poll lifts it on the first successful read; the mock
// has no probe, so it clears explicitly. The overlay disappears with no page reload.
await page.evaluate(() => (window as unknown as { __maint: { off(): void } }).__maint.off());
await expect(page.getByRole('alertdialog')).toHaveCount(0);
});
test('recovery reloads the SPA to pick up the fresh client', async ({ page }) => {
await page.goto('/');
await page.evaluate(() => (window as unknown as { __maint: { on(): void } }).__maint.on());
await expect(page.getByRole('alertdialog')).toBeVisible();
// Real recovery reloads the page (the deploy may have shipped an incompatible client, and the
// running bundle is the old one). Wait for the forced navigation, then confirm the app
// re-bootstrapped: the overlay is gone (the store reset by the reload) and the login is back.
await Promise.all([
page.waitForEvent('load'),
page.evaluate(() => (window as unknown as { __maint: { recover(): void } }).__maint.recover()),
]);
await expect(page.getByRole('alertdialog')).toHaveCount(0);
await expect(page.getByRole('button', { name: /guest/i })).toBeVisible();
});
+2
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@@ -9,6 +9,7 @@
import StaleInviteModal from './components/StaleInviteModal.svelte';
import WelcomeRedeemModal from './components/WelcomeRedeemModal.svelte';
import Coachmark from './components/Coachmark.svelte';
import MaintenanceOverlay from './components/MaintenanceOverlay.svelte';
import DebugPanel from './components/DebugPanel.svelte';
import Login from './screens/Login.svelte';
import Lobby from './screens/Lobby.svelte';
@@ -128,6 +129,7 @@
<StaleInviteModal />
<WelcomeRedeemModal />
<Coachmark />
<MaintenanceOverlay />
{#if routeIsLobby && !app.splashDone && !app.blocked && !app.bootError && !app.launchError}
<Splash />
@@ -0,0 +1,83 @@
<script lang="ts">
// Non-dismissable maintenance cover. Shown while the edge is in a planned deploy window
// (maintenance.svelte.ts, raised from a caddy 503 carrying X-Scrabble-Maintenance). It has
// no close affordance — an in-session user cannot dismiss it — but the store's poll lifts
// it automatically the moment the gateway answers again; the "retry" button just forces an
// immediate re-check. Mirrors the static caddy maintenance page (deploy/caddy/maintenance.html)
// so a fresh load and an in-session user see the same thing.
import { maintenance, retryNow } from '../lib/maintenance.svelte';
import { t } from '../lib/i18n/index.svelte';
</script>
{#if maintenance.active}
<div class="scrim" role="alertdialog" aria-modal="true" aria-labelledby="maint-title" aria-describedby="maint-body">
<div class="card">
<div class="tile" aria-hidden="true">Э</div>
<h1 id="maint-title">{t('maintenance.title')}</h1>
<p id="maint-body">{t('maintenance.body')}</p>
<button type="button" onclick={retryNow}>{t('maintenance.retry')}</button>
</div>
</div>
{/if}
<style>
.scrim {
position: fixed;
inset: 0;
/* Above the game (z 60) and toasts (z 50) — a planned window covers everything the user
could otherwise interact with; below the dev DebugPanel (z 10000). */
z-index: 100;
background: rgba(0, 0, 0, 0.55);
display: grid;
place-items: center;
padding: 24px;
box-sizing: border-box;
}
.card {
max-width: 22rem;
text-align: center;
background: var(--surface);
color: var(--text);
border-radius: var(--radius);
box-shadow: var(--shadow);
padding: 2rem 1.5rem;
}
/* Mirrors a placed board tile (as Splash.svelte / the caddy page do). */
.tile {
display: inline-grid;
place-items: center;
width: 3.5rem;
height: 3.5rem;
font-size: 2rem;
font-weight: 700;
border-radius: 4px;
background: var(--tile-bg);
color: var(--tile-text);
box-shadow:
inset 0 -2px 0 var(--tile-edge),
2px 0 3px -1px rgba(0, 0, 0, 0.4);
margin-bottom: 1.25rem;
}
h1 {
font-size: 1.25rem;
margin: 0 0 0.5rem;
}
p {
margin: 0 0 1.5rem;
color: var(--text-muted);
line-height: 1.5;
}
button {
font: inherit;
padding: 0.55rem 1.4rem;
border: 1px solid var(--border);
border-radius: var(--radius);
background: transparent;
color: var(--text);
cursor: pointer;
}
button:hover {
border-color: var(--accent);
color: var(--accent);
}
</style>
+10
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@@ -6,6 +6,7 @@ import type { GatewayClient } from './client';
import { MockGateway } from './mock/client';
import { createTransport } from './transport';
import { reportOffline, reportOnline } from './connection.svelte';
import { clearMaintenance, maintenanceRecovered, reportMaintenance } from './maintenance.svelte';
const isMock = import.meta.env.MODE === 'mock';
@@ -20,6 +21,15 @@ if (isMock && typeof window !== 'undefined') {
offline: reportOffline,
online: reportOnline,
};
// The mock never produces a real 503, so the e2e drives the maintenance overlay directly
// (the store's poll is inert in mock — no probe is registered — so `off` clears it).
(
window as unknown as { __maint?: { on(retryAfterMs?: number): void; off(): void; recover(): void } }
).__maint = {
on: (retryAfterMs = 15000) => reportMaintenance(retryAfterMs),
off: clearMaintenance,
recover: maintenanceRecovered,
};
// Drive the auto-match opponent join deterministically from the e2e (the mock otherwise
// attaches a robot on a timer).
(
+3
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@@ -7,6 +7,9 @@ export const en = {
'app.brand': 'Erudit',
'dict.loading': 'Loading…',
'connection.connecting': 'Connecting…',
'maintenance.title': 'Under maintenance',
'maintenance.body': 'Scrabble is briefly down for an update. It will be back in a moment — no need to reload the page.',
'maintenance.retry': 'Try again',
'blocked.title': 'Account blocked',
'blocked.permanent': 'Your account is blocked.',
+3
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@@ -8,6 +8,9 @@ export const ru: Record<MessageKey, string> = {
'app.brand': 'Эрудит',
'dict.loading': 'Загрузка…',
'connection.connecting': 'Подключение…',
'maintenance.title': 'Технические работы',
'maintenance.body': 'Идёт короткое обновление игры. Мы скоро вернёмся — страницу перезагружать не нужно.',
'maintenance.retry': 'Повторить',
'blocked.title': 'Учётная запись заблокирована',
'blocked.permanent': 'Ваша учётная запись заблокирована.',
+99
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@@ -0,0 +1,99 @@
// Global maintenance signal + self-clearing poll. `active` is true while the edge is in a
// planned deploy window (a caddy 503 carried `X-Scrabble-Maintenance`; see maintenance.ts).
// A non-dismissable overlay (MaintenanceOverlay.svelte) covers the app while active, and a
// cheap read is retried on a capped-backoff cadence (mirroring connection.svelte.ts) — the
// first success lifts the overlay, so it can never get stuck even with no other traffic.
// Mock mode never reports maintenance, so it simply stays inactive.
import { backoffMs } from './retry';
let active = $state(false);
let retryHintMs = $state(0);
let pollTimer: ReturnType<typeof setTimeout> | null = null;
let attempt = 0;
let probing = false;
let probe: (() => Promise<void>) | null = null;
export const maintenance = {
/** active is true while the edge is in a planned maintenance window. */
get active(): boolean {
return active;
},
/** retryHintMs is the last Retry-After hint in milliseconds (0 when unknown). */
get retryHintMs(): number {
return retryHintMs;
},
};
/** registerMaintenanceProbe installs the reachability read the poll fires while active
* (the transport wires a cheap authenticated read). */
export function registerMaintenanceProbe(fn: () => Promise<void>): void {
probe = fn;
}
/** reportMaintenance raises the overlay and starts the self-clearing poll. Idempotent: a
* repeat hit only refreshes the hint, it never restarts a running poll. */
export function reportMaintenance(retryAfterMs: number): void {
retryHintMs = retryAfterMs;
if (active) return;
active = true;
attempt = 0;
if (probe) schedulePoll();
}
/** clearMaintenance lowers the overlay and stops the poll without reloading (a reset, or the
* e2e hook). Prod recovery goes through maintenanceRecovered instead. */
export function clearMaintenance(): void {
active = false;
if (pollTimer) {
clearTimeout(pollTimer);
pollTimer = null;
}
}
/** maintenanceRecovered runs when the edge answers again after a window we were showing.
* The deploy that ended the window may have shipped a client-incompatible change (a wire /
* schema bump), and the running bundle is the OLD one — so reload to pick up the fresh
* client instead of merely hiding the overlay. A no-op unless the overlay was up; the cover
* stays over the brief reload flash. In prod recovery is the only way the overlay clears. */
export function maintenanceRecovered(): void {
if (!active) return;
active = false;
if (pollTimer) {
clearTimeout(pollTimer);
pollTimer = null;
}
if (typeof location !== 'undefined') location.reload();
}
/** retryNow forces an immediate re-check (the overlay's button). It never closes the
* overlay itself — only a successful probe does. A no-op while a probe is in flight. */
export function retryNow(): void {
if (!active || !probe || probing) return;
if (pollTimer) {
clearTimeout(pollTimer);
pollTimer = null;
}
attempt = 0;
runProbe();
}
function schedulePoll(): void {
pollTimer = setTimeout(runProbe, backoffMs(++attempt));
}
function runProbe(): void {
pollTimer = null;
if (!active || !probe || probing) return;
probing = true;
probe().then(
() => {
probing = false;
maintenanceRecovered();
},
() => {
probing = false;
if (active) schedulePoll();
},
);
}
+44
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@@ -0,0 +1,44 @@
import { describe, expect, it } from 'vitest';
import { Code, ConnectError } from '@connectrpc/connect';
import { maintenanceRetryMs, parseRetryAfterMs } from './maintenance';
// A raw ConnectError as connect-web builds it from a non-Connect HTTP 503: the response
// headers are preserved as `.metadata` (verified against @connectrpc/connect-web).
const err503 = (headers: Record<string, string>): ConnectError =>
new ConnectError('HTTP 503', Code.Unavailable, new Headers(headers));
describe('maintenanceRetryMs', () => {
it('detects the marker and parses Retry-After', () => {
expect(maintenanceRetryMs(err503({ 'x-scrabble-maintenance': '1', 'retry-after': '120' }))).toBe(120_000);
});
it('matches the header case-insensitively, defaulting the delay when Retry-After is absent', () => {
expect(maintenanceRetryMs(err503({ 'X-Scrabble-Maintenance': '1' }))).toBe(15_000);
});
it('returns null for a 503 without the marker (a plain transient failure)', () => {
expect(maintenanceRetryMs(err503({ 'retry-after': '30' }))).toBeNull();
});
it('returns null for non-Connect errors', () => {
expect(maintenanceRetryMs(new Error('boom'))).toBeNull();
expect(maintenanceRetryMs(undefined)).toBeNull();
expect(maintenanceRetryMs('nope')).toBeNull();
});
});
describe('parseRetryAfterMs', () => {
it('clamps into the 3s120s band', () => {
expect(parseRetryAfterMs('120')).toBe(120_000);
expect(parseRetryAfterMs('1')).toBe(3_000); // floor
expect(parseRetryAfterMs('9999')).toBe(120_000); // ceiling
});
it('falls back to the default on absent / garbage / non-positive', () => {
expect(parseRetryAfterMs(null)).toBe(15_000);
expect(parseRetryAfterMs(undefined)).toBe(15_000);
expect(parseRetryAfterMs('soon')).toBe(15_000);
expect(parseRetryAfterMs('0')).toBe(15_000);
expect(parseRetryAfterMs('-5')).toBe(15_000);
});
});
+37
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@@ -0,0 +1,37 @@
// Detection of a planned edge maintenance window. During a prod deploy roll the edge
// caddy returns HTTP 503 with an `X-Scrabble-Maintenance: 1` header (and a `Retry-After`)
// for every gated route. The SPA keys STRICTLY on that marker — not on any transport
// `unavailable`, which the "Connecting…" indicator already covers — so a planned window
// raises the maintenance overlay while an ordinary blip stays a soft reconnect.
//
// These helpers are pure (no DOM, no runes) so they unit-test in the node vitest env. The
// maintenance marker + Retry-After ride on the raw ConnectError's `metadata`, which
// toGatewayError (retry.ts) discards — so detection must run on the raw error.
import { ConnectError } from '@connectrpc/connect';
const DEFAULT_RETRY_MS = 15_000;
const MIN_RETRY_MS = 3_000;
const MAX_RETRY_MS = 120_000;
/**
* parseRetryAfterMs converts a `Retry-After` header (delta-seconds — the edge emits
* seconds, never an HTTP-date) into a millisecond hint clamped to a sane band. An absent
* or unparseable value falls back to a default.
*/
export function parseRetryAfterMs(header: string | null | undefined): number {
const secs = header == null ? NaN : Number(header);
if (!Number.isFinite(secs) || secs <= 0) return DEFAULT_RETRY_MS;
return Math.min(MAX_RETRY_MS, Math.max(MIN_RETRY_MS, Math.round(secs * 1000)));
}
/**
* maintenanceRetryMs returns the maintenance `Retry-After` hint in milliseconds when the
* thrown transport error is the edge maintenance 503 (carries `X-Scrabble-Maintenance: 1`),
* or null for any other error. Header lookup is case-insensitive (Headers.get).
*/
export function maintenanceRetryMs(e: unknown): number | null {
if (!(e instanceof ConnectError)) return null;
if (e.metadata?.get('x-scrabble-maintenance') !== '1') return null;
return parseRetryAfterMs(e.metadata.get('retry-after'));
}
+24 -3
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@@ -12,6 +12,8 @@ import { GatewayError, type GatewayClient } from './client';
import * as codec from './codec';
import { browserOffset } from './profileValidation';
import { registerProbe, reportOffline, reportOnline } from './connection.svelte';
import { maintenanceRecovered, registerMaintenanceProbe, reportMaintenance } from './maintenance.svelte';
import { maintenanceRetryMs } from './maintenance';
import { backoffMs, isConnectionCode, retryable, toGatewayError } from './retry';
const MAX_RETRIES = 6;
@@ -28,10 +30,14 @@ export function createTransport(baseUrl: string): GatewayClient {
// The reachability probe the connection watcher fires while offline: a cheap authenticated read
// (it must reject when there is no session, so the watcher keeps waiting rather than reporting up).
registerProbe(async () => {
const reachabilityProbe = async (): Promise<void> => {
if (!token) throw new Error('no session');
await client.execute({ messageType: 'profile.get', payload: codec.empty(), requestId: '' }, { headers: headers() });
});
};
registerProbe(reachabilityProbe);
// The maintenance overlay reuses the same cheap read to poll for the end of a deploy
// window; the first success lifts the overlay (maintenance.svelte.ts).
registerMaintenanceProbe(reachabilityProbe);
// exec runs one unary op, auto-retrying transient transport failures with capped backoff (so a
// dropped connection or a rate-limit recovers seamlessly) and driving the global Connecting
@@ -43,6 +49,14 @@ export function createTransport(baseUrl: string): GatewayClient {
res = await client.execute({ messageType, payload, requestId: '' }, { headers: headers(), signal });
} catch (e) {
if (signal?.aborted) throw e; // an intentional cancel (e.g. the tiles moved) — do not retry
const maintMs = maintenanceRetryMs(e);
if (maintMs !== null) {
// A planned deploy window (the edge 503 carried X-Scrabble-Maintenance): raise the
// overlay and fail fast — its own poll drives recovery — instead of burning the
// retry budget on every read for the length of the window.
reportMaintenance(maintMs);
throw toGatewayError(e);
}
const err = toGatewayError(e);
if (retryable(err.code, messageType) && attempt < MAX_RETRIES) {
reportOffline();
@@ -53,6 +67,9 @@ export function createTransport(baseUrl: string): GatewayClient {
throw err;
}
reportOnline();
// A read got through: if the maintenance overlay was up, the deploy window has ended —
// reload to pick up the (possibly incompatible) fresh client (maintenance.svelte.ts).
maintenanceRecovered();
if (res.resultCode && res.resultCode !== 'ok') throw new GatewayError(res.resultCode);
return res.payload;
}
@@ -310,7 +327,11 @@ export function createTransport(baseUrl: string): GatewayClient {
if (pe) onEvent(pe);
}
} catch (e) {
if (!ctrl.signal.aborted) onError?.(toGatewayError(e));
if (!ctrl.signal.aborted) {
const maintMs = maintenanceRetryMs(e);
if (maintMs !== null) reportMaintenance(maintMs);
onError?.(toGatewayError(e));
}
}
})();
return () => ctrl.abort();