// Code generated by the FlatBuffers compiler. DO NOT EDIT.

package scrabblefb

import (
	flatbuffers "github.com/google/flatbuffers/go"
)

type BestMoveView struct {
	_tab flatbuffers.Table
}

func GetRootAsBestMoveView(buf []byte, offset flatbuffers.UOffsetT) *BestMoveView {
	n := flatbuffers.GetUOffsetT(buf[offset:])
	x := &BestMoveView{}
	x.Init(buf, n+offset)
	return x
}

func FinishBestMoveViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.Finish(offset)
}

func GetSizePrefixedRootAsBestMoveView(buf []byte, offset flatbuffers.UOffsetT) *BestMoveView {
	n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
	x := &BestMoveView{}
	x.Init(buf, n+offset+flatbuffers.SizeUint32)
	return x
}

func FinishSizePrefixedBestMoveViewBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.FinishSizePrefixed(offset)
}

func (rcv *BestMoveView) Init(buf []byte, i flatbuffers.UOffsetT) {
	rcv._tab.Bytes = buf
	rcv._tab.Pos = i
}

func (rcv *BestMoveView) Table() flatbuffers.Table {
	return rcv._tab
}

func (rcv *BestMoveView) Variant() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *BestMoveView) Score() int32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
	if o != 0 {
		return rcv._tab.GetInt32(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *BestMoveView) MutateScore(n int32) bool {
	return rcv._tab.MutateInt32Slot(6, n)
}

func (rcv *BestMoveView) Word(obj *BestMoveTile, j int) bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		x := rcv._tab.Vector(o)
		x += flatbuffers.UOffsetT(j) * 4
		x = rcv._tab.Indirect(x)
		obj.Init(rcv._tab.Bytes, x)
		return true
	}
	return false
}

func (rcv *BestMoveView) WordLength() int {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		return rcv._tab.VectorLen(o)
	}
	return 0
}

func BestMoveViewStart(builder *flatbuffers.Builder) {
	builder.StartObject(3)
}
func BestMoveViewAddVariant(builder *flatbuffers.Builder, variant flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(variant), 0)
}
func BestMoveViewAddScore(builder *flatbuffers.Builder, score int32) {
	builder.PrependInt32Slot(1, score, 0)
}
func BestMoveViewAddWord(builder *flatbuffers.Builder, word flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(word), 0)
}
func BestMoveViewStartWordVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
	return builder.StartVector(4, numElems, 4)
}
func BestMoveViewEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
	return builder.EndObject()
}
