// automatically generated by the FlatBuffers compiler, do not modify

import * as flatbuffers from 'flatbuffers';

import { SeatView } from '../scrabblefb/seat-view.js';


export class GameView {
  bb: flatbuffers.ByteBuffer|null = null;
  bb_pos = 0;
  __init(i:number, bb:flatbuffers.ByteBuffer):GameView {
  this.bb_pos = i;
  this.bb = bb;
  return this;
}

static getRootAsGameView(bb:flatbuffers.ByteBuffer, obj?:GameView):GameView {
  return (obj || new GameView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

static getSizePrefixedRootAsGameView(bb:flatbuffers.ByteBuffer, obj?:GameView):GameView {
  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
  return (obj || new GameView()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

id():string|null
id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
id(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 4);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

variant():string|null
variant(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
variant(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 6);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

dictVersion():string|null
dictVersion(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
dictVersion(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 8);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

status():string|null
status(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
status(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 10);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

players():number {
  const offset = this.bb!.__offset(this.bb_pos, 12);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

toMove():number {
  const offset = this.bb!.__offset(this.bb_pos, 14);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

turnTimeoutSecs():number {
  const offset = this.bb!.__offset(this.bb_pos, 16);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

multipleWordsPerTurn():boolean {
  const offset = this.bb!.__offset(this.bb_pos, 18);
  return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}

moveCount():number {
  const offset = this.bb!.__offset(this.bb_pos, 20);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

endReason():string|null
endReason(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
endReason(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 22);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

seats(index: number, obj?:SeatView):SeatView|null {
  const offset = this.bb!.__offset(this.bb_pos, 24);
  return offset ? (obj || new SeatView()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
}

seatsLength():number {
  const offset = this.bb!.__offset(this.bb_pos, 24);
  return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
}

lastActivityUnix():bigint {
  const offset = this.bb!.__offset(this.bb_pos, 26);
  return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
}

vsAi():boolean {
  const offset = this.bb!.__offset(this.bb_pos, 28);
  return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}

unreadChat():boolean {
  const offset = this.bb!.__offset(this.bb_pos, 30);
  return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}

unreadMessages():boolean {
  const offset = this.bb!.__offset(this.bb_pos, 32);
  return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}

kind():number {
  const offset = this.bb!.__offset(this.bb_pos, 34);
  return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}

noRepeatWords():boolean {
  const offset = this.bb!.__offset(this.bb_pos, 36);
  return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
}

static startGameView(builder:flatbuffers.Builder) {
  builder.startObject(17);
}

static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
  builder.addFieldOffset(0, idOffset, 0);
}

static addVariant(builder:flatbuffers.Builder, variantOffset:flatbuffers.Offset) {
  builder.addFieldOffset(1, variantOffset, 0);
}

static addDictVersion(builder:flatbuffers.Builder, dictVersionOffset:flatbuffers.Offset) {
  builder.addFieldOffset(2, dictVersionOffset, 0);
}

static addStatus(builder:flatbuffers.Builder, statusOffset:flatbuffers.Offset) {
  builder.addFieldOffset(3, statusOffset, 0);
}

static addPlayers(builder:flatbuffers.Builder, players:number) {
  builder.addFieldInt32(4, players, 0);
}

static addToMove(builder:flatbuffers.Builder, toMove:number) {
  builder.addFieldInt32(5, toMove, 0);
}

static addTurnTimeoutSecs(builder:flatbuffers.Builder, turnTimeoutSecs:number) {
  builder.addFieldInt32(6, turnTimeoutSecs, 0);
}

static addMultipleWordsPerTurn(builder:flatbuffers.Builder, multipleWordsPerTurn:boolean) {
  builder.addFieldInt8(7, +multipleWordsPerTurn, +false);
}

static addMoveCount(builder:flatbuffers.Builder, moveCount:number) {
  builder.addFieldInt32(8, moveCount, 0);
}

static addEndReason(builder:flatbuffers.Builder, endReasonOffset:flatbuffers.Offset) {
  builder.addFieldOffset(9, endReasonOffset, 0);
}

static addSeats(builder:flatbuffers.Builder, seatsOffset:flatbuffers.Offset) {
  builder.addFieldOffset(10, seatsOffset, 0);
}

static createSeatsVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
  builder.startVector(4, data.length, 4);
  for (let i = data.length - 1; i >= 0; i--) {
    builder.addOffset(data[i]!);
  }
  return builder.endVector();
}

static startSeatsVector(builder:flatbuffers.Builder, numElems:number) {
  builder.startVector(4, numElems, 4);
}

static addLastActivityUnix(builder:flatbuffers.Builder, lastActivityUnix:bigint) {
  builder.addFieldInt64(11, lastActivityUnix, BigInt('0'));
}

static addVsAi(builder:flatbuffers.Builder, vsAi:boolean) {
  builder.addFieldInt8(12, +vsAi, +false);
}

static addUnreadChat(builder:flatbuffers.Builder, unreadChat:boolean) {
  builder.addFieldInt8(13, +unreadChat, +false);
}

static addUnreadMessages(builder:flatbuffers.Builder, unreadMessages:boolean) {
  builder.addFieldInt8(14, +unreadMessages, +false);
}

static addKind(builder:flatbuffers.Builder, kind:number) {
  builder.addFieldInt32(15, kind, 0);
}

static addNoRepeatWords(builder:flatbuffers.Builder, noRepeatWords:boolean) {
  builder.addFieldInt8(16, +noRepeatWords, +false);
}

static endGameView(builder:flatbuffers.Builder):flatbuffers.Offset {
  const offset = builder.endObject();
  return offset;
}

static createGameView(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, variantOffset:flatbuffers.Offset, dictVersionOffset:flatbuffers.Offset, statusOffset:flatbuffers.Offset, players:number, toMove:number, turnTimeoutSecs:number, multipleWordsPerTurn:boolean, moveCount:number, endReasonOffset:flatbuffers.Offset, seatsOffset:flatbuffers.Offset, lastActivityUnix:bigint, vsAi:boolean, unreadChat:boolean, unreadMessages:boolean, kind:number, noRepeatWords:boolean):flatbuffers.Offset {
  GameView.startGameView(builder);
  GameView.addId(builder, idOffset);
  GameView.addVariant(builder, variantOffset);
  GameView.addDictVersion(builder, dictVersionOffset);
  GameView.addStatus(builder, statusOffset);
  GameView.addPlayers(builder, players);
  GameView.addToMove(builder, toMove);
  GameView.addTurnTimeoutSecs(builder, turnTimeoutSecs);
  GameView.addMultipleWordsPerTurn(builder, multipleWordsPerTurn);
  GameView.addMoveCount(builder, moveCount);
  GameView.addEndReason(builder, endReasonOffset);
  GameView.addSeats(builder, seatsOffset);
  GameView.addLastActivityUnix(builder, lastActivityUnix);
  GameView.addVsAi(builder, vsAi);
  GameView.addUnreadChat(builder, unreadChat);
  GameView.addUnreadMessages(builder, unreadMessages);
  GameView.addKind(builder, kind);
  GameView.addNoRepeatWords(builder, noRepeatWords);
  return GameView.endGameView(builder);
}
}
