// automatically generated by the FlatBuffers compiler, do not modify

import * as flatbuffers from 'flatbuffers';

export class NudgeEvent {
  bb: flatbuffers.ByteBuffer|null = null;
  bb_pos = 0;
  __init(i:number, bb:flatbuffers.ByteBuffer):NudgeEvent {
  this.bb_pos = i;
  this.bb = bb;
  return this;
}

static getRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent {
  return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

static getSizePrefixedRootAsNudgeEvent(bb:flatbuffers.ByteBuffer, obj?:NudgeEvent):NudgeEvent {
  bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
  return (obj || new NudgeEvent()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}

gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 4);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

fromUserId():string|null
fromUserId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
fromUserId(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 6);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

senderName():string|null
senderName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
senderName(optionalEncoding?:any):string|Uint8Array|null {
  const offset = this.bb!.__offset(this.bb_pos, 8);
  return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}

static startNudgeEvent(builder:flatbuffers.Builder) {
  builder.startObject(3);
}

static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
  builder.addFieldOffset(0, gameIdOffset, 0);
}

static addFromUserId(builder:flatbuffers.Builder, fromUserIdOffset:flatbuffers.Offset) {
  builder.addFieldOffset(1, fromUserIdOffset, 0);
}

static addSenderName(builder:flatbuffers.Builder, senderNameOffset:flatbuffers.Offset) {
  builder.addFieldOffset(2, senderNameOffset, 0);
}

static endNudgeEvent(builder:flatbuffers.Builder):flatbuffers.Offset {
  const offset = builder.endObject();
  return offset;
}

static createNudgeEvent(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, fromUserIdOffset:flatbuffers.Offset, senderNameOffset:flatbuffers.Offset):flatbuffers.Offset {
  NudgeEvent.startNudgeEvent(builder);
  NudgeEvent.addGameId(builder, gameIdOffset);
  NudgeEvent.addFromUserId(builder, fromUserIdOffset);
  NudgeEvent.addSenderName(builder, senderNameOffset);
  return NudgeEvent.endNudgeEvent(builder);
}
}
