// Code generated by the FlatBuffers compiler. DO NOT EDIT.

package scrabblefb

import (
	flatbuffers "github.com/google/flatbuffers/go"
)

type Invitation struct {
	_tab flatbuffers.Table
}

func GetRootAsInvitation(buf []byte, offset flatbuffers.UOffsetT) *Invitation {
	n := flatbuffers.GetUOffsetT(buf[offset:])
	x := &Invitation{}
	x.Init(buf, n+offset)
	return x
}

func FinishInvitationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.Finish(offset)
}

func GetSizePrefixedRootAsInvitation(buf []byte, offset flatbuffers.UOffsetT) *Invitation {
	n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
	x := &Invitation{}
	x.Init(buf, n+offset+flatbuffers.SizeUint32)
	return x
}

func FinishSizePrefixedInvitationBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
	builder.FinishSizePrefixed(offset)
}

func (rcv *Invitation) Init(buf []byte, i flatbuffers.UOffsetT) {
	rcv._tab.Bytes = buf
	rcv._tab.Pos = i
}

func (rcv *Invitation) Table() flatbuffers.Table {
	return rcv._tab
}

func (rcv *Invitation) Id() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *Invitation) Inviter(obj *AccountRef) *AccountRef {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
	if o != 0 {
		x := rcv._tab.Indirect(o + rcv._tab.Pos)
		if obj == nil {
			obj = new(AccountRef)
		}
		obj.Init(rcv._tab.Bytes, x)
		return obj
	}
	return nil
}

func (rcv *Invitation) Invitees(obj *InvitationInvitee, j int) bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		x := rcv._tab.Vector(o)
		x += flatbuffers.UOffsetT(j) * 4
		x = rcv._tab.Indirect(x)
		obj.Init(rcv._tab.Bytes, x)
		return true
	}
	return false
}

func (rcv *Invitation) InviteesLength() int {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
	if o != 0 {
		return rcv._tab.VectorLen(o)
	}
	return 0
}

func (rcv *Invitation) Variant() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *Invitation) TurnTimeoutSecs() int32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
	if o != 0 {
		return rcv._tab.GetInt32(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *Invitation) MutateTurnTimeoutSecs(n int32) bool {
	return rcv._tab.MutateInt32Slot(12, n)
}

func (rcv *Invitation) HintsAllowed() bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
	if o != 0 {
		return rcv._tab.GetBool(o + rcv._tab.Pos)
	}
	return false
}

func (rcv *Invitation) MutateHintsAllowed(n bool) bool {
	return rcv._tab.MutateBoolSlot(14, n)
}

func (rcv *Invitation) HintsPerPlayer() int32 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
	if o != 0 {
		return rcv._tab.GetInt32(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *Invitation) MutateHintsPerPlayer(n int32) bool {
	return rcv._tab.MutateInt32Slot(16, n)
}

func (rcv *Invitation) MultipleWordsPerTurn() bool {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
	if o != 0 {
		return rcv._tab.GetBool(o + rcv._tab.Pos)
	}
	return false
}

func (rcv *Invitation) MutateMultipleWordsPerTurn(n bool) bool {
	return rcv._tab.MutateBoolSlot(18, n)
}

func (rcv *Invitation) DropoutTiles() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *Invitation) Status() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *Invitation) GameId() []byte {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(24))
	if o != 0 {
		return rcv._tab.ByteVector(o + rcv._tab.Pos)
	}
	return nil
}

func (rcv *Invitation) ExpiresAtUnix() int64 {
	o := flatbuffers.UOffsetT(rcv._tab.Offset(26))
	if o != 0 {
		return rcv._tab.GetInt64(o + rcv._tab.Pos)
	}
	return 0
}

func (rcv *Invitation) MutateExpiresAtUnix(n int64) bool {
	return rcv._tab.MutateInt64Slot(26, n)
}

func InvitationStart(builder *flatbuffers.Builder) {
	builder.StartObject(12)
}
func InvitationAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(id), 0)
}
func InvitationAddInviter(builder *flatbuffers.Builder, inviter flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(inviter), 0)
}
func InvitationAddInvitees(builder *flatbuffers.Builder, invitees flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(invitees), 0)
}
func InvitationStartInviteesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
	return builder.StartVector(4, numElems, 4)
}
func InvitationAddVariant(builder *flatbuffers.Builder, variant flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(variant), 0)
}
func InvitationAddTurnTimeoutSecs(builder *flatbuffers.Builder, turnTimeoutSecs int32) {
	builder.PrependInt32Slot(4, turnTimeoutSecs, 0)
}
func InvitationAddHintsAllowed(builder *flatbuffers.Builder, hintsAllowed bool) {
	builder.PrependBoolSlot(5, hintsAllowed, false)
}
func InvitationAddHintsPerPlayer(builder *flatbuffers.Builder, hintsPerPlayer int32) {
	builder.PrependInt32Slot(6, hintsPerPlayer, 0)
}
func InvitationAddMultipleWordsPerTurn(builder *flatbuffers.Builder, multipleWordsPerTurn bool) {
	builder.PrependBoolSlot(7, multipleWordsPerTurn, false)
}
func InvitationAddDropoutTiles(builder *flatbuffers.Builder, dropoutTiles flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(dropoutTiles), 0)
}
func InvitationAddStatus(builder *flatbuffers.Builder, status flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(status), 0)
}
func InvitationAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
	builder.PrependUOffsetTSlot(10, flatbuffers.UOffsetT(gameId), 0)
}
func InvitationAddExpiresAtUnix(builder *flatbuffers.Builder, expiresAtUnix int64) {
	builder.PrependInt64Slot(11, expiresAtUnix, 0)
}
func InvitationEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
	return builder.EndObject()
}
