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galaxy-game/ui/frontend/src/proto/galaxy/fbs/diplomail/mail-broadcast-receipt.ts
T
Ilia Denisov fed282f2d2
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Phase 28 (Step 2): FBS schemas + message-type constants for mail
Adds the wire schema for the eight `user.games.mail.*` ConnectRPC
commands together with the shared payload types (`MailMessage`,
`MailRecipientState`, `MailBroadcastReceipt`). Send-request tables
carry the optional `recipient_race_name` introduced in Step 1.

Drops:

- `pkg/schema/fbs/diplomail.fbs` — schema sources;
- `pkg/schema/fbs/diplomail/*.go` — generated Go bindings (flatc
  `--go --go-module-name galaxy/schema/fbs`);
- `pkg/model/diplomail/diplomail.go` — message-type catalog used by
  the gateway router;
- `ui/frontend/src/proto/galaxy/fbs/diplomail/*.ts` — generated TS
  bindings consumed by the upcoming UI client wrapper;
- `ui/Makefile` `FBS_INPUTS` extended to pick the new schema up on
  the next `make -C ui fbs-ts` run.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 22:21:23 +02:00

243 lines
9.1 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
export class MailBroadcastReceipt implements flatbuffers.IUnpackableObject<MailBroadcastReceiptT> {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):MailBroadcastReceipt {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsMailBroadcastReceipt(bb:flatbuffers.ByteBuffer, obj?:MailBroadcastReceipt):MailBroadcastReceipt {
return (obj || new MailBroadcastReceipt()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMailBroadcastReceipt(bb:flatbuffers.ByteBuffer, obj?:MailBroadcastReceipt):MailBroadcastReceipt {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new MailBroadcastReceipt()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
messageId():string|null
messageId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
messageId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
gameName():string|null
gameName(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameName(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
kind():string|null
kind(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
kind(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 10);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
senderKind():string|null
senderKind(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
senderKind(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 12);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
subject():string|null
subject(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
subject(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 14);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
body():string|null
body(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
body(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 16);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
bodyLang():string|null
bodyLang(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
bodyLang(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 18);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
broadcastScope():string|null
broadcastScope(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
broadcastScope(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 20);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
createdAtMs():bigint {
const offset = this.bb!.__offset(this.bb_pos, 22);
return offset ? this.bb!.readInt64(this.bb_pos + offset) : BigInt('0');
}
recipientCount():number {
const offset = this.bb!.__offset(this.bb_pos, 24);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static startMailBroadcastReceipt(builder:flatbuffers.Builder) {
builder.startObject(11);
}
static addMessageId(builder:flatbuffers.Builder, messageIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, messageIdOffset, 0);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, gameIdOffset, 0);
}
static addGameName(builder:flatbuffers.Builder, gameNameOffset:flatbuffers.Offset) {
builder.addFieldOffset(2, gameNameOffset, 0);
}
static addKind(builder:flatbuffers.Builder, kindOffset:flatbuffers.Offset) {
builder.addFieldOffset(3, kindOffset, 0);
}
static addSenderKind(builder:flatbuffers.Builder, senderKindOffset:flatbuffers.Offset) {
builder.addFieldOffset(4, senderKindOffset, 0);
}
static addSubject(builder:flatbuffers.Builder, subjectOffset:flatbuffers.Offset) {
builder.addFieldOffset(5, subjectOffset, 0);
}
static addBody(builder:flatbuffers.Builder, bodyOffset:flatbuffers.Offset) {
builder.addFieldOffset(6, bodyOffset, 0);
}
static addBodyLang(builder:flatbuffers.Builder, bodyLangOffset:flatbuffers.Offset) {
builder.addFieldOffset(7, bodyLangOffset, 0);
}
static addBroadcastScope(builder:flatbuffers.Builder, broadcastScopeOffset:flatbuffers.Offset) {
builder.addFieldOffset(8, broadcastScopeOffset, 0);
}
static addCreatedAtMs(builder:flatbuffers.Builder, createdAtMs:bigint) {
builder.addFieldInt64(9, createdAtMs, BigInt('0'));
}
static addRecipientCount(builder:flatbuffers.Builder, recipientCount:number) {
builder.addFieldInt32(10, recipientCount, 0);
}
static endMailBroadcastReceipt(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createMailBroadcastReceipt(builder:flatbuffers.Builder, messageIdOffset:flatbuffers.Offset, gameIdOffset:flatbuffers.Offset, gameNameOffset:flatbuffers.Offset, kindOffset:flatbuffers.Offset, senderKindOffset:flatbuffers.Offset, subjectOffset:flatbuffers.Offset, bodyOffset:flatbuffers.Offset, bodyLangOffset:flatbuffers.Offset, broadcastScopeOffset:flatbuffers.Offset, createdAtMs:bigint, recipientCount:number):flatbuffers.Offset {
MailBroadcastReceipt.startMailBroadcastReceipt(builder);
MailBroadcastReceipt.addMessageId(builder, messageIdOffset);
MailBroadcastReceipt.addGameId(builder, gameIdOffset);
MailBroadcastReceipt.addGameName(builder, gameNameOffset);
MailBroadcastReceipt.addKind(builder, kindOffset);
MailBroadcastReceipt.addSenderKind(builder, senderKindOffset);
MailBroadcastReceipt.addSubject(builder, subjectOffset);
MailBroadcastReceipt.addBody(builder, bodyOffset);
MailBroadcastReceipt.addBodyLang(builder, bodyLangOffset);
MailBroadcastReceipt.addBroadcastScope(builder, broadcastScopeOffset);
MailBroadcastReceipt.addCreatedAtMs(builder, createdAtMs);
MailBroadcastReceipt.addRecipientCount(builder, recipientCount);
return MailBroadcastReceipt.endMailBroadcastReceipt(builder);
}
unpack(): MailBroadcastReceiptT {
return new MailBroadcastReceiptT(
this.messageId(),
this.gameId(),
this.gameName(),
this.kind(),
this.senderKind(),
this.subject(),
this.body(),
this.bodyLang(),
this.broadcastScope(),
this.createdAtMs(),
this.recipientCount()
);
}
unpackTo(_o: MailBroadcastReceiptT): void {
_o.messageId = this.messageId();
_o.gameId = this.gameId();
_o.gameName = this.gameName();
_o.kind = this.kind();
_o.senderKind = this.senderKind();
_o.subject = this.subject();
_o.body = this.body();
_o.bodyLang = this.bodyLang();
_o.broadcastScope = this.broadcastScope();
_o.createdAtMs = this.createdAtMs();
_o.recipientCount = this.recipientCount();
}
}
export class MailBroadcastReceiptT implements flatbuffers.IGeneratedObject {
constructor(
public messageId: string|Uint8Array|null = null,
public gameId: string|Uint8Array|null = null,
public gameName: string|Uint8Array|null = null,
public kind: string|Uint8Array|null = null,
public senderKind: string|Uint8Array|null = null,
public subject: string|Uint8Array|null = null,
public body: string|Uint8Array|null = null,
public bodyLang: string|Uint8Array|null = null,
public broadcastScope: string|Uint8Array|null = null,
public createdAtMs: bigint = BigInt('0'),
public recipientCount: number = 0
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
const messageId = (this.messageId !== null ? builder.createString(this.messageId!) : 0);
const gameId = (this.gameId !== null ? builder.createString(this.gameId!) : 0);
const gameName = (this.gameName !== null ? builder.createString(this.gameName!) : 0);
const kind = (this.kind !== null ? builder.createString(this.kind!) : 0);
const senderKind = (this.senderKind !== null ? builder.createString(this.senderKind!) : 0);
const subject = (this.subject !== null ? builder.createString(this.subject!) : 0);
const body = (this.body !== null ? builder.createString(this.body!) : 0);
const bodyLang = (this.bodyLang !== null ? builder.createString(this.bodyLang!) : 0);
const broadcastScope = (this.broadcastScope !== null ? builder.createString(this.broadcastScope!) : 0);
return MailBroadcastReceipt.createMailBroadcastReceipt(builder,
messageId,
gameId,
gameName,
kind,
senderKind,
subject,
body,
bodyLang,
broadcastScope,
this.createdAtMs,
this.recipientCount
);
}
}