f57a290432
- Extend pkg/model/lobby and pkg/schema/fbs/lobby.fbs with public-games
list, my-applications/invites lists, game-create, application-submit,
invite-redeem/decline. Mirror the matching transcoder pairs and Go
fixture round-trip tests.
- Wire the seven new lobby message types through
gateway/internal/backendclient/{routes,lobby_commands}.go with
per-command REST helpers, JSON-tolerant decoding of backend wire
shapes, and httptest-based unit coverage for success / 4xx / 5xx /
503 across each command.
- Introduce TS-side FlatBuffers via the `flatbuffers` runtime dep, a
`make fbs-ts` target driving flatc, and the generated bindings under
ui/frontend/src/proto/galaxy/fbs. Phase 7's `user.account.get` decode
now uses these bindings as well, closing the JSON.parse vs
FlatBuffers gap that would have failed against a real local stack.
- Replace the placeholder lobby with five sections (my games, pending
invitations, my applications, public games, create new game) and the
/lobby/create form. Submit-application uses an inline race-name
form on the public-game card; create-game keeps name / description /
turn_schedule / enrollment_ends_at always visible and the rest under
an Advanced toggle with TS-side defaults.
- Update lobby/+page.svelte to throw LobbyError on non-ok result codes;
GalaxyClient.executeCommand now returns { resultCode, payloadBytes }.
- Vitest binding round-trips, lobby.ts wrapper unit tests, lobby-page
+ lobby-create component tests, Playwright lobby-flow.spec covering
create / submit / accept across all four projects. Phase 7 e2e was
migrated to the FlatBuffers fixtures and to click+fill against the
Safari-autofill readonly inputs.
- Mark Phase 8 done in ui/PLAN.md, mirror the wire-format note into
Phase 7, append the new lobby commands to gateway/README.md and
docs/ARCHITECTURE.md, add ui/docs/lobby.md.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
96 lines
3.2 KiB
TypeScript
96 lines
3.2 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
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import * as flatbuffers from 'flatbuffers';
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export class OpenEnrollmentResponse implements flatbuffers.IUnpackableObject<OpenEnrollmentResponseT> {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):OpenEnrollmentResponse {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsOpenEnrollmentResponse(bb:flatbuffers.ByteBuffer, obj?:OpenEnrollmentResponse):OpenEnrollmentResponse {
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return (obj || new OpenEnrollmentResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsOpenEnrollmentResponse(bb:flatbuffers.ByteBuffer, obj?:OpenEnrollmentResponse):OpenEnrollmentResponse {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new OpenEnrollmentResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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gameId():string|null
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gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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gameId(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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status():string|null
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status(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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status(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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static startOpenEnrollmentResponse(builder:flatbuffers.Builder) {
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builder.startObject(2);
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}
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static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, gameIdOffset, 0);
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}
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static addStatus(builder:flatbuffers.Builder, statusOffset:flatbuffers.Offset) {
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builder.addFieldOffset(1, statusOffset, 0);
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}
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static endOpenEnrollmentResponse(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createOpenEnrollmentResponse(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, statusOffset:flatbuffers.Offset):flatbuffers.Offset {
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OpenEnrollmentResponse.startOpenEnrollmentResponse(builder);
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OpenEnrollmentResponse.addGameId(builder, gameIdOffset);
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OpenEnrollmentResponse.addStatus(builder, statusOffset);
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return OpenEnrollmentResponse.endOpenEnrollmentResponse(builder);
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}
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unpack(): OpenEnrollmentResponseT {
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return new OpenEnrollmentResponseT(
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this.gameId(),
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this.status()
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);
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}
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unpackTo(_o: OpenEnrollmentResponseT): void {
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_o.gameId = this.gameId();
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_o.status = this.status();
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}
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}
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export class OpenEnrollmentResponseT implements flatbuffers.IGeneratedObject {
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constructor(
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public gameId: string|Uint8Array|null = null,
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public status: string|Uint8Array|null = null
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){}
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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const gameId = (this.gameId !== null ? builder.createString(this.gameId!) : 0);
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const status = (this.status !== null ? builder.createString(this.status!) : 0);
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return OpenEnrollmentResponse.createOpenEnrollmentResponse(builder,
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gameId,
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status
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);
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}
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}
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