Files
galaxy-game/ui/frontend/src/proto/galaxy/fbs/lobby/open-enrollment-response.ts
T
Ilia Denisov f57a290432 phase 8: lobby UI + cross-stack lobby command catalog + TS FlatBuffers
- Extend pkg/model/lobby and pkg/schema/fbs/lobby.fbs with public-games
  list, my-applications/invites lists, game-create, application-submit,
  invite-redeem/decline. Mirror the matching transcoder pairs and Go
  fixture round-trip tests.
- Wire the seven new lobby message types through
  gateway/internal/backendclient/{routes,lobby_commands}.go with
  per-command REST helpers, JSON-tolerant decoding of backend wire
  shapes, and httptest-based unit coverage for success / 4xx / 5xx /
  503 across each command.
- Introduce TS-side FlatBuffers via the `flatbuffers` runtime dep, a
  `make fbs-ts` target driving flatc, and the generated bindings under
  ui/frontend/src/proto/galaxy/fbs. Phase 7's `user.account.get` decode
  now uses these bindings as well, closing the JSON.parse vs
  FlatBuffers gap that would have failed against a real local stack.
- Replace the placeholder lobby with five sections (my games, pending
  invitations, my applications, public games, create new game) and the
  /lobby/create form. Submit-application uses an inline race-name
  form on the public-game card; create-game keeps name / description /
  turn_schedule / enrollment_ends_at always visible and the rest under
  an Advanced toggle with TS-side defaults.
- Update lobby/+page.svelte to throw LobbyError on non-ok result codes;
  GalaxyClient.executeCommand now returns { resultCode, payloadBytes }.
- Vitest binding round-trips, lobby.ts wrapper unit tests, lobby-page
  + lobby-create component tests, Playwright lobby-flow.spec covering
  create / submit / accept across all four projects. Phase 7 e2e was
  migrated to the FlatBuffers fixtures and to click+fill against the
  Safari-autofill readonly inputs.
- Mark Phase 8 done in ui/PLAN.md, mirror the wire-format note into
  Phase 7, append the new lobby commands to gateway/README.md and
  docs/ARCHITECTURE.md, add ui/docs/lobby.md.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-07 18:05:08 +02:00

96 lines
3.2 KiB
TypeScript

// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
export class OpenEnrollmentResponse implements flatbuffers.IUnpackableObject<OpenEnrollmentResponseT> {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):OpenEnrollmentResponse {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsOpenEnrollmentResponse(bb:flatbuffers.ByteBuffer, obj?:OpenEnrollmentResponse):OpenEnrollmentResponse {
return (obj || new OpenEnrollmentResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsOpenEnrollmentResponse(bb:flatbuffers.ByteBuffer, obj?:OpenEnrollmentResponse):OpenEnrollmentResponse {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new OpenEnrollmentResponse()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
gameId():string|null
gameId(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
gameId(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
status():string|null
status(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
status(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
static startOpenEnrollmentResponse(builder:flatbuffers.Builder) {
builder.startObject(2);
}
static addGameId(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, gameIdOffset, 0);
}
static addStatus(builder:flatbuffers.Builder, statusOffset:flatbuffers.Offset) {
builder.addFieldOffset(1, statusOffset, 0);
}
static endOpenEnrollmentResponse(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createOpenEnrollmentResponse(builder:flatbuffers.Builder, gameIdOffset:flatbuffers.Offset, statusOffset:flatbuffers.Offset):flatbuffers.Offset {
OpenEnrollmentResponse.startOpenEnrollmentResponse(builder);
OpenEnrollmentResponse.addGameId(builder, gameIdOffset);
OpenEnrollmentResponse.addStatus(builder, statusOffset);
return OpenEnrollmentResponse.endOpenEnrollmentResponse(builder);
}
unpack(): OpenEnrollmentResponseT {
return new OpenEnrollmentResponseT(
this.gameId(),
this.status()
);
}
unpackTo(_o: OpenEnrollmentResponseT): void {
_o.gameId = this.gameId();
_o.status = this.status();
}
}
export class OpenEnrollmentResponseT implements flatbuffers.IGeneratedObject {
constructor(
public gameId: string|Uint8Array|null = null,
public status: string|Uint8Array|null = null
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
const gameId = (this.gameId !== null ? builder.createString(this.gameId!) : 0);
const status = (this.status !== null ? builder.createString(this.status!) : 0);
return OpenEnrollmentResponse.createOpenEnrollmentResponse(builder,
gameId,
status
);
}
}