Files
galaxy-game/gateway/internal/backendclient/routes.go
T
2026-05-06 10:14:55 +03:00

68 lines
2.1 KiB
Go

package backendclient
import (
"context"
"galaxy/gateway/internal/downstream"
lobbymodel "galaxy/model/lobby"
usermodel "galaxy/model/user"
)
// UserRoutes returns the authenticated `user.*` downstream routes
// served by backend. When client is nil every route resolves to a
// dependency-unavailable client so the static router still recognises
// the message types.
func UserRoutes(client *RESTClient) map[string]downstream.Client {
target := downstream.Client(unavailableClient{})
if client != nil {
target = userCommandClient{rest: client}
}
return map[string]downstream.Client{
usermodel.MessageTypeGetMyAccount: target,
usermodel.MessageTypeUpdateMyProfile: target,
usermodel.MessageTypeUpdateMySettings: target,
}
}
// LobbyRoutes returns the authenticated `lobby.*` downstream routes
// served by backend. When client is nil every route resolves to a
// dependency-unavailable client.
func LobbyRoutes(client *RESTClient) map[string]downstream.Client {
target := downstream.Client(unavailableClient{})
if client != nil {
target = lobbyCommandClient{rest: client}
}
return map[string]downstream.Client{
lobbymodel.MessageTypeMyGamesList: target,
lobbymodel.MessageTypeOpenEnrollment: target,
}
}
type unavailableClient struct{}
func (unavailableClient) ExecuteCommand(context.Context, downstream.AuthenticatedCommand) (downstream.UnaryResult, error) {
return downstream.UnaryResult{}, downstream.ErrDownstreamUnavailable
}
type userCommandClient struct {
rest *RESTClient
}
func (c userCommandClient) ExecuteCommand(ctx context.Context, command downstream.AuthenticatedCommand) (downstream.UnaryResult, error) {
return c.rest.ExecuteUserCommand(ctx, command)
}
type lobbyCommandClient struct {
rest *RESTClient
}
func (c lobbyCommandClient) ExecuteCommand(ctx context.Context, command downstream.AuthenticatedCommand) (downstream.UnaryResult, error) {
return c.rest.ExecuteLobbyCommand(ctx, command)
}
var (
_ downstream.Client = unavailableClient{}
_ downstream.Client = userCommandClient{}
_ downstream.Client = lobbyCommandClient{}
)