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galaxy-game/ui/Makefile
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Ilia Denisov ebd156ece2
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battle-fetch: migrate to user.games.battle ConnectRPC command
The Phase 27 BattleViewer was the last UI surface still issuing raw
fetch() against the backend REST contract (`/api/v1/user/games/...
/battles/...`). The dev-deploy gateway never proxied that path, so
the viewer worked only in tools/local-dev/. Move it onto the signed
ConnectRPC channel every other authenticated surface already uses.

Wire pieces:
- FBS GameBattleRequest in pkg/schema/fbs/battle.fbs, regenerated
  Go + TS bindings.
- MessageTypeUserGamesBattle constant + GameBattleRequest struct in
  pkg/model/report/messages.go.
- pkg/transcoder/battle.go gains GameBattleRequestToPayload and
  PayloadToGameBattleRequest helpers.
- gateway games_commands.go switches on the new message type and
  GETs /api/v1/user/games/{id}/battles/{turn}/{battle_id}; the JSON
  response is re-encoded as a FlatBuffers BattleReport before being
  returned. 404 from backend surfaces as the canonical `not_found`
  gateway error.
- ui/frontend/src/api/battle-fetch.ts now builds the FBS request,
  calls GalaxyClient.executeCommand, and decodes the FBS response
  into the existing UI shape (Record<string,string> race/ship maps,
  string-form UUID). BattleFetchError carries an HTTP-style status
  derived from the result code so the active-view's not_found branch
  keeps working.
- battle.svelte pulls the GalaxyClient from the in-game shell
  context. While the layout's boot Promise.all is in flight the
  effect stays in `loading` until the client handle becomes
  non-null.
- ui/Makefile FBS_INPUTS gains battle.fbs.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 12:41:54 +02:00

44 lines
2.4 KiB
Makefile

.PHONY: help web wasm ts-protos fbs-ts gomobile desktop-mac desktop-win desktop-linux ios android all
.DEFAULT_GOAL := help
WASM_OUT := frontend/static/core.wasm
WASM_EXEC := frontend/static/wasm_exec.js
TINYGO_ROOT := $(shell tinygo env TINYGOROOT 2>/dev/null)
FBS_OUT := frontend/src/proto/galaxy/fbs
FBS_INPUTS := ../pkg/schema/fbs/common.fbs ../pkg/schema/fbs/lobby.fbs ../pkg/schema/fbs/user.fbs ../pkg/schema/fbs/report.fbs ../pkg/schema/fbs/order.fbs ../pkg/schema/fbs/diplomail.fbs ../pkg/schema/fbs/battle.fbs
help:
@echo "ui targets:"
@echo " wasm TinyGo build of ui/core to core.wasm + wasm_exec.js shim (Phase 5)"
@echo " ts-protos Connect-ES + Protobuf-ES generation from gateway/proto (Phase 5)"
@echo " fbs-ts FlatBuffers TS generation from pkg/schema/fbs/*.fbs (Phase 8)"
@echo " web Vite production build (Phase 5+)"
@echo " gomobile gomobile bind for iOS .framework + Android .aar (Phase 32+)"
@echo " desktop-mac Wails build for darwin/{arm64,amd64} (Phase 31)"
@echo " desktop-win Wails build for windows/amd64 (Phase 31)"
@echo " desktop-linux Wails build for linux/amd64 (Phase 31)"
@echo " ios Capacitor sync + xcodebuild + archive (Phase 32+)"
@echo " android Capacitor sync + gradle assembleRelease (Phase 32+)"
@echo " all every target above"
wasm:
@command -v tinygo >/dev/null || { echo "tinygo not found; install via 'brew install tinygo' (see ui/docs/wasm-toolchain.md)"; exit 1; }
tinygo build -o $(WASM_OUT) -target=wasm ./wasm
cp $(TINYGO_ROOT)/targets/wasm_exec.js $(WASM_EXEC)
@printf "core.wasm: %s\n" "$$(ls -lh $(WASM_OUT) | awk '{print $$5}')"
ts-protos:
@command -v buf >/dev/null || { echo "buf not found; install via 'brew install bufbuild/buf/buf' or see https://buf.build/docs/installation"; exit 1; }
@test -x frontend/node_modules/.bin/protoc-gen-es || { echo "protoc-gen-es not installed; run 'pnpm install' inside ui/frontend"; exit 1; }
buf generate ../gateway --template buf.gen.yaml --include-imports
fbs-ts:
@command -v flatc >/dev/null || { echo "flatc not found; install via 'brew install flatbuffers' (macOS) or 'apt-get install -y flatbuffers-compiler' (Linux)"; exit 1; }
mkdir -p $(FBS_OUT)
flatc --ts --gen-object-api -o $(FBS_OUT) $(FBS_INPUTS)
web gomobile desktop-mac desktop-win desktop-linux ios android all:
@echo "TODO: implement '$@' (placeholder, see ui/PLAN.md)"
@exit 1