Files
galaxy-game/pkg/model/report/ship.go
T
Ilia Denisov 24c68e9846
Tests · UI / test (push) Has been cancelled
Tests · Go / test (pull_request) Successful in 2m6s
Tests · Go / test (push) Successful in 2m6s
Tests · Integration / integration (pull_request) Successful in 1m51s
Tests · UI / test (pull_request) Successful in 3m53s
feat(model+ui): F8-05 — race on OtherGroup, real attribution + N×M label
Issue #48 п.32 ("Stationed ship groups") shipped with a fragile race
fallback: when a foreign group sat on a non-`other`-kind planet the
inspector printed a generic "foreign" label, which collapsed the
race dropdown to a single uninformative bucket. The engine FBS
contract did not carry per-group race either, so live games hit the
same gap. This patch carries race authoritatively from the engine
through every layer down to the inspector.

Wire format & engine
- `pkg/schema/fbs/report.fbs`: add `race:string` to `OtherGroup` and
  `LocalGroup` (additive — old clients ignore).
- `pkg/schema/fbs/report/`: regenerated Go bindings.
- `ui/frontend/src/proto/galaxy/fbs/report/`: regenerated TS bindings.
- `pkg/model/report.OtherGroup.Race`: new field; carried through
  `LocalGroup` via the embedded `OtherGroup`.
- `pkg/transcoder/report.go`: encode + decode `race` on both
  `LocalGroup` and `OtherGroup`.
- `game/internal/controller/report.go.otherGroup`: set `v.Race`
  from `c.g.Race[c.RaceIndex(sg.OwnerID)].Name` so every emitted
  group — own or foreign — carries the resolved race name.

Legacy parser
- `tools/local-dev/legacy-report/parser.go`: capture the
  `<Race> Groups` header into `pendingOtherGroup.race`, fill local
  group `Race` from `p.rep.Race`, propagate both into the
  `report.OtherGroup` rows.
- Tests + smoke counts updated; regenerated `KNNTS{039,041}.json`
  fixtures so the synthetic loader carries the new field.

UI
- `ui/frontend/src/api/`: `ReportShipGroupBase.race` field;
  synthetic loader + FBS decoder populate it.
- `ui/frontend/src/lib/inspectors/planet/ship-groups.svelte`: the
  stationed-groups inspector picks race directly from
  `group.race` (own falls back to `localRace`, both finally to the
  `race.unknown` placeholder). The planet-owner / "foreign"
  heuristic is gone.
- Row label changes from "N ships mass M" to a compact
  `<class>` | `<N ×>` | `<mass>` three-column layout: the count
  cell is right-aligned tabular, the mass cell is right-aligned
  monospace + tabular, matching the inspector / calculator number
  conventions. Stale i18n keys removed
  (`ship_groups.row.count`, `.row.mass`, `.race.foreign`).
- All affected unit tests (8 files) carry the new `race` field.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 16:23:17 +02:00

78 lines
2.9 KiB
Go

package report
import "github.com/google/uuid"
type ShipClass struct {
Name string `json:"name"`
Drive Float `json:"drive"`
Armament uint `json:"armament"`
Weapons Float `json:"weapons"`
Shields Float `json:"shields"`
Cargo Float `json:"cargo"`
Mass Float `json:"mass"`
}
type OthersShipClass struct {
Race string `json:"race"`
ShipClass
}
type ShipProduction struct {
Planet uint `json:"planet"` // Галактический номер планеты
Class string `json:"class"` // Наименование типа строящегося корабля
Cost Float `json:"cost"` // Стоимость постройки одного такого корабля (в производственных ед.) без учета расходов на добычу сырья
ProdUsed Float `json:"prodUsed"` // Сколько производственных единиц уже было затрачено на постройку этого корабля (уже учитывая производство сырья)
Percent Float `json:"percent"` // Процент завершения активного производства
Free Float `json:"free"` // Свободный производственный потенциал
}
type IncomingGroup struct {
Origin uint `json:"origin"`
Destination uint `json:"destination"`
Distance Float `json:"distance"`
Speed Float `json:"speed"`
Mass Float `json:"mass"`
}
type LocalGroup struct {
OtherGroup
ID uuid.UUID `json:"id"`
State string `json:"state"`
Fleet *string `json:"fleet"`
}
type OtherGroup struct {
Number uint `json:"number"`
Class string `json:"class"`
Tech map[string]Float `json:"tech"`
Cargo string `json:"cargo"`
Load Float `json:"load"`
Destination uint `json:"destination"`
Origin *uint `json:"origin,omitempty"`
Range *Float `json:"range,omitempty"`
Speed Float `json:"speed"`
Mass Float `json:"mass"`
// Race is the owner's display name resolved from `sg.OwnerID`
// (or, for legacy reports, the section header that introduced
// the row). The local race fills this in for its own
// `LocalGroup` copies via the embedded `OtherGroup` field so
// every group carries an authoritative attribution rather than a
// "foreign" fallback heuristic at render time.
Race string `json:"race,omitempty"`
}
type UnidentifiedGroup struct {
X Float `json:"x"`
Y Float `json:"y"`
}
type LocalFleet struct {
Name string `json:"name"`
Groups uint `json:"groups"`
Destination uint `json:"destination"`
Origin *uint `json:"origin,omitempty"`
Range *Float `json:"range,omitempty"`
Speed Float `json:"speed"`
State string `json:"state"`
}