Files
galaxy-game/client
Ilia Denisov db415f8aa4 ui/phase-9: PixiJS map renderer with torus and no-wrap modes
Stand up the vector map renderer in ui/frontend/src/map/ on top of
PixiJS v8 + pixi-viewport@^6. Torus mode renders nine container
copies for seamless wrap; no-wrap mode pins the camera at world
bounds and centres on an axis when the viewport exceeds the world
along that axis. Hit-test is a brute-force pass with deterministic
[-priority, distSq, kindOrder, id] ordering and torus-shortest
distance, validated by hand-built unit cases.

The development playground at /__debug/map exposes a window
debug surface for the Playwright spec, which forces WebGPU on
chromium-desktop, WebGL on webkit-desktop, and accepts the
auto-picked backend on mobile projects.

Algorithm spec lives in ui/docs/renderer.md, which also pins the
new deprecation status of galaxy/client (the entire Fyne client
module, including client/world). client/world/README.md and the
Phase 9 stub in ui/PLAN.md gain matching deprecation banners.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 14:06:23 +02:00
..
2026-03-16 19:52:02 +02:00
2026-03-30 19:38:24 +02:00
2026-03-17 12:48:05 +03:00
2026-03-30 19:38:24 +02:00
2026-03-16 19:52:02 +02:00
2026-03-30 19:38:24 +02:00
2026-03-16 19:52:02 +02:00
2026-03-30 19:38:24 +02:00
2026-03-30 19:38:24 +02:00
2026-03-09 14:26:17 +03:00
2026-03-30 19:38:24 +02:00
2026-03-09 14:26:17 +03:00
2026-03-30 19:38:24 +02:00
2026-04-26 20:34:39 +02:00
2026-04-26 20:34:39 +02:00
2026-03-30 19:38:24 +02:00
2026-03-10 15:46:18 +02:00
2026-03-30 19:38:24 +02:00
2026-03-30 19:38:24 +02:00
2026-03-30 19:38:24 +02:00
2026-03-17 16:39:30 +03:00
2026-03-17 16:39:30 +03:00
2026-03-30 19:38:24 +02:00
2026-03-08 09:05:00 +02:00

Client for Galaxy Plus

UI Client is capable of:

  • Register a new player and login for an existing player using only e-mail and one-time codes,
  • Enlist to a new Game from available onboard Games list,
  • Request list of Games in which Player participating,
  • Request, store and display particular Game data,
  • Use push-like mechanism for receiving asynchronous updates from Server,
  • Offline mode when no internet connection is available or user desired to work offline.