Files
galaxy-game/lobby/internal/service/listmyapplications/service_test.go
T
2026-04-25 23:20:55 +02:00

194 lines
5.9 KiB
Go

package listmyapplications_test
import (
"context"
"io"
"log/slog"
"testing"
"time"
"galaxy/lobby/internal/adapters/applicationstub"
"galaxy/lobby/internal/adapters/gamestub"
"galaxy/lobby/internal/domain/application"
"galaxy/lobby/internal/domain/common"
"galaxy/lobby/internal/domain/game"
"galaxy/lobby/internal/ports"
"galaxy/lobby/internal/service/listmyapplications"
"galaxy/lobby/internal/service/shared"
"github.com/stretchr/testify/require"
)
func silentLogger() *slog.Logger {
return slog.New(slog.NewTextHandler(io.Discard, nil))
}
type fixture struct {
games *gamestub.Store
applications *applicationstub.Store
svc *listmyapplications.Service
}
func newFixture(t *testing.T) *fixture {
t.Helper()
games := gamestub.NewStore()
apps := applicationstub.NewStore()
svc, err := listmyapplications.NewService(listmyapplications.Dependencies{
Games: games,
Applications: apps,
Logger: silentLogger(),
})
require.NoError(t, err)
return &fixture{games: games, applications: apps, svc: svc}
}
func seedGame(
t *testing.T,
store *gamestub.Store,
id common.GameID,
gameType game.GameType,
name string,
now time.Time,
) {
t.Helper()
owner := ""
if gameType == game.GameTypePrivate {
owner = "user-owner"
}
record, err := game.New(game.NewGameInput{
GameID: id,
GameName: name,
GameType: gameType,
OwnerUserID: owner,
MinPlayers: 2,
MaxPlayers: 4,
StartGapHours: 4,
StartGapPlayers: 1,
EnrollmentEndsAt: now.Add(24 * time.Hour),
TurnSchedule: "0 */6 * * *",
TargetEngineVersion: "1.0.0",
Now: now,
})
require.NoError(t, err)
require.NoError(t, store.Save(context.Background(), record))
}
func seedApplication(
t *testing.T,
store *applicationstub.Store,
id common.ApplicationID,
gameID common.GameID,
userID string,
status application.Status,
createdAt time.Time,
) {
t.Helper()
record, err := application.New(application.NewApplicationInput{
ApplicationID: id,
GameID: gameID,
ApplicantUserID: userID,
RaceName: "Race-" + userID,
Now: createdAt,
})
require.NoError(t, err)
require.NoError(t, store.Save(context.Background(), record))
if status != application.StatusSubmitted {
require.NoError(t, store.UpdateStatus(context.Background(), ports.UpdateApplicationStatusInput{
ApplicationID: id,
ExpectedFrom: application.StatusSubmitted,
To: status,
At: createdAt.Add(time.Minute),
}))
}
}
func TestHandleReturnsSubmittedOnly(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
seedGame(t, fix.games, "game-1", game.GameTypePublic, "Hyperion", now)
seedGame(t, fix.games, "game-2", game.GameTypePublic, "Endymion", now)
seedApplication(t, fix.applications, "application-submitted", "game-1", "user-1", application.StatusSubmitted, now)
seedApplication(t, fix.applications, "application-rejected", "game-2", "user-1", application.StatusRejected, now)
out, err := fix.svc.Handle(context.Background(), listmyapplications.Input{
Actor: shared.NewUserActor("user-1"),
})
require.NoError(t, err)
require.Len(t, out.Items, 1)
require.Equal(t, common.ApplicationID("application-submitted"), out.Items[0].Application.ApplicationID)
require.Equal(t, "Hyperion", out.Items[0].GameName)
require.Equal(t, game.GameTypePublic, out.Items[0].GameType)
}
func TestHandleAdminForbidden(t *testing.T) {
t.Parallel()
fix := newFixture(t)
_, err := fix.svc.Handle(context.Background(), listmyapplications.Input{
Actor: shared.NewAdminActor(),
})
require.ErrorIs(t, err, shared.ErrForbidden)
}
func TestHandleSkipsApplicationsWithMissingGame(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
// Note: seed only application-1's game; application-2 will reference a missing game.
seedGame(t, fix.games, "game-1", game.GameTypePublic, "G1", now)
seedApplication(t, fix.applications, "application-1", "game-1", "user-1", application.StatusSubmitted, now)
seedApplication(t, fix.applications, "application-2", "game-missing", "user-1", application.StatusSubmitted, now)
out, err := fix.svc.Handle(context.Background(), listmyapplications.Input{
Actor: shared.NewUserActor("user-1"),
})
require.NoError(t, err)
require.Len(t, out.Items, 1)
require.Equal(t, common.ApplicationID("application-1"), out.Items[0].Application.ApplicationID)
}
func TestHandlePagination(t *testing.T) {
t.Parallel()
fix := newFixture(t)
now := time.Date(2025, 6, 1, 12, 0, 0, 0, time.UTC)
for i := range 4 {
gid := common.GameID("game-page-" + string(rune('a'+i)))
seedGame(t, fix.games, gid, game.GameTypePublic, "G", now)
seedApplication(t, fix.applications,
common.ApplicationID("application-page-"+string(rune('a'+i))),
gid, "user-1", application.StatusSubmitted,
now.Add(time.Duration(i)*time.Minute),
)
}
first, err := fix.svc.Handle(context.Background(), listmyapplications.Input{
Actor: shared.NewUserActor("user-1"),
Page: shared.Page{Size: 2},
})
require.NoError(t, err)
require.Len(t, first.Items, 2)
require.NotEmpty(t, first.NextPageToken)
// Most recent first.
require.Equal(t, common.ApplicationID("application-page-d"), first.Items[0].Application.ApplicationID)
require.Equal(t, common.ApplicationID("application-page-c"), first.Items[1].Application.ApplicationID)
}
func TestNewServiceRejectsMissingDeps(t *testing.T) {
t.Parallel()
cases := []struct {
name string
deps listmyapplications.Dependencies
}{
{"nil games", listmyapplications.Dependencies{Applications: applicationstub.NewStore()}},
{"nil applications", listmyapplications.Dependencies{Games: gamestub.NewStore()}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
t.Parallel()
_, err := listmyapplications.NewService(tc.deps)
require.Error(t, err)
})
}
}