4ad96b0ef7
Tokenize every remaining component <style> — calculator, order tab, inspectors, tables, report sections, lobby, auth, mail, battle viewer, toasts, map overlays. A scripted pass handled the unambiguous core palette (text/bg/surface/border/accent/danger/muted), the rest were mapped to the semantic/grey tokens by role. Remaining colour literals are the documented exceptions only: the battle-scene SVG data-visualisation palette (fixed dark, like the WebGL map canvas), overlay scrims (modal / map-canvas), and directional or deliberate drop shadows. The default theme stays dark until light coherence is signed off across the views. Updates ui/docs/design-system.md (migration status + exceptions). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
301 lines
9.0 KiB
Svelte
301 lines
9.0 KiB
Svelte
<!--
|
||
Phase 19 read-only ship-group inspector. Renders the documented field
|
||
set per group variant (local / other / incoming / unidentified). The
|
||
inspector is mounted by the sidebar `inspector-tab.svelte` when the
|
||
selection has `kind === "shipGroup"`, and on the mobile breakpoint by
|
||
the `ship-group-sheet.svelte` overlay.
|
||
|
||
Phase 20 will fold action buttons (split / send / load / unload /
|
||
modernize / dismantle / transfer / assign-to-fleet) onto the local
|
||
variant — for Phase 19 the inspector is intentionally read-only.
|
||
-->
|
||
<script lang="ts">
|
||
import type {
|
||
ReportIncomingShipGroup,
|
||
ReportLocalFleet,
|
||
ReportLocalShipGroup,
|
||
ReportOtherShipGroup,
|
||
ReportPlanet,
|
||
ReportUnidentifiedShipGroup,
|
||
ShipClassSummary,
|
||
} from "../../api/game-state";
|
||
import { i18n, type TranslationKey } from "$lib/i18n/index.svelte";
|
||
import Actions from "./ship-group/actions.svelte";
|
||
|
||
export type ShipGroupSelection =
|
||
| { variant: "local"; group: ReportLocalShipGroup }
|
||
| { variant: "other"; group: ReportOtherShipGroup }
|
||
| { variant: "incoming"; group: ReportIncomingShipGroup }
|
||
| { variant: "unidentified"; group: ReportUnidentifiedShipGroup };
|
||
|
||
type Props = {
|
||
selection: ShipGroupSelection;
|
||
planets: ReportPlanet[];
|
||
localShipClass?: ShipClassSummary[];
|
||
localFleets?: ReportLocalFleet[];
|
||
otherRaces?: string[];
|
||
mapWidth?: number;
|
||
mapHeight?: number;
|
||
localPlayerDrive?: number;
|
||
localPlayerWeapons?: number;
|
||
localPlayerShields?: number;
|
||
localPlayerCargo?: number;
|
||
};
|
||
let {
|
||
selection,
|
||
planets,
|
||
localShipClass = [],
|
||
localFleets = [],
|
||
otherRaces = [],
|
||
mapWidth = 1,
|
||
mapHeight = 1,
|
||
localPlayerDrive = 0,
|
||
localPlayerWeapons = 0,
|
||
localPlayerShields = 0,
|
||
localPlayerCargo = 0,
|
||
}: Props = $props();
|
||
|
||
const kindKeyMap: Record<ShipGroupSelection["variant"], TranslationKey> = {
|
||
local: "game.inspector.ship_group.kind.local",
|
||
other: "game.inspector.ship_group.kind.other",
|
||
incoming: "game.inspector.ship_group.kind.incoming",
|
||
unidentified: "game.inspector.ship_group.kind.unidentified",
|
||
};
|
||
|
||
const cargoLoadKeyMap = {
|
||
COL: "game.inspector.ship_group.cargo.col",
|
||
CAP: "game.inspector.ship_group.cargo.cap",
|
||
MAT: "game.inspector.ship_group.cargo.mat",
|
||
EMP: "game.inspector.ship_group.cargo.emp",
|
||
} as const;
|
||
|
||
const planetIndex = $derived.by(() => {
|
||
const m = new Map<number, ReportPlanet>();
|
||
for (const p of planets) m.set(p.number, p);
|
||
return m;
|
||
});
|
||
|
||
function planetLabel(number: number): string {
|
||
const planet = planetIndex.get(number);
|
||
if (planet === undefined) return `#${number}`;
|
||
if (planet.name === "" || planet.name === undefined) return `#${number}`;
|
||
return planet.name;
|
||
}
|
||
|
||
function formatNumber(value: number): string {
|
||
return value.toLocaleString(undefined, { maximumFractionDigits: 2 });
|
||
}
|
||
|
||
function cargoLabel(cargo: "NONE" | "COL" | "CAP" | "MAT" | "EMP"): string {
|
||
if (cargo === "NONE") {
|
||
return i18n.t("game.inspector.ship_group.cargo.none");
|
||
}
|
||
return i18n.t(cargoLoadKeyMap[cargo]);
|
||
}
|
||
|
||
const kindLabel = $derived(i18n.t(kindKeyMap[selection.variant]));
|
||
</script>
|
||
|
||
<section
|
||
class="inspector"
|
||
data-testid="inspector-ship-group"
|
||
data-variant={selection.variant}
|
||
>
|
||
<header>
|
||
<p class="kind" data-testid="inspector-ship-group-kind">{kindLabel}</p>
|
||
{#if selection.variant === "local" || selection.variant === "other"}
|
||
<h3 class="name" data-testid="inspector-ship-group-class">
|
||
{selection.group.class}
|
||
</h3>
|
||
{/if}
|
||
</header>
|
||
|
||
{#if selection.variant === "local"}
|
||
<Actions
|
||
group={selection.group}
|
||
{planets}
|
||
{localShipClass}
|
||
{localFleets}
|
||
{otherRaces}
|
||
{mapWidth}
|
||
{mapHeight}
|
||
{localPlayerDrive}
|
||
{localPlayerWeapons}
|
||
{localPlayerShields}
|
||
{localPlayerCargo}
|
||
/>
|
||
{/if}
|
||
|
||
{#if selection.variant === "local" || selection.variant === "other"}
|
||
{@const g = selection.group}
|
||
{@const onPlanet = g.origin === null || g.range === null}
|
||
<dl class="fields">
|
||
<div class="field" data-testid="inspector-ship-group-field-count">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.count")}</dt>
|
||
<dd>{g.count}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-drive">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.drive")}</dt>
|
||
<dd>{formatNumber(g.tech.drive)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-weapons">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.weapons")}</dt>
|
||
<dd>{formatNumber(g.tech.weapons)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-shields">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.shields")}</dt>
|
||
<dd>{formatNumber(g.tech.shields)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-cargo-tech">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.cargo_tech")}</dt>
|
||
<dd>{formatNumber(g.tech.cargo)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-mass">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.mass")}</dt>
|
||
<dd>{formatNumber(g.mass)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-cargo-load">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.cargo_load")}</dt>
|
||
<dd>
|
||
{#if g.cargo === "NONE"}
|
||
{cargoLabel(g.cargo)}
|
||
{:else}
|
||
{cargoLabel(g.cargo)} × {formatNumber(g.load)}
|
||
{/if}
|
||
</dd>
|
||
</div>
|
||
|
||
{#if onPlanet}
|
||
<div class="field" data-testid="inspector-ship-group-field-location">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.location")}</dt>
|
||
<dd>{planetLabel(g.destination)}</dd>
|
||
</div>
|
||
{:else}
|
||
<div class="field" data-testid="inspector-ship-group-field-from">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.from")}</dt>
|
||
<dd>{planetLabel(g.origin!)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-to">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.to")}</dt>
|
||
<dd>{planetLabel(g.destination)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-distance">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.distance")}</dt>
|
||
<dd>{formatNumber(g.range!)}</dd>
|
||
</div>
|
||
{/if}
|
||
|
||
{#if selection.variant === "local"}
|
||
<div class="field" data-testid="inspector-ship-group-field-fleet">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.fleet")}</dt>
|
||
<dd>
|
||
{selection.group.fleet ?? i18n.t("game.inspector.ship_group.fleet.none")}
|
||
</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-state">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.state")}</dt>
|
||
<dd>{selection.group.state}</dd>
|
||
</div>
|
||
{/if}
|
||
</dl>
|
||
{:else if selection.variant === "incoming"}
|
||
{@const g = selection.group}
|
||
{@const eta = g.speed > 0 ? Math.ceil(g.distance / g.speed) : null}
|
||
<dl class="fields">
|
||
<div class="field" data-testid="inspector-ship-group-field-from">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.from")}</dt>
|
||
<dd>{planetLabel(g.origin)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-to">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.to")}</dt>
|
||
<dd>{planetLabel(g.destination)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-distance">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.distance")}</dt>
|
||
<dd>{formatNumber(g.distance)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-speed">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.speed")}</dt>
|
||
<dd>{formatNumber(g.speed)}</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-eta">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.eta")}</dt>
|
||
<dd>
|
||
{eta === null
|
||
? i18n.t("game.designer.ship_class.preview.unavailable")
|
||
: eta}
|
||
</dd>
|
||
</div>
|
||
<div class="field" data-testid="inspector-ship-group-field-mass">
|
||
<dt>{i18n.t("game.inspector.ship_group.field.mass")}</dt>
|
||
<dd>{formatNumber(g.mass)}</dd>
|
||
</div>
|
||
</dl>
|
||
{:else}
|
||
<dl class="fields">
|
||
<div
|
||
class="field"
|
||
data-testid="inspector-ship-group-field-coordinates"
|
||
>
|
||
<dt>{i18n.t("game.inspector.ship_group.field.coordinates")}</dt>
|
||
<dd>
|
||
({formatNumber(selection.group.x)}, {formatNumber(selection.group.y)})
|
||
</dd>
|
||
</div>
|
||
</dl>
|
||
<p class="hint" data-testid="inspector-ship-group-no-data">
|
||
{i18n.t("game.inspector.ship_group.unidentified_no_data")}
|
||
</p>
|
||
{/if}
|
||
</section>
|
||
|
||
<style>
|
||
.inspector {
|
||
padding: 1rem;
|
||
font-family: system-ui, sans-serif;
|
||
display: flex;
|
||
flex-direction: column;
|
||
gap: 0.75rem;
|
||
}
|
||
header {
|
||
display: flex;
|
||
flex-direction: column;
|
||
gap: 0.15rem;
|
||
}
|
||
.kind {
|
||
margin: 0;
|
||
font-size: 0.75rem;
|
||
text-transform: uppercase;
|
||
letter-spacing: 0.05em;
|
||
color: var(--color-text-muted);
|
||
}
|
||
.name {
|
||
margin: 0;
|
||
font-size: 1.05rem;
|
||
}
|
||
.fields {
|
||
margin: 0;
|
||
display: grid;
|
||
grid-template-columns: max-content 1fr;
|
||
row-gap: 0.25rem;
|
||
column-gap: 0.75rem;
|
||
}
|
||
.field {
|
||
display: contents;
|
||
}
|
||
.field dt {
|
||
color: var(--color-text-muted);
|
||
font-size: 0.85rem;
|
||
}
|
||
.field dd {
|
||
margin: 0;
|
||
font-variant-numeric: tabular-nums;
|
||
font-size: 0.9rem;
|
||
}
|
||
.hint {
|
||
margin: 0;
|
||
color: var(--color-text-muted);
|
||
font-size: 0.85rem;
|
||
}
|
||
</style>
|