Files
galaxy-game/pkg/schema/fbs/diplomail/ReadRequest.go
T
Ilia Denisov fed282f2d2
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Phase 28 (Step 2): FBS schemas + message-type constants for mail
Adds the wire schema for the eight `user.games.mail.*` ConnectRPC
commands together with the shared payload types (`MailMessage`,
`MailRecipientState`, `MailBroadcastReceipt`). Send-request tables
carry the optional `recipient_race_name` introduced in Step 1.

Drops:

- `pkg/schema/fbs/diplomail.fbs` — schema sources;
- `pkg/schema/fbs/diplomail/*.go` — generated Go bindings (flatc
  `--go --go-module-name galaxy/schema/fbs`);
- `pkg/model/diplomail/diplomail.go` — message-type catalog used by
  the gateway router;
- `ui/frontend/src/proto/galaxy/fbs/diplomail/*.ts` — generated TS
  bindings consumed by the upcoming UI client wrapper;
- `ui/Makefile` `FBS_INPUTS` extended to pick the new schema up on
  the next `make -C ui fbs-ts` run.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 22:21:23 +02:00

84 lines
2.1 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package diplomail
import (
flatbuffers "github.com/google/flatbuffers/go"
common "galaxy/schema/fbs/common"
)
type ReadRequest struct {
_tab flatbuffers.Table
}
func GetRootAsReadRequest(buf []byte, offset flatbuffers.UOffsetT) *ReadRequest {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ReadRequest{}
x.Init(buf, n+offset)
return x
}
func FinishReadRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsReadRequest(buf []byte, offset flatbuffers.UOffsetT) *ReadRequest {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ReadRequest{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedReadRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *ReadRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ReadRequest) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ReadRequest) GameId(obj *common.UUID) *common.UUID {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
x := o + rcv._tab.Pos
if obj == nil {
obj = new(common.UUID)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *ReadRequest) MessageId(obj *common.UUID) *common.UUID {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
x := o + rcv._tab.Pos
if obj == nil {
obj = new(common.UUID)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func ReadRequestStart(builder *flatbuffers.Builder) {
builder.StartObject(2)
}
func ReadRequestAddGameId(builder *flatbuffers.Builder, gameId flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(gameId), 0)
}
func ReadRequestAddMessageId(builder *flatbuffers.Builder, messageId flatbuffers.UOffsetT) {
builder.PrependStructSlot(1, flatbuffers.UOffsetT(messageId), 0)
}
func ReadRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}