Files
galaxy-game/ui/frontend/src/lib/active-view/mail.svelte
T
Ilia Denisov 4ad96b0ef7
Tests · UI / test (push) Successful in 2m11s
Tests · UI / test (pull_request) Successful in 2m7s
feat(ui): migrate all view bodies to design tokens (F1b)
Tokenize every remaining component <style> — calculator, order tab,
inspectors, tables, report sections, lobby, auth, mail, battle viewer,
toasts, map overlays. A scripted pass handled the unambiguous core
palette (text/bg/surface/border/accent/danger/muted), the rest were
mapped to the semantic/grey tokens by role.

Remaining colour literals are the documented exceptions only: the
battle-scene SVG data-visualisation palette (fixed dark, like the WebGL
map canvas), overlay scrims (modal / map-canvas), and directional or
deliberate drop shadows. The default theme stays dark until light
coherence is signed off across the views.

Updates ui/docs/design-system.md (migration status + exceptions).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 07:24:02 +02:00

208 lines
4.6 KiB
Svelte

<!--
Phase 28 active-view for the diplomatic mail. Replaces the Phase 10
stub. Renders a two-pane list/detail layout on desktop and a
one-pane stack on mobile; the inner pieces (thread list, thread
pane, system-item pane, compose form) live under
`./mail/*.svelte`.
-->
<script lang="ts">
import { page } from "$app/state";
import { i18n } from "$lib/i18n/index.svelte";
import { mailStore, type MailListEntry } from "$lib/mail-store.svelte";
import ThreadList from "./mail/thread-list.svelte";
import ThreadPane from "./mail/thread-pane.svelte";
import SystemItemPane from "./mail/system-item-pane.svelte";
import Compose from "./mail/compose.svelte";
let selectedKey = $state<string | null>(null);
let composeOpen = $state(false);
const gameId = $derived(page.params.id ?? "");
const entries = $derived(mailStore.entries);
const selected = $derived.by<MailListEntry | null>(() => {
if (selectedKey === null) {
return null;
}
return entries.find((entry) => entryKey(entry) === selectedKey) ?? null;
});
function entryKey(entry: MailListEntry): string {
return entry.kind === "thread"
? `thread:${entry.raceName}`
: `standalone:${entry.message.messageId}`;
}
function openEntry(entry: MailListEntry): void {
selectedKey = entryKey(entry);
}
function closePane(): void {
selectedKey = null;
}
</script>
<section class="mail" data-testid="active-view-mail">
<header class="mail-header">
<h2>{i18n.t("game.view.mail")}</h2>
<button
type="button"
class="compose-btn"
data-testid="mail-compose-open"
onclick={() => (composeOpen = true)}
disabled={mailStore.status !== "ready"}
>
{i18n.t("game.mail.compose_action")}
</button>
</header>
{#if mailStore.status === "loading"}
<p class="status" data-testid="mail-loading">
{i18n.t("game.mail.loading")}
</p>
{:else if mailStore.status === "error"}
<p class="status error" data-testid="mail-error">
{mailStore.error ?? i18n.t("game.mail.load_failed")}
</p>
{:else if entries.length === 0}
<p class="status" data-testid="mail-empty">
{i18n.t("game.mail.empty")}
</p>
{:else}
<div class="panes" class:detail-open={selected !== null}>
<div class="list-pane">
<ThreadList
{entries}
selectedKey={selectedKey}
onSelect={openEntry}
/>
</div>
<div class="detail-pane">
<button
type="button"
class="back-btn"
data-testid="mail-back"
onclick={closePane}
>
{i18n.t("game.mail.back")}
</button>
{#if selected === null}
<p class="status empty-detail">
{i18n.t("game.mail.select_thread")}
</p>
{:else if selected.kind === "thread"}
<ThreadPane thread={selected} {gameId} />
{:else}
<SystemItemPane entry={selected} />
{/if}
</div>
</div>
{/if}
{#if composeOpen}
<Compose
onClose={() => (composeOpen = false)}
onSent={(raceName: string | null) => {
composeOpen = false;
if (raceName !== null) {
selectedKey = `thread:${raceName}`;
}
}}
/>
{/if}
</section>
<style>
.mail {
display: flex;
flex-direction: column;
gap: 0.75rem;
padding: 1rem;
font-family: system-ui, sans-serif;
}
.mail-header {
display: flex;
align-items: center;
justify-content: space-between;
}
.mail-header h2 {
margin: 0;
font-size: 1.1rem;
}
.compose-btn {
font: inherit;
padding: 0.35rem 0.75rem;
border: 1px solid var(--color-border);
background: var(--color-surface-raised);
color: var(--color-text);
border-radius: 4px;
cursor: pointer;
}
.compose-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
}
.status {
color: var(--color-text-muted);
}
.status.error {
color: var(--color-danger);
}
.panes {
display: grid;
grid-template-columns: minmax(220px, 280px) 1fr;
gap: 1rem;
min-height: 320px;
}
.list-pane,
.detail-pane {
border: 1px solid var(--color-border-subtle);
border-radius: 6px;
padding: 0.75rem;
background: var(--color-surface);
overflow: hidden;
}
.list-pane {
max-height: 70vh;
overflow-y: auto;
}
.back-btn {
display: none;
font: inherit;
margin-bottom: 0.5rem;
padding: 0.25rem 0.5rem;
border: 1px solid var(--color-border);
background: transparent;
color: var(--color-text);
border-radius: 4px;
cursor: pointer;
}
.empty-detail {
text-align: center;
padding: 2rem 0;
}
@media (max-width: 767px) {
.panes {
grid-template-columns: 1fr;
}
.list-pane {
display: block;
}
.detail-pane {
display: none;
}
.panes.detail-open .list-pane {
display: none;
}
.panes.detail-open .detail-pane {
display: block;
}
.panes.detail-open .back-btn {
display: inline-block;
}
}
</style>