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galaxy-game/ui/frontend/src/routes/+layout.svelte
T
Ilia Denisov 9cb5097f54
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fix(ui): redirect app root to lobby/login; evict stale root service worker
- The app root ("/", i.e. /game/) rendered a dev "workspace skeleton"
  stub, and the layout guard only redirected anonymous users off it, so
  an authenticated visitor stayed on the stub. Redirect "/" to /lobby
  (authenticated) and /login (anonymous), and replace the stub with a
  minimal loading placeholder. Drop the obsolete landing-stub unit test
  (root redirect is covered by the auth-flow e2e).
- Ship a tombstone /service-worker.js on the project site so any old
  root-scoped PWA worker (from when the game lived at the origin root)
  unregisters itself instead of serving a stale cached page at the
  site origin. The game now registers its worker only under /game/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:53:16 +02:00

123 lines
3.6 KiB
Svelte

<script lang="ts">
import "$lib/theme/tokens.css";
import "$lib/theme/base.css";
import { onMount } from "svelte";
import { goto } from "$app/navigation";
import { page } from "$app/state";
import { dev } from "$app/environment";
import { appBase, withBase } from "$lib/paths";
import { i18n } from "$lib/i18n/index.svelte";
import { session } from "$lib/session-store.svelte";
import { eventStream } from "../api/events.svelte";
import { loadCore } from "../platform/core/index";
import { GATEWAY_RESPONSE_PUBLIC_KEY } from "$lib/env";
import ToastHost from "$lib/toast-host.svelte";
let { children } = $props();
// `streamSessionId` records the device session id the event stream
// is currently bound to. The `$effect` below uses it to detect a
// re-login (different session id while still authenticated) and
// restart the stream against the fresh credentials.
let streamSessionId: string | null = null;
onMount(() => {
void session.init();
// Production-only service-worker registration (auto-register is off
// in svelte.config.js) so `vite dev` and the dev-server e2e suite
// run without the worker intercepting requests.
if (!dev && "serviceWorker" in navigator) {
void navigator.serviceWorker.register(withBase("/service-worker.js"), {
scope: withBase("/"),
});
}
return () => {
eventStream.stop();
streamSessionId = null;
};
});
$effect(() => {
if (
session.status === "authenticated" &&
session.keypair !== null &&
session.deviceSessionId !== null &&
GATEWAY_RESPONSE_PUBLIC_KEY.length > 0
) {
const keypair = session.keypair;
const deviceSessionId = session.deviceSessionId;
if (streamSessionId !== deviceSessionId) {
if (streamSessionId !== null) {
eventStream.stop();
}
streamSessionId = deviceSessionId;
void (async (): Promise<void> => {
try {
const core = await loadCore();
// Bail out if the session flipped away from this id
// while we were loading core (logout, re-login).
if (
session.deviceSessionId !== deviceSessionId ||
session.status !== "authenticated"
) {
return;
}
eventStream.start({
core,
keypair,
deviceSessionId,
gatewayResponsePublicKey: GATEWAY_RESPONSE_PUBLIC_KEY,
});
} catch (err) {
console.info("layout: failed to start event stream", err);
}
})();
}
} else if (streamSessionId !== null) {
eventStream.stop();
streamSessionId = null;
}
// page.url.pathname includes the configured base path; strip it so
// the route comparisons below stay base-agnostic.
const pathname = page.url.pathname.slice(appBase.length);
// Debug-only routes under /__debug/* run their own bootstrap
// path against the storage primitives and must bypass the
// auth guard so Phase 6's Playwright spec can drive the
// keystore directly.
if (pathname.startsWith("/__debug/")) {
return;
}
if (session.status === "anonymous" && pathname !== "/login") {
void goto(withBase("/login"), { replaceState: true });
} else if (
session.status === "authenticated" &&
(pathname === "/login" || pathname === "/")
) {
void goto(withBase("/lobby"), { replaceState: true });
}
});
</script>
{#if session.status === "loading"}
<main class="status">
<p>{i18n.t("common.loading")}</p>
</main>
{:else if session.status === "unsupported"}
<main class="status">
<h1>{i18n.t("common.browser_not_supported_title")}</h1>
<p>{i18n.t("common.browser_not_supported_body")}</p>
</main>
{:else}
{@render children()}
{/if}
<ToastHost />
<style>
.status {
padding: var(--space-6);
font-family: var(--font-sans);
}
</style>